Was building some lists recently and thought about considering tailoring lists for the quick win or the long haul survivor wins. If you build a list around the quick win with alpha strikes or just as much firepower as you can bring, it's likely if you don't kill what you need to in the first two engagement rounds, you're gonna lose. Build for a survivor list having regens or lot's of health or evasion, but if too much damage is taken, it's over. Simple concepts yes, but sometimes making all these lists with very specific combos or dedicated designs, it's good to take a simple look and see which side of the field your list is on, sprint or marathon or even a balance.
Some examples are:
U-Boats - Sprint
ARC-170s w/ Biggs - Marathon
Palpfenders - Marathon, to some degree a bit of balance depending on defender builds
Dengaroo - Sprint, but depending on how long you can draw out Manaroo running away and feeding tokens, could be a bit balanced.
Wondering from the community, do you take this into consideration when list building? Do you mostly build lists around the sprint or marathon? A mix of both for a bit of balance?