Feeling a Bit Jipped

By Darth Meanie, in X-Wing

You know, I could be mistaken but I could have sworn there was a sort of campaign thing already out for X-Wing. I don't think FFG made it though.

I can't be sure, but I think it had something to do with Heroes. And they were in some sort of Aturi Cluster? I might have to browse really far back in the forums to find a topic that mentions it though.

Mini campaigns are included in the epic ships.

I'm kinda offended right now.

You know the best way to get the carpet all nice and fuzzy? ..... Offend it.

I'd love to see something like this but tailored to a series of quick dogfights as x wing does so well. A series of linked missions designed around one larger engagement would be cool. So you could have the first mission be about the fighters duking it out for space superiority, the second an attack run on the losers ships (epic? Maybe, but could just be some shuttles), the last mission based on the winner of the second mission. So you could have one player defending an ejected pilot, or trying to escort a damaged ship to a jump point, or trying to destroy a bomber force that was successfully repelled, etc...

Would be great as the type of ships you fly would change, and there would be objectives to accomplish.

Guys? Do you really all open your imperial raider package, grab Palpatine and never look again into the box?

I'd love to see something like this but tailored to a series of quick dogfights as x wing does so well. A series of linked missions designed around one larger engagement would be cool. So you could have the first mission be about the fighters duking it out for space superiority, the second an attack run on the losers ships (epic? Maybe, but could just be some shuttles), the last mission based on the winner of the second mission. So you could have one player defending an ejected pilot, or trying to escort a damaged ship to a jump point, or trying to destroy a bomber force that was successfully repelled, etc...

Would be great as the type of ships you fly would change, and there would be objectives to accomplish.

Guys? Do you really all open your imperial raider package, grab Palpatine and never look again into the box?

Probably ;) . I still think mine was missing the stick of gum.

No idea, because I don't own a raider or a corvette. I do have a transport, but wasn't a huge fan of the missions or epic play in general. If you're saying there is something just like that in the raider box, then awesome.

No idea, because I don't own a raider or a corvette. I do have a transport, but wasn't a huge fan of the missions or epic play in general. If you're saying there is something just like that in the raider box, then awesome.

The Raider campaign is a branching, multi-mission campaign with perma death for all unique cards, upgrades for your TIE-Advanced depending on mission outcome and multiple chances to win he whole campaign based on mission goals.

It does feature special tokens, rebel ambushes, ion tempest, emergency hyperspace jumps, meteor shower, sentry mine fields and finally giant debris fields from an imperial raid against a rebel convoy and its aftermath. Plus a bonus mission which is a chase of rebel scum to their rendezvous point with their CR90 mothership.

So, yeah, that is in the box. The CR90 offers a similar campaign setting.

Just a little PSA: "jipped" (gyped, as in gypsy-ed) is a slur against Romani people. In the US the etymology doesn't seem to be well known so many people (including my younger self) use it without realizing the full meaning.

6360432931875980171044783131_pg3rp.jpg

YUP... now-daze.

:rolleyes:

Amazing how it's the "Anti-PC" crowd that is the most butt hurt and offended about an extremely polite PSA.

:rolleyes:

Me and my buddy need to play some epic campaigns. everyone says they are great.

What I really want are models that are blister packed that add new goals to the dog fighting game. Give me an ambassador's shuttle that I can take to any game and score victory points with if I fly it across the board, make objective models that are part of list building.

The solution is very simple - create missions instead of a series of dogfights.

Isn't (and I use this term lightly) "The Big Problem" the fact that there are missions, and their play appears to be in the Minority?

Only because the tournament format is the 100/6 dogfight, so competitive players use this format in casual games for practice. If a campaign box revolved around mission, people would play those missions as part of the campaign.

There are two campaign boxes out there, one is called Imperial Raider the other Tantive IV. They are awesome by the way, though the mission amount could have been bigger, about twice as big would have been nice.

I don't have all the Huge ships, but I noted that the Transport has a campaign. With one mission requiring THREE Transports! And you thought buying a Raider for the Advanced fix was rough!

Oh and racism has no place in SW. Speciesism, sure, but not racism. And that's all I gots to say bout dat.

But it's ok to be droidist!

4d16a702b639d272bb82e755cb211d3e82c9a18c

I'm offended to see this nutty pussyfooting over what word people used, like it even matters.

Amazing how it's the "Anti-PC" crowd that is the most butt hurt and offended about an extremely polite PSA.

:rolleyes:

Me and my buddy need to play some epic campaigns. everyone says they are great.

What I really want are models that are blister packed that add new goals to the dog fighting game. Give me an ambassador's shuttle that I can take to any game and score victory points with if I fly it across the board, make objective models that are part of list building.

Sjw's are some of the biggest bigots out there so it's a bit rich having them lecture us.

Well, that's kinda the point here. . .a large, fleshed-out mission set would be awesome. With some extra fluff like:

8. Adding those "odd-ball" ideas like the Shuttle Tydirium, mining guild TIE's, or the Corporate Sector Authority.

Wait....are you calling my podcast full of "odd-ball ideas" ?!?!? :P

I will say that the Epic campaigns are pretty cool. I feel they have replay value, as well. I especially feel that about the first CR-90 mission. We just did a full episode on it (though the sound quality has issues as I was calling in via Skype on a cell phone). We were talking about how it seems most of the time the Rebels win that mission. Mu0n is doing a vassal campaign of it and most groups had the Rebels win. I think it's primarily due to people not being used to the CR-90, Epic, and the mission in general. Babaganoosh play tested the heck out of it and figured out a good strategy. I think if you go into it blind, the Imperials will probably lose. That means it's worth replay to test out different ideas!

http://shuttletydirium.podbean.com/e/episode-24-ion-hurricane/

I've also got a thread where I talk about strategy and tactics for the CR-90 campaign. I've done the first mission and am going to play 2A tonight.

https://community.fantasyflightgames.com/topic/231339-cr-90-campaign-the-point-of-no-return/

The epic campaigns that come with the epic ships are pretty fun. I highly recommend giving them a try.

Probably going to get into the new armada thing after all. Bout 4 of us were talking about it yesterday.

Im excited. My armada crap has been sitting there for months lol

Edited by Vineheart01

I think what a good majority of people are missing is that armada was built for a objective based game play, where x wing was built for dog fighting. Objectives are hard to balance on fast pace games such as X-Wing.

Lots of people have pointed out, most epic ships do have campaigns and most large ships have missions that could be strung together for a campaign. But because it wasn't marketed as just a campaign, people tend to over look it. Oh well.

Also the whole other conversation is hilariously ironic on both sides. SJWs demand politeness to everyone, but if you don't they shun you (isn't that the opposite of what you want?). Then the other crowd that demands the use of derogatory words isn't bad as long as you have no ill intent behind them (yet on the internet it's hard to convey meaning and your understanding of the word). How about ya'll take that to a forum, say Reddit, to contiune that subject line, cause all that happens is a giant circle argument. And as enjoyable as it is, it's not a main page X-wing topic. That's all I'll add to that topic.

Probably going to get into the new armada thing after all. Bout 4 of us were talking about it yesterday.

Im excited. My armada crap has been sitting there for months lol

Back last June when CoolStuffInc had that crazy sale on Armada (over 50% off the first wave stuff) I had the itch and purchased the starter box, some Armada Dice, a CR90 Corellian Corvette, an Imperial Raider Expansion, a Nebulon-B Frigate, and a Victory-Class Star Destroyer. Heck, I even got the foam inserts for the starter set from Battlefoam for near nothing too. Alas, I have even opened anything yet due to crazy life and trying to play X-Wing when time allows......but this looks fun!

i love armada because im more of a startrek fan, which is capital ship warfare more than small ship stuff. Armada still has squads but they are only 1/3 of the game...literally.

My friend and i got into it pretty heavily last July or something like that, back when wave 1 wasnt out yet but came out shortly after (forget the dates i just remember we only had the starter boxes for a month or so). We got bored of the game not because the game sucked but because NOBODY PLAYED IT lol. Theres no "Armada night" like there is for warmachine, zombicide, xwing, or malifaux. Number of us xwing guys have armada but except on friday when sometimes we remember to bring it we usually just play xwing lol. Every time i forget to bring it, theres someone looking for an armada game, and vice versa :P

im missing the stand-a-lone VSD, CR90, Nebulan, the two Large ships in wave2, and wave3 beyond. Thats quite a bit of crap i dont have lol. Before the last wave got announced i was intending to buy what i was missing.....which was like ~350USD LOL nope nope not for a game i almost never get to play even if i do enjoy it.

I think what a good majority of people are missing is that armada was built for a objective based game play, where x wing was built for dog fighting. Objectives are hard to balance on fast pace games such as X-Wing.

I will say that it's not that hard to really build objective based game play into X-wing. If the basic dogfighting is solid, then it's a good basis to set up missions and/or objective based game play. I dislike it when people say "Well, X-wing wasn't set up that way and you just can't really do it well, so just stop trying." OK...I'm not saying Hujoe Bigs is saying that, but I've gotten that attitude from others. It's not like it would be so crazy hard to create something that would work.

...

Me and my buddy need to play some epic campaigns. everyone says they are great.

What I really want are models that are blister packed that add new goals to the dog fighting game. Give me an ambassador's shuttle that I can take to any game and score victory points with if I fly it across the board, make objective models that are part of list building.

Got to agree with everyone recommending the epic ship mini campaigns.

The Gozanti campaign (only one i've got so far) is a nice little branching campaign with a persistent Gozanti and a Persistent rebel ringleader (has to be a large based ship).

My local group played through it (and a couple of other missions) as a Star Wars: Rebels themed campaign. The Gozanti missions made a great tutorial for the big beastie with different missions designed to show off different features, with points values slowly raising across the campaign to gently introduce you to epic.

It's odd how your perception changes with gameplay like that. Baron Rudor was selected to hit the table as a cheap pocket ace so that a player who may or may not be attending could play if he showed, and ended up being the unintentional star of the campaign. Every game finished with him reduced to one hull, and hot on the tail of the Rebels who where about to achieve victory.

I've got to agree that the ballance was a tad out though. Despite the branching nature of the game, it seemed like the rebels had the upper hand in all the missions save the last... Or perhaps that was just the way the lists were built. Certainly the Fat-Ghost with engine upgrade +Awing escorts, made the first mission (basically doing a lap of the board collecting satelites) a milk run.. especially against an Ion torp Gozanti (which did ion an Awing, but caught two of its ties in the blast).

TL;DR Gozanti campaign is good, especially if you like adding a bit of theming and roleplaying to your game.

Edited by Arterial Spray

Just a little PSA: "jipped" (gyped, as in gypsy-ed) is a slur against Romani people. In the US the etymology doesn't seem to be well known so many people (including my younger self) use it without realizing the full meaning.

6360432931875980171044783131_pg3rp.jpg

I guarantee that you will not offend the same subset of people twice for the same thing if you just change your language when you are informed that is offensive.

I dislike it when people say "Well, X-wing wasn't set up that way and you just can't really do it well, so just stop trying."

Yeah, I'll admit I'm not sure how you could do it in the 100 point DM type system. But that doesn't mean it can't be done. I mean it's not like things like HotAC or FFG missions don't exist. Sure they don't really use the 100 point DM system, but the whole point of missions is to do something other than a simple DM.

Also it's not like ships in Armada can effectively park somewhere and not move... In fact the slowest maneuver in Armada will move a ship farther than 1 straight will in X-Wing.

So it can be done. It may not be something a lot of people like to play and may not be suitable to tournaments, but I'd say most people who want a campaign system don't expect to have tournament campaigns.

I dislike it when people say "Well, X-wing wasn't set up that way and you just can't really do it well, so just stop trying."

Yeah, I'll admit I'm not sure how you could do it in the 100 point DM type system. But that doesn't mean it can't be done. I mean it's not like things like HotAC or FFG missions don't exist. Sure they don't really use the 100 point DM system, but the whole point of missions is to do something other than a simple DM.

Also it's not like ships in Armada can effectively park somewhere and not move... In fact the slowest maneuver in Armada will move a ship farther than 1 straight will in X-Wing.

So it can be done. It may not be something a lot of people like to play and may not be suitable to tournaments, but I'd say most people who want a campaign system don't expect to have tournament campaigns.

It doesn't have to be 100 pts and it doesn't have to be death match, though it could be. I think if the game is balanced at 100 pt death match that it can also be pretty balanced at other points and at non-death match. You need to have a good grounding somewhere and then can build. There are plenty of games (*cough* GW *cough*) that are utterly unbalanced between teams/armies.

I think it just needs to be some sort of system that lets you continue the story or progression in a series of missions. Track pilots and resources and move on. There could be times where you lose, but you manage to kill Soontir Fel, which makes it a huge victory overall.

Also, I don't think this has to be tournament anything. The Armada boxed set is really for home use. I mean, just get something that could be done with 2 people at home. That's all that's really needed. It would be cool, though, to have it be played by more than 2. It would be cool to have some sort of campaign that did have a story arc overall and did track everyone's progress, but that's more a pipe dream of mine than what I think the boxed set should be. I think the Nova Open had something like that, but I can't expect to go to that in the near future.

i really doubt anything that extends past a 2hr playtime would ever be a tournament. League maybe, which would be local area only as it would take around a month or more, but not a tournament.

40k tournaments recently dropped their point limits as an attempt to reduce the game time. Which personally i dont like because 1500pts is weird for me, not enough for another elite squad but massive point gap with something less powerful.

i really doubt anything that extends past a 2hr playtime would ever be a tournament.

Armada Games are set for more than 2hrs.

All the this is really making me want to branch out into Armada. I have always loved the imperial capital ships, and a long campaign with destroyers vs rebels and pirates would be really awesome. Corellia sounds like it would be fun. More moneys!!!

Edited by GrimmyV

Armada scheduled for more than 2h? the hell? things must have changed a lot in the last couple of waves ive been inactive because they never lasted more than an hour and maybe 15mins for me.