Here is a half build for shooting 6 attack dice.
-Zuckuss
Opportunist
FCS
Engine Upgrade
Tractor Beam
Title
-Palob
Engine Upgrade
PTL
Get in range 1. Palob steals focus/evade. Zuckuss shoots range 1.
Here is a half build for shooting 6 attack dice.
-Zuckuss
Opportunist
FCS
Engine Upgrade
Tractor Beam
Title
-Palob
Engine Upgrade
PTL
Get in range 1. Palob steals focus/evade. Zuckuss shoots range 1.
I flew something similar with Torkil and TLT Kavil. TLT Kavil is a good way to encourage your opponent to spend tokens before Zuckuss attacks. I like Torkil with Dengar and Dorsal Turret; at range 1-2 he is an Ace killer.
My problem with Palob is other players will frequently take actions other than focus or evade to shut down his ability.
When hotr drops
Hera
Fcs
Finn
Nien numb
Autoblaster turret
Ghost
Jan ors
Autoblaster turret
Kanan jarrus
Zeb
Phantom
Hera fires 5-6 dice out of either arc + the finn blank. Jan has most of her dial to clear the stress.
Can drop nien and hera to a lothal rebel if you want to give jan more teeth but i think hera's ability and ps makes the list
Fearless Fenn.
Fearlessness in general is better than Opportunist for getting the 6th die, both because it's always a hit, and because it's easier to trigger, particularly on a high PS pilot.
I flew something similar with Torkil and TLT Kavil. TLT Kavil is a good way to encourage your opponent to spend tokens before Zuckuss attacks. I like Torkil with Dengar and Dorsal Turret; at range 1-2 he is an Ace killer.
My problem with Palob is other players will frequently take actions other than focus or evade to shut down his ability.
The focus/evade steal is for Zuckuss to Opportunist. If they don't focus/evade, then who cares. ![]()
Fearless Fenn.
Fearlessness in general is better than Opportunist for getting the 6th die, both because it's always a hit, and because it's easier to trigger, particularly on a high PS pilot.
for even more Fenn BS load him with Adv. Proton Torps and guidence chips, targetlock on an earlyer turn then focus, for a total of between 5-7 damage
also Kath scarlet with fearless and tailgunner can be nasty
for even more Fenn BS load him with Adv. Proton Torps and guidence chips, targetlock on an earlyer turn then focus, for a total of between 5-7 damageFearless Fenn.
Fearlessness in general is better than Opportunist for getting the 6th die, both because it's always a hit, and because it's easier to trigger, particularly on a high PS pilot.
also Kath scarlet with fearless and tailgunner can be nasty
Expose on Fenn Rau with Advanced Proton Torps. Fenn, at R1, still gets three evade dice and possibly title. With chimps, though I'd still prefer AT for full, you five base dice, 1 additional die R1, and 1 additional die for expose. Gives you 7. I thought I had once find a way to build it up to 8, before, but I can't remember.
Edited by janusgeminusExpose is primary weapon only. Opportunist might work, though, but as noted Fearlessness is cheaper and doesn't stress you.