Hi alll,
My group are soon embarking on our first ever run of HotAC (thanks to a certain shuttle-based pod-cast)and we are mixing things up a little with our player ships my mixing all three factions as one merc squadron.
We are using the following rules to build starting ships - and all players are locked to their starting faction for pilot abilities and ships/upgrades.
Everyone gets 26pts to build their starting ship, and no starting ship can have a Pilot Skill higher than 2 (ps1 can upgrade to 2 for the standard 4pts)
Now a player was looking at the Scyk and the upgrade swapping rules, and wondered if they would need to buy 3 copies of the title to cover all the slot options, or if they could just changed them freely between missions, or even if they could only pick the title once and that was their choice for the whole campaign. I can see a similar problem when one of our players gets to the defender with its multiple titles (or a firespray for that matter)
Any thoughts would be greatly appreciated.
Regards
Surak