How taste for blood works?

By brunetino, in 2. AGoT Rules Discussion

Hi, i´m a new player and i like know how taste for blood a card for Princes of the sun work. To win the power counter the character must have in the Challenge? or you win the power counter every time you lose a challenge no matter if the character is involve in the challenge? what happend if is an unnoposing challenge?. Sorry for my poor english and i´m waiting for and answer.

You win power if you lose the challenge as the defender. It doesn't matter if it's an unopposed challenge or if the attached character is not involved.

Is it working if I put Taste for blood on High Septon?

High septon is immune to triggered effects and Taste for blood is a triggered effect. However, it does not target the character; though it says attached character claims 1 power.

Can it be used on High septon?

Moving power to or from a card is not an effect on the card, just like attaching or unattaching a card from it.

(3.19) Scope of Immunity
Immunity only protects a card itself. Peripheral entities attached to or associated with a card, such as attachments, duplicates, power counters, gold tokens on the immune card, and also including triggered effects originating from the immune card, can still be affected by cards of the type to which that card is immune, as long as the affecting cards do not target the immune card.

Khudzlin said:

Moving power to or from a card is not an effect on the card, just like attaching or unattaching a card from it.

(3.19) Scope of Immunity
Immunity only protects a card itself. Peripheral entities attached to or associated with a card, such as attachments, duplicates, power counters, gold tokens on the immune card, and also including triggered effects originating from the immune card, can still be affected by cards of the type to which that card is immune, as long as the affecting cards do not target the immune card.

To answer the question, first remember that immunity is more than "you cannot target the character." The immune card also ignores all effects of something it is immune to, targeted or not. After all, Westeros Bleeds does not target anything and you aren't going to say that an "immune to events" character is discarded by the event, right?

Second, with Taste for Blood, you are not moving power. You are claiming it. More to the point, the character is claiming power because it is told to do so by a triggered effect. Remember that you always look at the "subject" of the effect to see what the effect is directly affecting. That is why "characters cannot be declared as defenders" and "you may not declare defenders" are different as far as immunity is concerned, but have the same overall impact on the game.

In this case, the character is the subject of the triggered effect - so if the character is immune to triggered effects, it should ignore this. High Septon is therefore not able to claim power with Taste for Blood. The fact that Taste for Blood is phrased as "attached character claims 1 power" instead of "1 power is claimed by the attached character" makes a difference for immunity, even though it doesn't make a difference in the overall effect.

OK, I get your distinction.

ktom said:

Khudzlin said:

Moving power to or from a card is not an effect on the card, just like attaching or unattaching a card from it.

(3.19) Scope of Immunity
Immunity only protects a card itself. Peripheral entities attached to or associated with a card, such as attachments, duplicates, power counters, gold tokens on the immune card, and also including triggered effects originating from the immune card, can still be affected by cards of the type to which that card is immune, as long as the affecting cards do not target the immune card.

I don't think that applies in the "Taste for Blood" situation.

To answer the question, first remember that immunity is more than "you cannot target the character." The immune card also ignores all effects of something it is immune to, targeted or not. After all, Westeros Bleeds does not target anything and you aren't going to say that an "immune to events" character is discarded by the event, right?

Second, with Taste for Blood, you are not moving power. You are claiming it. More to the point, the character is claiming power because it is told to do so by a triggered effect. Remember that you always look at the "subject" of the effect to see what the effect is directly affecting. That is why "characters cannot be declared as defenders" and "you may not declare defenders" are different as far as immunity is concerned, but have the same overall impact on the game.

In this case, the character is the subject of the triggered effect - so if the character is immune to triggered effects, it should ignore this. High Septon is therefore not able to claim power with Taste for Blood. The fact that Taste for Blood is phrased as "attached character claims 1 power" instead of "1 power is claimed by the attached character" makes a difference for immunity, even though it doesn't make a difference in the overall effect.

Thank you for the answer.