What are some good match ups? I want to try to fly a balanced match up against my friend tonight.
Between the two of us we have multiples of everything.
Any ideas guys?
What are some good match ups? I want to try to fly a balanced match up against my friend tonight.
Between the two of us we have multiples of everything.
Any ideas guys?
Typically, 100 v 100 is fairly balanced! Usually comes down to who pilots the best. Especially if you stay away from the Meta mainstays. I usually say pick a ship and pilot you really like and build around it. Here are a few random lists my buddy and I fly for fun, that aren't usually seen in tournament.
Luke & Poe (100)
Poe Dameron (41) - T-70 X-Wing
Predator (3), R5-P9 (3), Weapons Guidance (2), Autothrusters (2)
Luke Skywalker (35) - X-Wing
Marksmanship (3), R2-D2 (4)
Airen Cracken (24) - Z-95 Headhunter
Wingman (2), Stealth Device (3)
Falcon/A-Wings (100)
Chewbacca (54) - YT-1300
Predator (3), Gunner (5), C-3PO (3), Millennium Falcon (1)
Green Squadron Pilot (23) - A-Wing
Push The Limit (3), Chardaan Refit (-2), A-Wing Test Pilot (0), Autothrusters (2), Wired (1)
Green Squadron Pilot (23) - A-Wing
Push The Limit (3), Chardaan Refit (-2), A-Wing Test Pilot (0), Autothrusters (2), Wired (1)
Regen Rebs (100)
Corran Horn (41) - E-Wing
Adaptability (0), R2-D2 (4), Fire Control System (2)
Poe Dameron (36) - T-70 X-Wing
Adaptability (0), R5-P9 (3), Autothrusters (2)
Green Squadron Pilot (23) - A-Wing
Push The Limit (3), Chardaan Refit (-2), A-Wing Test Pilot (0), Autothrusters (2), Wired (1)
Kavil leads U-boats (99)
Contracted Scout (33) - JumpMaster 5000
Deadeye (1), Extra Munitions (2), Proton Torpedoes (4), Overclocked R4 (1), Guidance Chips (0)
Contracted Scout (33) - JumpMaster 5000
Deadeye (1), Extra Munitions (2), Proton Torpedoes (4), Overclocked R4 (1), Guidance Chips (0)
Kavil (33) - Y-Wing
Squad Leader (2), Twin Laser Turret (6), Unhinged Astromech (1)
Swarm2 (99)
"Howlrunner" (22) - TIE Fighter
Shield Upgrade (4)
"Omega Leader" (26) - TIE/FO Fighter
Juke (2), Comm Relay (3)
Omega Squadron Pilot (17) - TIE/FO Fighter
Omega Squadron Pilot (17) - TIE/FO Fighter
Omega Squadron Pilot (17) - TIE/FO Fighter
(You can swap out OL for A different tie at 23ish pts to add crack to several)
Decitank (100)
Commander Kenkirk (61) - VT-49 Decimator
Ruthlessness (3), Seismic Charges (2), Weapons Engineer (3), Ysanne Isard (4), Bombardier (1), Extra Munitions (2), Dauntless (2)
Colonel Vessery (39) - TIE Defender
Lone Wolf (2), TIE/x7 (-2), Engine Upgrade (4)
Decimator (99)
Rear Admiral Chiraneau (60) - VT-49 Decimator
Adaptability (0), Seismic Charges (2), Rebel Captive (3), Mara Jade (3), Dauntless (2), Engine Upgrade (4)
"Whisper" (39) - TIE Phantom
Veteran Instincts (1), Fire Control System (2), Advanced Cloaking Device (4)
Just a few I like
Thanks for the thoughts,
What I'm looking for are two good lists that match up well. We all know all 100 point lists aren't created equal. Palp aces will eat up bbbz. What I'm looking for are two lists that match well together.
I agree not all lists are created equal! The examples above have been played with mixed success against each other. My roommate plays the u-boats and Kavil or swarms very regularly and I believe all the other lists are probably close to 50/50 against whatever he brings. Hope that helps!! Have fun!
What types of ships do you want the game to include?
We have all of the ship's between the two of us so we can run just about any combo.
In the end tonight he went with a tried and true 4xScum TLT &unhinged y wing list (2 were btl) and I flew 3 GSP with PTL, Test pilot, Juke, Refit, and autothrusters; and Jake w/ Test pilot PTL, wired, refit and autothrusters.
It was a long game but in the end I wore him down. He also unfortunately flew a Y wing off the table, and I managed to kill to others. He killed 2 GSPs and put a lot of damage on the last but Jake was untouched, so we called it.
If he hadn't taken btl on 2 of his ships he might have done better. Those ships were easy to stay out of arc. And his turrets I stayed at range one or close to it.
Edited by BlodVargarnaI haven't played the particular matchup, but Dengaroo vs any of the more popular super dash variants feels pretty balanced - like it could easily go either way based on pilot skill.
I played one of the less popular super dash variants against dengaroo; dash and dengar managed to blow each other up and I lost because the remaining ship wasn't a match for manaroo. Had it been one of the better dash variants, that game would have gone to the wire.