the Arquitens-class light cruiser Shield dials are set incorrectly dose this mean anything?

By xero989, in Star Wars: Armada

Plus it would take an officer slot and few ships have contain.

If you contain a non standard critical id imagine youd still receive the damage but face down like how contain works with the standard effect

What Damage, though?

I mean, to further my point:

With the "Default" Crit, you are Recieving a Damage card anyway. That Damage card would normally be face down. The Default Critical Effect is "The First Damage card Dealt by this attack is Face Up."

You COMPLETELY CANCEL that Critical Effect. The Critical Effect is Gone.

HOWEVER, you are receiving Damage in the first place, and Damage is Face down.

If, theoretically, you could use Contain to cancel a Non-Standard Critical Effect, then you would, in the same instance, COMPLETELY CANCEL that critical Effect.

APTs do not Deal one Damage card at the start of the Damage Step.

ACMs do not Deal 1 Damage to each Adjacent Face at the Start of the Damage Step.

Overload Pulse does not Exhaust all of your Defense Tokens...

...

Wether or not you are Taking Damage on the Hull or on the Shields, is completely separate to the Critical Effect Resolving...

The Interesting point is going to be if this can happen:

"I use my Damage Control officer to use a Contain Token to Stop your APT Critical Effect."

"Okay, I activate the Default Critical Anyway."

Or wether it negates, effectively, all critical effects with that contain token usage.

Cool. Thanks for comprehensively pointing that out. Not sure why i didn't think of the other critical effects. Guess i just deal with xx9 and APTs a lot.

Would be interesting as you pointed out if there are multiple critical effects involved that give the Attacker a choice . Or even if the ability stops all critical effects

I mean, to further my point:

With the "Default" Crit, you are Recieving a Damage card anyway. That Damage card would normally be face down. The Default Critical Effect is "The First Damage card Dealt by this attack is Face Up."

You COMPLETELY CANCEL that Critical Effect. The Critical Effect is Gone.

HOWEVER, you are receiving Damage in the first place, and Damage is Face down.

If, theoretically, you could use Contain to cancel a Non-Standard Critical Effect, then you would, in the same instance, COMPLETELY CANCEL that critical Effect.

APTs do not Deal one Damage card at the start of the Damage Step.

ACMs do not Deal 1 Damage to each Adjacent Face at the Start of the Damage Step.

Overload Pulse does not Exhaust all of your Defense Tokens...

...

Wether or not you are Taking Damage on the Hull or on the Shields, is completely separate to the Critical Effect Resolving...

The Interesting point is going to be if this can happen:

"I use my Damage Control officer to use a Contain Token to Stop your APT Critical Effect."

"Okay, I activate the Default Critical Anyway."

Or wether it negates, effectively, all critical effects with that contain token usage.

Do you have to declare which effect your canceling with contain before? Or just cancels it no matter what.

Do you have to declare which effect your canceling with contain before? Or just cancels it no matter what.

Right now, No... Contain only works on the Default Critical Effect. Now, you do have to Spend the Contain in the Step before the Enemy Selects which Critical Effect, so your Pre-emptive use of a Contain token can force them to use a Non-Default Critical to get anywhere... But let's face it, 99% of the time, if they've taken an Upgrade Critical, they're Intending on using it. *

As for the Damage Control Officer Upgrade......

There is no way to tell at the moment, as the Text of the Card is hidden, and purely speculation in the first place.......

... Ask me again after we get the Spoiler Article for the Imperial Light Cruiser :D

Essentially, it can make a difference in a case like, ACMs vs Default, where the Target Hull Zone effectively has no Shields, but the Adjacent Zones do... Spending the Contain preemptively, makes them Choose ACMs if they want to do anything... Whereas if you do not spend it, then they're able to toss a Face-Up Card for the First Damage card, as per usual...

Edited by Drasnighta

This is pretty much clear cut now, isn't it?

1. Declare intent to use defense tokens, but do not yet resolve

2. Except evade, which you resolve right away, even before announcing any other tokens to use

3. Go to damage

4. Trigger crit, default or otherwise

5. The contain you announced earlier kicks in, containing the crit no matter the type (standard or otherwise)

Feel free to argue, but that's how it works and we all know it.

The only interesting thing here is FCT - your contain can contain only ONE critical effect, no? Makes that card a little bit better.

Mind you I have a theory that the Reinforced card says - Reinforced Shields, At the start of the game you may discard this card and add 1 to 3 of your shields. And hence perhaps the picture has that in effect.

Cool theory.

But how do you explain the last line, the one starting with "dam..."?

"At the start of the game, you may discard this card to add 1 to three of your dam n shields." - the wording is just a tad more street level than earlier ones..

Edit: **** censoring..

Remove three shield damage

That way it restores shields without allowing additional shields above base.