Any thoughts on this list:
Quickdraw (29) Tie/SF:
- Crack Shot (1)
- FCS (2)
- Special Ops Title (0)
TOTAL 32pts
Rexler Brath (37) Tie Defender:
- Ruthlessness (3)
- Tractor Beam (1)
- Tie/D Title (0)
- Twin Ion Engine MKII (1)
TOTAL 42pts
Omega Leader (21) Tie/FO:
- Juke (2)
- Comm Relay (3)
TOTAL 26pts
Build total 100pts
I'm possibly trying too hard to make Quickdraw work with the use of Ruthlessness, but it has a lot of potential damage output. Difficult choice on which ship to take down first, and likely that OL might get left to end game. Not sure it would survive well against scouts.