Xwing fix! Make it about dials?!

By S1leNt RIP, in X-Wing

Just playing around with a fix idea for Xwings...doesn't make them substantially more powerful in any one are except maneuverability...and even then not substantially.

Dual card. Title.

Before you reveal a maneuver, you may flip this card.

S-foils: Closed

Treat all 3-speed [turns and banks] as green maneuvers. Treat all straight maneuvers as green maneuvers.

While active, give your ship a weapons disabled token.

Dual card. Title.

Before you reveal a maneuver, you may flip this card.

S-Foils: Attack Possition

When you reveal a 1-speed [bank] maneuver, you may treat it as a [turn] instead.

(Obviously only for the same direction as revealed.)

Cost: don't know, probably free, or maybe a negative cost, or maybe 1 point. It would probably take a lot of play testing to figure out how powerful it really is, but it doesn't seem broken, and would make flying an Xwing more fun/dog-fighty?!

Well, tell me what you think I guess! It's been in my brain for weeks now! Just had to get it out there!

Thanks!

Edited by S1leNt RIP