What still needs a fix?

By Cubanboy, in X-Wing

I was thinking about this topic this morning,

​What ships past the X-65 (biggs and wedge really), still need to be adjusted for play to get them back into the rotation? Off the top of my head Imp firespray needs some more love (tail gunner is a good start), the shuttle (without palp it would not see much play) and the starviper, What else though needs some loving these days?

I do laugh at the poor viper, as it has the one of the best upgrade cards in it but never sees play.

The StarViper and Scyk both need some love as things stand. Arguably the Kihraxz as well, although I've found it perfectly serviceable the times I've flown it.

E-wing is rather overcosted and could do with an Imperial Veterans-style fix. We see Corran occasionally for the double-tap but not much else.

E-wing is rather overcosted and could do with an Imperial Veterans-style fix. We see Corran occasionally for the double-tap but not much else.

Good point, I don't know how I overlooked the E-Wing! :)

I think Fearlessness is a good add for Kihraxz and Vectored Thrusters another option besides trying for EU and AT in keeping cost down. A -1 or -2 title would be sweet, but with Fenn Rau as wingmate, Talonbane deserves some more chances.

If we assumed the meta was a little less harsh, then I'd say the ships that needed a fix were probably:

T-65
T-70

E-Wing (presumably would need a fix that doesn't buff Corran much)
HWK (Rebel, as scum versions benefit from arguably better pilot abilities and illicit-platform support)
Star Viper
Scyk
Khiraxz
Firespray
TIE Punisher

Edited by AllWingsStandyingBy

If we assumed the meta was a little less harsh, then I'd say the ships that needed a fix were probably:

T-65

T-70

E-Wing (presumably would need a fix that doesn't buff Corran much)

HWK (Rebel, as scum versions benefit from arguably better pilot abilities and illicit-platform support)

Star Viper

Scyk

Khiraxz

Firespray

TIE Punisher

This looks about right to me, except the T-70. I honestly think its fine (mainly because of the really good options in the tech slot).

Edited by blade_mercurial

If we assumed the meta was a little less harsh, then I'd say the ships that needed a fix were probably:

T-65

T-70

E-Wing (presumably would need a fix that doesn't buff Corran much)

HWK (Rebel, as scum versions benefit from arguably better pilot abilities and illicit-platform support)

Star Viper

Scyk

Khiraxz

Firespray

TIE Punisher

This looks about right to me, except the T-70. I honestly think its fine (mainly because of the really good options in the tech slot).

the t-70 really isn't fine and Heroes hasn't introduced anything to change that

it's still just (ps 8) Poe or bust in that department (red ace if you're already flying Poe, otherwise no reason to use red ace)

while fun (Especially stay on target + targeting astro + pattern analyzer nien nub) they just get ruined in dice-trades with just about any ship in the game. They're way too overpriced at a base level, because they were built up from the way too overpriced T-65

Edited by ficklegreendice

the t-70 really isn't fine and Heroes hasn't introduced anything to change that

Jess is actually a very solid value for her points and I expect her to see play ... you know, for the rare handful of players interested in doing Rebel formation flying. She's quietly the most efficient T-70 pilot. Lots of the other T-70s aren't wildly competitive.

oh right forgot Jess

she really isn't my thing, though. I vastly prefer m9-g8 Tarn :D

oh god you just opened a big can of worms with this topic....

imo the kfighter, viper, scyk, ewing, both firesprays, and punisher are the only ones that are just flatout garbage and need a fix.

T65s to me arent a bad ship, theyre just not top tier material. I have oddly good records with them because theyre much more piloting skill than they are number-trading.

TIE punisher is easily the worst though. Deathrain has some fun shenanigans but the ship is soooo bad its just not worth it. He gets focused so fast and he cant do anything about it.

Edited by Vineheart01

oh right forgot Jess

she really isn't my thing, though. I vastly prefer m9-g8 Tarn :D

You run both, you chowder head. What part of PS3, X-Wing formation flying don't you understand? /backhand

About half the ships see some successful tournament use, but about 80% of the individual pilots are a no-go competitively. Generics of any ship outside of JumpMasters, PalpMobiles, and the occasional Crackswarm have been dead on arrival for a while now. Even the old generics that used to be good (B-wing, Z-95, vanilla TIE Fighter) have been surpassed by global power creep. The designers have, over time, invalidated the "blairbunke" style of swarm play. This is a bad thing because it leads to less player options and a less diverse meta.

Edited by MajorJuggler

i fly both T65s and T70s a lot. Maybe if you stopped solely relying on Biggs and flew not-so-straight they wouldnt be so terrible?

does not flying biggs magically improve their efficiency?

(the answer is no, as Biggs actually does improve their efficiency by allowing them range 1 shots while denying the enemy theirs)

you can fly T-70s any which way you like, but if it ain't Poe you could probably be flying something better

oh right forgot Jess

she really isn't my thing, though. I vastly prefer m9-g8 Tarn :D

You run both, you chowder head. What part of PS3, X-Wing formation flying don't you understand? /backhand

where Biggs fits into all this, obviously :P

Tarn, Biggs and the REALLY fat Miranda to benefit from m9-g8

14560216_10157505813610142_9251973527369

Edited by ficklegreendice

How about the Republican and Democrat parties? Could we please get back to Reagan and JFK?

Whoops, did I just say that?!?!

... how about ... Tie Punishers!

See my sig to get a fix.

+ Starviper: AT for free.

Edited by TheRealStarkiller

Scum Epic needs a fix BADLY like NOW

The falcon needs a fix. Fire twice. Once from top turret. Once from bottom turret. Two separate attacks.

The falcon needs a fix. Fire twice. Once from top turret. Once from bottom turret. Two separate attacks.

Right, and if you shoot in arc you should be able to reroll at least two of those blanks!

Only if it gets a mobile arc though

Otherwise it has had its time in the limelight

Edited by ficklegreendice

IMO I think many ships can become playable without fixes (auto include special upgrades often ship specific). Just a few good upgrade choices and they can excel. Maybe new pilots.

The "non fix"- fixables

Bwing

Firespray

Kihraxz

Awing

Hwk

Punisher

Edit: we will soon see if the falcon is here.

Needs fix

Ywing (rebel)

Starviper

Scyk

Edit: I love the Ywing title but it needs more. Maybe some good astromechs will help it enough, they probably need a munition focused title.

Edited by GeneticDrift

As long as we're fixing ships where the top tier pilot is fine but the other pilots are much less so (E-Wing), let's talk about the TIE Phantom.

Whisper is fine and can see table time, but as for those other Phantoms, especially the generics....we could use something to tweak those with. Not a ton, but like...you never see them, right? They need a little something.

Now the A i think is just dandy as is

Esp with snap crack

Personally dont touch such dice dependent lists (bad for my mental health) but it is scary effective with that many bodies and blockers

One greenie locks an enemy and suddenly 2-3 free shots get flung out before the range 1 attacks :o

edit:

also should add that, while my initial proxies lead me to believe that Hotr does not fix the T-70...well, I have to appreciate the effort

the -1 cost on Snap and Nien from Red Ace and Ello is a good try, at least

also primed thrusters and PA are actually very useful bits of tech (unlike...well everything that isn't comm relay), and you get some very liberating combos out of them

PA on r5-p9 Poe gives him a lot of regen and action efficiency that you'd otherwise be throwing away when trolling

Primed bb-8 is awesome , because you can red maneuver into a stress-clearing bb-8 on the following turn :o

if the base craft weren't so hideously overpriced, we'd have some top-tier contenders with these combos

Edited by ficklegreendice

if the base craft weren't so hideously overpriced, we'd have some top-tier contenders with these combos

I'm inclined to agree about the T-70s price tag being way too high. Red Ace and Poe used to see tons of table time because their natural durability lent itself perfectly to the Rebel regen style of play, but that was before the Jumpmasters brought heavy alpha strikes into the competitive scene. There's not a ton you can do with T-70 aces or T-70 generics that isn't paying too high a premium.

I'm starting to think that the cry for "T-65 fix! Omq, QQ!" should probably be "Fix both X-Wing! Omg, QQ!"