Days Since We Last Had To Make Up Rules As We Went Along: 0

By Ardaedhel, in Star Wars: Armada

I did give a reason why but apparently that doesn't matter! I don't get this company....

6 minutes ago, Eggzavier said:

If only they just bloody well said #teamorange.

They can't.

Legally.


I mean, if they did, then they basically legitimise something that I "own" on the Forums. Which they can't do.

If the ship that General Rieekan is equipped to leaves the play area, a ship or squadron already affected by this ability remains in the play area until the end of the Status Phase.
So if Motti dies, every ship loose his effect. If Riekan dies, everybody hold their positions and could activate and so.<_<
Or Do I miss something?
Just now, ovinomanc3r said:
If the ship that General Rieekan is equipped to leaves the play area, a ship or squadron already affected by this ability remains in the play area until the end of the Status Phase.
So if Motti dies, every ship loose his effect. If Riekan dies, everybody hold their positions and could activate and so.<_<
Or Do I miss something?

Only if they were already affected by it. They're kind of defining Rieekan's ability as a discrete thing that happens at the point at which the ship would die.

What I'm not sure of: what if that ship/squadron takes more damage? Does it then die, or stay?

No snowball effect with Riekan then.:(

15 minutes ago, Drasnighta said:

They can't.

Legally.


I mean, if they did, then they basically legitimise something that I "own" on the Forums. Which they can't do.

Its also not exactly team orange. It keeps the option to activate later from team purple.

Also no clarification on Rieekan and scarring.

2 minutes ago, Madaghmire said:

Its also not exactly team orange. It keeps the option to activate later from team purple.

I'm referring to it as team brown.

It accurately reflects my feelings on the clarification and what I imagine the color would be from mixing orange and purple.

12 minutes ago, ovinomanc3r said:
If the ship that General Rieekan is equipped to leaves the play area, a ship or squadron already affected by this ability remains in the play area until the end of the Status Phase.
So if Motti dies, every ship loose his effect. If Riekan dies, everybody hold their positions and could activate and so.<_<
Or Do I miss something?

Between the new Rieekan FAQ and the Fleet Command upgrades FAQs it seems clear that what FFG is trying to say is "an effect persists until its stated end point once triggered even if the source of the effect is later removed."

Because Rieekan's effect specifies it lasts until the end of the turn, a ship that is destroyed while Rieekan is on the table will live as a zombie until the effect end point, even if Rieekan sails off into the great beyond afterwards. Motti has no such wording so his effect is removed immediately once he is removed.

Edited by Snipafist
6 minutes ago, Eggzavier said:

I'm referring to it as team brown.

It accurately reflects my feelings on the clarification and what I imagine the color would be from mixing orange and purple.

It is pink. The team i choose.

I really dislike the wording they used for rapid launch bays. The ruling is great, but the words they used are bad.

What happen when the next card with an "instead" comes out? We will have exactly the same discussion again.
So instead of clearing it once, and as well for the next time, they only made a special rule for this card.

Only they didn't say Orange.

They came up with a murky brownish color.

#NeverUseRLB #IEnjoyHighDeployments #WasteOf5Points

1 hour ago, Undeadguy said:

#NeverUseRLB #IEnjoyHighDeployments #WasteOf5Points

I've been out-deployed (significantly) for 12 months.

It makes no difference to me now wether I have 7 or 2. I'm still being out-deployed.

1 minute ago, Drasnighta said:

I've been out-deployed (significantly) for 12 months.

It makes no difference to me now wether I have 7 or 2. I'm still being out-deployed.

Might I suggest that you don't tell your opponent how many deployments you are using before he's made his list?

Just now, thecolourred said:

Might I suggest that you don't tell your opponent how many deployments you are using before he's made his list?

Makes no difference. I'm taking a large rebel ship. I'm going to be out-deployed, by virtue of the fact that I only own 2 Rebel-II fighter packs.

- Infer from that what you need to :D

On 3/30/2017 at 4:14 PM, Undeadguy said:

You can't use Howlrunner on a Counter attack.

I discards all my defense tokens in a while and cancel all 4 doubles while we're at it.

22 minutes ago, Darthain said:

I discards all my defense tokens in a while and cancel all 4 doubles while we're at it.

What you can't use howl??? Wdf.

2 hours ago, Undeadguy said:

#NeverUseRLB #IEnjoyHighDeployments #WasteOf5Points

6 points.

17 minutes ago, Madaghmire said:

6 points.

My interwebs. My facts.

I kinda like that hybrid ruling for RLBs. Makes it kinda intriguing to me.

**EDIT** eh, nevermind. When taken in combination with the original card, seems like you can either activate the placed squadrons or none at all. You can opt not to activate them, but no activating different squadrons as some are thinking.

Edited by Truthiness
2 hours ago, Truthiness said:

I kinda like that hybrid ruling for RLBs. Makes it kinda intriguing to me.

**EDIT** eh, nevermind. When taken in combination with the original card, seems like you can either activate the placed squadrons or none at all. You can opt not to activate them, but no activating different squadrons as some are thinking.

It gets worse when you think about how the ruling actually works and is worded.

As it stands you can toss a squadron out of the hanger bay, then activate another squadron then come back to the first squadron (still the same Squadron Command after all). Seems pointless but there can be future effects that actually care about the order.

Oh and no where does it actually state that it is a free activation. It only says you may activate them as part of this Squadron Command which the rules label as the point where you are activating a number of Squadrons equal to your Squadron Value. So it is not actually a free activation.

It is a muddled mess that people are interpreting as they want to gain advantage not based off the actual rules.

Edited by Lyraeus

I can see it being interpreted this way. If you look at both the FAQ and the card itself. Because it says it can be activated during 'that' squadron command. My understandings of a squadron command is that it is a sequence of the entire command not a single activation.

So 4 squadron commands would allow you to deploy two squadrons with RLB's then activate two squadrons which could be the two you deployed. They are activated during that squadron command. If you choose to activate the squadrons you just deployed during the command then those squadrons may not move only shoot.

Basically, what FFG may be saying is you can deploy a squadron from RLB's, but it counts as one of your ships squadron command activation allotments. The squadron deploys unactivated, but you may spend another squadron allotment to activate it or another squadron.

Edited by Brikhause
4 minutes ago, Brikhause said:

I can see it being interpreted this way. If you look at both the FAQ and the card itself. Because it says it can be activated during 'that' squadron command. My understandings of a squadron command is that it is a sequence of the entire command not a single activation.

So 4 squadron commands would allow you to deploy two squadrons with RLB's then activate two squadrons which could be the two you deployed. They are activated during that squadron command. If you choose to activate the squadrons you just deployed during the command then those squadrons may not move only shoot.

Basically, what FFG may be saying is you can deploy a squadron from RLB's, but it counts as one of your ships squadron command activation allotments. The squadron deploys unactivated, but you may spend another squadron allotment to activate it or another squadron.

Except people are interpreting that they can deploy 2 Squadrons, Activate those 2 squadrons, and then activate 2 other squadrons.

14 minutes ago, Lyraeus said:

Except people are interpreting that they can deploy 2 Squadrons, Activate those 2 squadrons, and then activate 2 other squadrons.

I know and I am saying this may not necessarily be the case. It all depends what that 'Squadron command' is meant.

Edited by Brikhause
Just now, Brikhause said:

I know and I am saying this is not the case.

Except everyone in my area seems to believe it is. Think you can convince @shmitty and friends? I can't it seems.