So at this point we do not yet know whether the RPG will make it back, and, if it does, if it will change in some way or retain the old R&K mechanic. But assuming it does, and we will indeed see a fifth Edition of L5R-RPG using the same core mechanic, what would you want to see from it?
Basically speaking, 4E was indeed, all things considered, the best incarnation of the system so far. It set out to do 3 things, compared to 3E/3ER:
- Simplify the system to make it easier to use
- Re-adjust overall balance among the schools
- Clean up the worst balance problems and remove ways to "break the game" even really early on
They definitely succeeded with the first goal, and to a wide extent with the second and third. Overall, it was an improvement over previous editions, but it still had some minor shortcomings and balance issues. What, if anything, would you want changed for a 5E?
Would you derive it from 4E or 3ER (or even another previous edition)?
I'd personally build based on 4E but splice in one important bit from 3ER (namely the Armour TN progression based on 5*Ref + 2*Defence), plus some other minor or medium-sized changes. The most pressing, to me:
- Buff skills in general (by introducing some changes to mastery abilities mostly, both introducing specific masteries and generic ones), since right now it's barely worth investing in most skills to more than, maybe, 3-5 Ranks
- Clean up some skills and advantages (split Deceit away from the concept of Sincerity and return the former to being an emphasis of Etiquette and Courtier depending on the use case, remove "Inheritance", make the Raise from Consumed with Perfection be usable for effect as well as examples)
- Either buff Bushi and Courtiers slightly or nerf Shugenja
- Make casting in Defense stance require 1 or 2 Raises, reduce the Raises for Extra attacks back to 4, rework armour TN as mentioned before, extend the Out wound rank to *3 to reduce lethality from otherwise victorious fights
- Rework Maho again - 4E did the Jigoku's hidden weapon thing decently, but it doesn't work for faustian bargains and there are (in my opinion) no useful countermeasures. Willingly taking Taint should make for stronger Maho, and monks and Shugenja should be able to muster partial defences against it
That should take care of the most important issues in my opinion. Did I miss anything? What's your opinion? Or do you think 4E is good as it is and we don't even need a 5e?
Edited by Celeryman