Ramming Speed!

By corlinjewell, in Star Wars: Armada Fleet Builds

So, I came up with this list and have tried it out with great success (well in the two games I've used it anyway)! The plan is to ram until there's nothing left. I've taken down an MC80 without having a single shot go through the shields.

Commander: Motti

Flagship: Gozanti Cruiser (the cheap one)

Ship-1: Glad-1 w/ Demo, Skilled First Officer, Ord. Experts, APTs, Engine Techs
Ship-2: Glad-1 w/ Skilled First Officer, ord. experts, APTs Engine Techs

Ship-3: Raider-1

Ship-4: Raider-1

Ship-5: Gozanti Cruiser w/ slicer tools (once again the cheaper one)

Squadrons:

3x Aggressors

1x TIE Fighter

BID: 21 points

Season the bid to taste. It's got 8 deployments, a high bid.

The slicer tools is a good throw-away for the enemy carrier. The raiders throw flak and act as lawn-darts when necessary. Motti hangs out away from the fight and provides extra health for more rams. The glads do what glads do, double ram and wreck havoc.

Plan is the strike all at once and give the opponent target saturation.

Cr90b engine techs x8

Gr75 Rieekan

This attrocity took the rsmming plan to an obscene level, it was highly effective, and yet disgusting at the same time.

Cr90b engine techs x8

Gr75 Rieekan

Nah, you're short points for that. Would have to be 7 ET CR90B's, +1 with Rieekan.

it was highly effective,

Eeehhhhh...

This plan sounds nice until you encounter a Motti Gunnery team ISD. 14 Hull is a lot of rams.