Credits go to Christoph "Icaa" Ostenfelder! Thanks!
https://teamunicorn.eu/2016/10/14/die-letzten-karten-aus-helden-des-widerstands-sind-bekannt/
(More pictures will follow)
Credits go to Christoph "Icaa" Ostenfelder! Thanks!
https://teamunicorn.eu/2016/10/14/die-letzten-karten-aus-helden-des-widerstands-sind-bekannt/
(More pictures will follow)
Oh my, that Co-pilot is definitly awesome! Removing an infinite number of focus tokens per turn potentialy? Fat Han might have a new, incredibly obnoxious incarnation! Fear everyone, fear! Decimators, too, I guess, although they will need to choose between Ysard and Palp.
Hot Co-pilot is hot.
The power of Google to translate basically says:
EPT: Trick Shot
When attacking, you may roll 1 additional attack die if that shot is obstructed.
zero points
Edited by heychadwick
Crew: Co-pilot
When attacking with a primary weapon, the defender must spend 1 Focus marker, if possible.
four points. When you're defending, the attacker must spend 1 Focus token, if able.
co-pilot on a kanan ghost with sensor jammer
co-pilot might have just replaced finn on my rey falcon build, not sure yet
Crew: Co-pilot ace
When attacking with a primary weapon, the defender must spend 1 Focus token, if able.
When you're defending, the attacker must spend 1 Focus token, if able.
works both ways.
The power of Google to translate basically says:
EPT: Trick Shot
When attacking, you may roll 1 additional attack die if that shot is obstructed.
zero points
Crew: Co-pilot
When attacking with a primary weapon, the defender must spend 1 Focus marker, if possible.
four points
Don't forget the second part where they also have to spend one when attacking you. No once per turn limits!
So copilot is SO CLOSE to fixing our jm5k problems
That wording,though, allows ocr4 triggers
And therefore it is junk ![]()
If it were cheaper itd be utter hilarity on a few cheap crap quadjumps to set up shots...but holy **** 4 points
Ditto hilarious gunner combo....9 points
Edited by ficklegreendiceTrick Shot or Adaptability, that is the question.
Seems like Trick Shot is going to be better on large base ships than small ones, since the bigger footprint means you'd have a greater chance of taking obstructed shots. Decimator and Ghost will weep when they're on the receiving end.
Wow, Trick shot is gonna be nice to fill unused EPT slots. And the stripping power of the co-pilot is gonna be interesting to play with, especially if it's on the first ship of several that fire on the same target.
Glad to see the new generic for the YT-13 kept the "Falcon" stat line. Might actually see this one more.
Trick shot is made for turrets because not caring about facing = easier time with obstacles and more likely to get obstructed while playing around them
So far, thinking of r4 TLT kavil. Sounds kinda fun, actually
TRICKSHOT is a failure for Gamebalance
4 x contacted scout with trickshot
38 points and no ept, the generic is interesting. Not sure what to do with it yet but I have not given it much thought. 0 point ept is always good, pretty situational but an extra die is always good. And as for the crew, focus control, 4 points is kind of a lot considering I don't know how often you will benefit from your opponent force spending their focus. I guess everything looks interesting, I just have no idea how to best use these cards yet
TRICKSHOT is a failure for Gamebalance
4 x contacted scout with trickshot
Pft
Compared to torp scouts, theyd be a co.plete joke
Whuch may have been the point
Hard to tell online ![]()
Eureka!!!!
It's so obvious!
Copilot goes on Miranda!
Babam, regen shot (which usually does jack ****) to forcr the token and then fire again normally
Enemy wont have focus to shoot you witj (except ocr4 obv,)
We may have found it a home!
No tokens left for R5-P9. Poor Poe.
Also nice with Gunner/Luke crew.
Edited by balindamoodTrick Shot or Adaptability, that is the question.
Seems like Trick Shot is going to be better on large base ships than small ones, since the bigger footprint means you'd have a greater chance of taking obstructed shots. Decimator and Ghost will weep when they're on the receiving end.
I think this will be chosen over Adaptability. Adaptability is good for evening out different PS, but sometimes you dont care about such things.
So copilot is SO CLOSE to fixing our jm5k problems
That wording,though, allows ocr4 triggers
And therefore it is junk
If it were cheaper itd be utter hilarity on a few cheap crap quadjumps to set up shots...but holy **** 4 points
Ditto hilarious gunner combo....9 points
You know what? Just because it's less optimal in one particular matchup doesn't mean it's bad. Keep in mind, this is a generic non-faction specific crew. It has to be balanced around a bunch of things, and forcing people to spend focus is a huge deal. You could take it on every ship in your squad if you wanted to.
At the least you force Dengar to take stress that he might not want to take. Seriously, if this card could just remove Dengar's focus it would instantly remove Dengaroo from the meta, and I don't personally hate the list. It's just good.
Trickshot is cool. First thought was to combo it with Dash, but I don't think that works. It will be nice to have a 0-cost EPT that doesn't play with PS. Might be decent on ships that get double taps, like /D Glaives.
The co-pilot is actually pretty nuts. Fat turrets definitely got something of a boost, esp with Gunner, because you can force the dodge use Vader and go again. But you could even try funny **** like popping it on a HWK and watching as your opponent chooses to not attack to lose their last focus. I think it's nice to see some more token control outside of Wes.
Generic looks solid if uninspired. Could see it supporting two small ships. I'm not a fan of the PS3 generic creep, but whatever. Predator should have gotten two rerolls on PS3 or lower.
Edited by DarkArkEureka!!!!
It's so obvious!
Copilot goes on Miranda!
Babam, regen shot (which usually does jack ****) to forcr the token and then fire again normally
Enemy wont have focus to shoot you witj (except ocr4 obv,)
We may have found it a home!
Primary only.
Eureka!!!!
It's so obvious!
Copilot goes on Miranda!
Babam, regen shot (which usually does jack ****) to forcr the token and then fire again normally
Enemy wont have focus to shoot you witj (except ocr4 obv,)
We may have found it a home!
Primary only.
\**** me it's r3 astro all over again
Wow, thank you very much for posting this. It's quite exciting to see the stats for the Resistance Sympathizer finally. 11 pts more than ORS but the full Falcon stat line....now to decide if it's worth it.
TRICKSHOT is a failure for Gamebalance
4 x contacted scout with trickshot
Easy there, Chicken Little. The sky isn't falling. Again.
Wow, thank you very much for posting this. It's quite exciting to see the stats for the Resistance Sympathizer finally. 11 pts more than ORS but the full Falcon stat line....now to decide if it's worth it.
Take any named Falcon pilot. Deduct 1 per PS, 1 for EPT slot, and 1 for unique pilot talent. It's perfectly costed on that scale.
\**** me it's r3 astro all over again
You clearly don't play gunner Decimators that often and so don't get why this card is actually kinda nuts.
Any PWT can now have token control (any ship with a crew slot generally, but I imagine it will most often go on the big guys). You can also combine it with Palob for even more focus shenanigans. One things for sure, R5-P9 is probably dead unless you're running double regen.
Edited by DarkArk
\**** me it's r3 astro all over again
You clearly don't play gunner Decimators that often and so don't get why this card is actually kinda nuts.
Any PWT can now have token control (any ship with a crew slot generally, but I imagine it will most often go on the big guys.. You can also combine it with Palob for even more focus shenanigans. One things for sure, R5-P9 is probably dead unless you're running double regen.
I actually explicitly mentioned gunner up-thread
also 9 points
r5-p9 is only dead if you actually run these expensive upgrades on those expensive ships
and because co-pilot doesn't counter torpscouts...you won't
Edited by ficklegreendice