Moody Fangs. Got a few points to spend to flush it out and drawing a blank. Any thoughts?

By Rancor Bait, in X-Wing Squad Lists

Looking to try this out but not sure how to finish it off. Got 4 points left. Thanks for any advice.

LOL title got messed up by iPad........

MOLDY FANGS FENN OLD PALOB

96 points

PILOTS

Fenn Rau (34)

Protectorate Starfighter (28), Push the Limit (3), Concord Dawn Protector (1), Autothrusters (2)

Old Teroch (32)

Protectorate Starfighter (26), Push the Limit (3), Concord Dawn Protector (1), Autothrusters (2)

Palob Godalhi (30)

HWK-290 (20), Lightning Reflexes (1), Twin Laser Turret (6), Moldy Crow (3)

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Edited by Rancor Bait

Fenn & Ol' T are fine. However, I think you can do better for Palob.

I suggest you try either:

Predator, Twin Laser & black market slicer tools.

Or:

Lone Wolf, Twin Laser & Cloaking Device (works because of decloak to put distance between Palob and your fangs to activate lone wolf)

Either of those would make a far more effective Palob at 30 points.

Thanks for the feedback. How competitive do you think this build would in a tournament???

CloakingDevice+StigiumParticleAccelerator, on Palob. 4 Points.

Remember that if you lost the device, you don't discard the evade token at the end of the turn (faq)

Title, Zuckuss and wired is pretty good on Palob. TLT and Zuckuss is just evil. I would probably exchange old for manaroo, but hey ;-)

But tbh this list is super hard to make work competitively. 13 hp is just not a lot...

Title, Zuckuss and wired is pretty good on Palob. TLT and Zuckuss is just evil. I would probably exchange old for manaroo, but hey ;-)

What kind manaroo build would you use?

I would go for a torpedo boat version of manaroo, just to add some threat to the squad.
Something like;
With this build manaroo can both deal great damage due to agromech, but also give off 2 focuses to whoever needs them.
It also takes a lot of heat off your palob and Fenn rau. Who do you focus? Super ace fenn, token stripping, TLT-Zuckuss palob or torpedo token giving manaroo?

Manaroo (27)
Deadeye (1)
Plasma Torpedoes (3)
Extra Munitions (2)
Recon Specialist (3)
R4 Agromech (2)
Palob Godalhi (20)
Wired (1)
Twin Laser Turret (6)
Zuckuss (1)
Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)
Total: 100
View in Yet Another Squad Builder

EDIT; You can always drop the crew to something like 4LOM and the astromech to overclocked astromech if you want initiative bid for Fenn. All up to you! ;)
Edited by ModernPenguin

I would go for a torpedo boat version of manaroo, just to add some threat to the squad.

Something like;

With this build manaroo can both deal great damage due to agromech, but also give off 2 focuses to whoever needs them.

It also takes a lot of heat off your palob and Fenn rau. Who do you focus? Super ace fenn, token stripping, TLT-Zuckuss palob or torpedo token giving manaroo?

Manaroo (27)
Deadeye (1)
Plasma Torpedoes (3)
Extra Munitions (2)
Recon Specialist (3)
R4 Agromech (2)
Palob Godalhi (20)
Wired (1)
Twin Laser Turret (6)
Zuckuss (1)
Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)
Total: 100
View in Yet Another Squad Builder

EDIT; You can always drop the crew to something like 4LOM and the astromech to overclocked astromech if you want initiative bid for Fenn. All up to you! ;)

Cool thanks for the feed back. Liking the looks of it a lot!!!

Aaaaaaand that list is dead again..
With the recent FAQ the list is not possible in competitive play (deadeye only possible on small ships).

You could substitute the torpedo manaroo for that regular PTL/Engine upgrade/Recon spec, unhinged astromech manaroo.

Edited by ModernPenguin

Aaaaaaand that list is dead again..

With the recent FAQ the list is not possible in competitive play (deadeye only possible on small ships).

You could substitute the torpedo manaroo for that regular PTL/Engine upgrade/Recon spec, unhinged astromech manaroo.

yep the FAQ poked an eye right outta that manaroo build