the ARC-170: unmatched meneuverability

By debiler, in X-Wing

Heres my Norra Build, and it works Beautifully!

Norra Wexley

BB-8

PTL

Kyle Katarn

Vectored Thrusters

Alliance Overhaul

I reveal a Green Maneuver, BB* Barrel Roll, PTL for a Focus (and stress), Perform the Green Maneuver (clearing the stress and giving me a Kyle Focus) and then Target Lock your opponent.

BOOM!

You can also use VT or EU for more positioning .

At the end of my movement, if I didn't start with a Stress, I end up with 2 Focus and a Target Lock.

If I start my movement with a stress, I still end up with a focus and Target Lock.

Also, If I bump, I can still have a Target Lock and Focus.

It works so well and Hits like a Truck!

Can you Barrel Roll again after BB-8 with Vectored Thrusters?

No. Engine Upgrade is a better choice, if you have the points, for this reason. A pre-move Boost & Barrel Roll combined with the green speed 2 banks can throw Norra a long way.

Kyle Katarn is a nice trick.

If you want to build Norra to throw that heavyweight ship around, I'd suggest:

  • Norra Wexley - Alliance Overhaul, Push The Limit, Nien Numb, BB-8, Engine Upgrade

And as a good 'buddy' who can use the more impressive bits of an ARC's dial:

  • Shara Bey - Alliance Overhaul, Wired, Hera Syndulla, Targeting Astromech

These two can really hit the gas by ARC-170 standards.

Edited by Magnus Grendel

Heres my Norra Build, and it works Beautifully!

Norra Wexley

BB-8

PTL

Kyle Katarn

Vectored Thrusters

Alliance Overhaul

I reveal a Green Maneuver, BB* Barrel Roll, PTL for a Focus (and stress), Perform the Green Maneuver (clearing the stress and giving me a Kyle Focus) and then Target Lock your opponent.

BOOM!

You can also use VT or EU for more positioning .

At the end of my movement, if I didn't start with a Stress, I end up with 2 Focus and a Target Lock.

If I start my movement with a stress, I still end up with a focus and Target Lock.

Also, If I bump, I can still have a Target Lock and Focus.

It works so well and Hits like a Truck!

Can you Barrel Roll again after BB-8 with Vectored Thrusters?

No. You can only perform an action once per round. If you use BB-8 to barrel roll you can't barrel roll again with Vectored Thrusters in the same round, they are redundant upgrades.

Just for clarification is the following correct?

Dial in a Red 4 Straight

Nien Nunb makes red 4 straight = green 4 straight.

Barrel Roll to left and forward with BB-8 as you have revealed a green

Boost with PTL 1 bank to left

Receive 1 Stress for PTL

Perform 4 straight Manoeuver

Check Pilot Stress and remove stress as you have just performed a green

Either focus or TL as your 1 action.

I'm confused - don't you have to perform your maneuver (the 4 straight) before you perform the action (Boost)? Unless you have advanced sensors, that is.

So the order would be:

Reveal Red (Green via Nien Nunb) 4 Straight on dial.

Barrel Roll with BB8.

Perform 4 straight maneuver.

Boost.

Use PTL for second action : focus or TL.

end with 1 stress.

Heres my Norra Build, and it works Beautifully!

Norra Wexley

BB-8

PTL

Kyle Katarn

Vectored Thrusters

Alliance Overhaul

I reveal a Green Maneuver, BB* Barrel Roll, PTL for a Focus (and stress), Perform the Green Maneuver (clearing the stress and giving me a Kyle Focus) and then Target Lock your opponent.

BOOM!

You can also use VT or EU for more positioning .

At the end of my movement, if I didn't start with a Stress, I end up with 2 Focus and a Target Lock.

If I start my movement with a stress, I still end up with a focus and Target Lock.

Also, If I bump, I can still have a Target Lock and Focus.

It works so well and Hits like a Truck!

Can you Barrel Roll again after BB-8 with Vectored Thrusters?

No. Engine Upgrade is a better choice, if you have the points, for this reason. A pre-move Boost & Barrel Roll combined with the green speed 2 banks can throw Norra a long way.

Kyle Katarn is a nice trick.

If you want to build Norra to throw that heavyweight ship around, I'd suggest:

  • Norra Wexley - Alliance Overhaul, Push The Limit, Nien Numb, BB-8, Engine Upgrade

And as a good 'buddy' who can use the more impressive bits of an ARC's dial:

  • Shara Bey - Alliance Overhaul, Wired, Hera Syndulla, Targeting Astromech

These two can really hit the gas by ARC-170 standards.

Nora + Title + PTL + BB-8 + EU + Crew

I've just play tested on xws-bench with both Nien Nunb and Kyle Katarn as the crew against a Computer controlled PS11 Vader. The 4 Green straight I ended up flying around the board without any shots on target for a large portion of the game. I managed to get Vader down to 2 hull but died.

Katarn because of the restricted Greens I was able to out position him (I know... it) and kill him/it without losing a shield. Loved flying around asteroid field shenanigans.

I think for only 2 more pts I would go Kyle Katarn.

Just for clarification is the following correct?

Dial in a Red 4 Straight

Nien Nunb makes red 4 straight = green 4 straight.

Barrel Roll to left and forward with BB-8 as you have revealed a green

Boost with PTL 1 bank to left

Receive 1 Stress for PTL

Perform 4 straight Manoeuver

Check Pilot Stress and remove stress as you have just performed a green

Either focus or TL as your 1 action.

I'm confused - don't you have to perform your maneuver (the 4 straight) before you perform the action (Boost)? Unless you have advanced sensors, that is.

So the order would be:

Reveal Red (Green via Nien Nunb) 4 Straight on dial.

Barrel Roll with BB8.

Perform 4 straight maneuver.

Boost.

Use PTL for second action : focus or TL.

end with 1 stress.

Push_The_Limit.png

PTL states: ... after you perform an action, you may perform 1 free action shown in your action bar.

It doesn't mean when you perform the action just an action.

BB8 isnt "perform a barrelroll but it isnt a barrelroll" its "perform a free barrelroll action" which means you can trigger ANY effect that goes after an action, including opponents if there are any. Previously the only ship that could do this reliably was a T70 because it had the most greens and a boost to compensate for the lack of speed on banks, so it wasnt seen "that" much due to T70s being kinda meh. I did it alot though and every time i got weird looks lol.

Normally i'd say Nein Numb isnt worth it because why would you want that thing moving 4fwd? But then i recall my SF playstyle, theyre moving rather fast (3/4fwd, 3banks, 2hards) trying to fly PAST their opponent and barrelroll around them. ARCs cant do that without nein numb, or atleast not easily.

So far, everything in this list still gets eaten alive by TLTs.

Ventress and 2 TLT Ys is going to be a thing, so I wouldn't be interested in dropping regen (or autothrusters, for the Poe builds) anytime soon.

Heres my Norra Build, and it works Beautifully!

Norra Wexley

BB-8

PTL

Kyle Katarn

Vectored Thrusters

Alliance Overhaul

I reveal a Green Maneuver, BB* Barrel Roll, PTL for a Focus (and stress), Perform the Green Maneuver (clearing the stress and giving me a Kyle Focus) and then Target Lock your opponent.

BOOM!

You can also use VT or EU for more positioning .

At the end of my movement, if I didn't start with a Stress, I end up with 2 Focus and a Target Lock.

If I start my movement with a stress, I still end up with a focus and Target Lock.

Also, If I bump, I can still have a Target Lock and Focus.

It works so well and Hits like a Truck!

Can you Barrel Roll again after BB-8 with Vectored Thrusters?

No. You can only perform an action once per round. If you use BB-8 to barrel roll you can't barrel roll again with Vectored Thrusters in the same round, they are redundant upgrades.

I wouldn't say that VT is a redundant Upgrade. I have run into a few cases where I already had a TL on someone and, for positioning, I decide to not use BB8's ability.

I can then still use VT to swing out of arcs.

I know it seems redundant, but you will not always want to trigger BB8's ability.

Plus, not equipping EU saves me 2 points for other ships.

I will say, however, that switching out Kyle with Nien and VT with EU will come out to the same numbers... so I am very interested to see how that plays.

Im not too sure I want Norra to be that much faster than my other ships, but who knows. It could be amazing!

I love brainstorming this stuff!

Edited by CBS Ink

Ive had plenty of times when i really, really did not want the premove barrelroll. VTs being 2pts doesnt make them a bad take to avoid such situations, especially since you cant use BB8 if stressed but you can use VT if you did a green to clear that stress.

Now if R7T1 was on the same ship that had EU, it would be a really bad redundant combo. Truth, you could boost into range2 if you find with R7T1 you were at range3, but thats expensive as hell to bring both. BB8 + VT is 4pts total...not bad

So far, everything in this list still gets eaten alive by TLTs.

Ventress and 2 TLT Ys is going to be a thing, so I wouldn't be interested in dropping regen (or autothrusters, for the Poe builds) anytime soon.

Umm, yeah. The title of the thread is: the ARC-170: unmatched maneuverability

I didn't think we were suggesting competitive builds. That crazy Poe(9) build I posted isn't optimal, but I was tossing in a more maneuverable ship than an ARC. Unmatched maneuverability? Bah; have you never flown PtL Jake Farrel or Soontir Effin Fel?

Edited by Burius1981

So far, everything in this list still gets eaten alive by TLTs.

Ventress and 2 TLT Ys is going to be a thing, so I wouldn't be interested in dropping regen (or autothrusters, for the Poe builds) anytime soon.

Umm, yeah. The title of the thread is: the ARC-170: unmatched maneuverability

I didn't think we were suggesting competitive builds. That crazy Poe(9) build I posted isn't optimal, but I was tossing in a more maneuverable ship than an ARC. Unmatched maneuverability? Bah; have you never flown PtL Jake Farrel or Soontir Effin Fel?

Ah, sorry, my WAAC nature (heh) got the best of me.

Shouldn't this topic now be devoted to "Echo"?

Nah OP you're so it wrong. It's PTL, nien nunb crew, R2 astromech, vectored thrusters, EU .

Edit: my bad. I even had it in YASB but was typing fast on the phone and went a little crazy.

Edited by quasistellar

Nah OP you're so it wrong. It's PTL nien nunb, R2 astromech, vectored thrusters, EU.

If you are saying put all of that on an ARC170 then you have 2 mods, and that cant be done

f you are saying use Nien Numb pilot in the T70, then EngineUpgrade is useless.

Heres my Norra Build, and it works Beautifully!

Norra Wexley

BB-8

PTL

Kyle Katarn

Vectored Thrusters

Alliance Overhaul

I reveal a Green Maneuver, BB* Barrel Roll, PTL for a Focus (and stress), Perform the Green Maneuver (clearing the stress and giving me a Kyle Focus) and then Target Lock your opponent.

BOOM!

You can also use VT or EU for more positioning .

At the end of my movement, if I didn't start with a Stress, I end up with 2 Focus and a Target Lock.

If I start my movement with a stress, I still end up with a focus and Target Lock.

Also, If I bump, I can still have a Target Lock and Focus.

It works so well and Hits like a Truck!

Can you Barrel Roll again after BB-8 with Vectored Thrusters?

No. Engine Upgrade is a better choice, if you have the points, for this reason. A pre-move Boost & Barrel Roll combined with the green speed 2 banks can throw Norra a long way.

Kyle Katarn is a nice trick.

If you want to build Norra to throw that heavyweight ship around, I'd suggest:

  • Norra Wexley - Alliance Overhaul, Push The Limit, Nien Numb, BB-8, Engine Upgrade

And as a good 'buddy' who can use the more impressive bits of an ARC's dial:

  • Shara Bey - Alliance Overhaul, Wired, Hera Syndulla, Targeting Astromech

These two can really hit the gas by ARC-170 standards.

Nora + Title + PTL + BB-8 + EU + Crew

I've just play tested on xws-bench with both Nien Nunb and Kyle Katarn as the crew against a Computer controlled PS11 Vader. The 4 Green straight I ended up flying around the board without any shots on target for a large portion of the game. I managed to get Vader down to 2 hull but died. (...)

How so? Did you forget about your rear arc?

Heres my Norra Build, and it works Beautifully!

Norra Wexley

BB-8

PTL

Kyle Katarn

Vectored Thrusters

Alliance Overhaul

I reveal a Green Maneuver, BB* Barrel Roll, PTL for a Focus (and stress), Perform the Green Maneuver (clearing the stress and giving me a Kyle Focus) and then Target Lock your opponent.

BOOM!

You can also use VT or EU for more positioning .

At the end of my movement, if I didn't start with a Stress, I end up with 2 Focus and a Target Lock.

If I start my movement with a stress, I still end up with a focus and Target Lock.

Also, If I bump, I can still have a Target Lock and Focus.

It works so well and Hits like a Truck!

Can you Barrel Roll again after BB-8 with Vectored Thrusters?

No. Engine Upgrade is a better choice, if you have the points, for this reason. A pre-move Boost & Barrel Roll combined with the green speed 2 banks can throw Norra a long way.

Kyle Katarn is a nice trick.

If you want to build Norra to throw that heavyweight ship around, I'd suggest:

  • Norra Wexley - Alliance Overhaul, Push The Limit, Nien Numb, BB-8, Engine Upgrade

And as a good 'buddy' who can use the more impressive bits of an ARC's dial:

  • Shara Bey - Alliance Overhaul, Wired, Hera Syndulla, Targeting Astromech

These two can really hit the gas by ARC-170 standards.

Nora + Title + PTL + BB-8 + EU + Crew

I've just play tested on xws-bench with both Nien Nunb and Kyle Katarn as the crew against a Computer controlled PS11 Vader. The 4 Green straight I ended up flying around the board without any shots on target for a large portion of the game. I managed to get Vader down to 2 hull but died. (...)

How so? Did you forget about your rear arc?

No I just ended up out of range. In hindsight I think the second go I had a better understanding and that played more of an influence on the result. I'll give it another try.

Yeah, it does require some getting used to. I also learned this the hard way when I first tried it out and got schooled hard.

Nah OP you're so it wrong. It's PTL nien nunb, R2 astromech, vectored thrusters, EU.

If you are saying put all of that on an ARC170 then you have 2 mods, and that cant be done

f you are saying use Nien Numb pilot in the T70, then EngineUpgrade is useless.

Hah, i don't know why I threw EU in there. I think I had it in my head because the OP had it. That's what typing on the phone without paying attention gets me. I meant just without EU. Referring to the green maneuvers--it would have the most of any ship, including an Interceptor with TIE MK II. You sacrifice the EU but you still get barrell roll and hard turns, which I think works better overall on the ARC with its rear arc.

As someone who loves PTL and BB-8 on Corran, I'm definitely interested in trying it on the ARC. I've been bouncing this idea around for a while, and Nien is definitely tempting as crew.

Nah OP you're so it wrong. It's PTL nien nunb, R2 astromech, vectored thrusters, EU.

If you are saying put all of that on an ARC170 then you have 2 mods, and that cant be done

f you are saying use Nien Numb pilot in the T70, then EngineUpgrade is useless.

Hah, i don't know why I threw EU in there. I think I had it in my head because the OP had it. That's what typing on the phone without paying attention gets me. I meant just without EU. Referring to the green maneuvers--it would have the most of any ship, including an Interceptor with TIE MK II. You sacrifice the EU but you still get barrell roll and hard turns, which I think works better overall on the ARC with its rear arc.

Means nothing without a higher PS if she ends up being the last against an arc dodger. I think the more unpredictable initial movement obtained from a BB-8 Barrel Roll is more likely to catch people wrong footed.

quasistellar, not only is your combo impossible, you're also disregarding what makes it special. The ability to adjust one's direction before executing the actual maneuver is huge. You'll never be blocked again. And with a 4 straight + an action afterwards and no stress, you'll be just as unpredictable next round.