The E-Wing: How did it happen?

By BlueMusketeer28, in X-Wing

I would guess its really about recognisability. Everyone knows the X-wing and TIE fighter. In terms of getting people excited about playing the game for the first time, everyone that isn't a die-hard EU fan is going to recognise the Millenium Falcon but not the Punishing One. FFG dredged through the EU for really quite obscure ships (much as I love all the bounty hunter ships) so they'd have ships to keep releasing to keep us on our plastic crack. But that dilutes out the iconic imagery that draws people to the game. The new movies introduce new ships and these are already waaay more iconic than mist hunter or whatever. Anyone who's seen Episode VII (and that's everyone) will recognise Fen Rau's black shuttle. The Ghost is also very recognisable due to the show and the characters like Ezra are more relatable than many of the really obscure pilots and crew.

While I agree with the general point you are making, I don't think all ships that appear in the movies/Rebels are really that recognizable. How recognizable is the Quadjumper (without the explanation of where it appeared in TFA). Or, in first Episode of Rebels season 3 the Phantom runs into a couple Mining Guild TIEs and a larger ship (no idea hiw it's called). How recognizable is that ship?

Yeah but they've already exhausted all the iconic ships in TFA by that point, which are mostly revamps of old ships anyway. TIE fighters, the SF, T70s including Poe's new paint job, the Falcon with a new radar dish and Kylo Ren's shuttle. By that point you're scraping the bottom of the barrel of "new" ships and in fairness, everyone remembers that moment in TFA when the quadjumper is blown up, even if they don't remember the ship itself particularly. It was mentioned by name and had a good four seconds of screen time ;) .

But yeah. Even obscure ships from Rebels are probably more recognisable now than EU ships that never saw the screen. I read tales of the bounty hunters for example years ago and I was aware of the different bounty hunter ships but other than the IG2000 I didn't know what they actually looked like. All of the Rebels ships so far have been fairly recognisable not just from the show but additional merchandising (lego, etc). Random ship from Rebels might not be as iconic to the diehard fans as Punishing One but at least it's been on screen.

Anyone who's seen Episode VII (and that's everyone) will recognise Fen Rau's black shuttle.

wut

I now want to see Fenn Rau's black shuttle.... as long as it's work safe.

Here you go:

Maszyna_Komrk_Maula.jpg

I would guess its really about recognisability. Everyone knows the X-wing and TIE fighter. In terms of getting people excited about playing the game for the first time, everyone that isn't a die-hard EU fan is going to recognise the Millenium Falcon but not the Punishing One. FFG dredged through the EU for really quite obscure ships (much as I love all the bounty hunter ships) so they'd have ships to keep releasing to keep us on our plastic crack. But that dilutes out the iconic imagery that draws people to the game. The new movies introduce new ships and these are already waaay more iconic than mist hunter or whatever. Anyone who's seen Episode VII (and that's everyone) will recognise Fen Rau's black shuttle. The Ghost is also very recognisable due to the show and the characters like Ezra are more relatable than many of the really obscure pilots and crew.

While I agree with the general point you are making, I don't think all ships that appear in the movies/Rebels are really that recognizable. How recognizable is the Quadjumper (without the explanation of where it appeared in TFA). Or, in first Episode of Rebels season 3 the Phantom runs into a couple Mining Guild TIEs and a larger ship (no idea hiw it's called). How recognizable is that ship?

Yeah but they've already exhausted all the iconic ships in TFA by that point, which are mostly revamps of old ships anyway. TIE fighters, the SF, T70s including Poe's new paint job, the Falcon with a new radar dish and Kylo Ren's shuttle. By that point you're scraping the bottom of the barrel of "new" ships and in fairness, everyone remembers that moment in TFA when the quadjumper is blown up, even if they don't remember the ship itself particularly. It was mentioned by name and had a good four seconds of screen time ;) .

But yeah. Even obscure ships from Rebels are probably more recognisable now than EU ships that never saw the screen. I read tales of the bounty hunters for example years ago and I was aware of the different bounty hunter ships but other than the IG2000 I didn't know what they actually looked like. All of the Rebels ships so far have been fairly recognisable not just from the show but additional merchandising (lego, etc). Random ship from Rebels might not be as iconic to the diehard fans as Punishing One but at least it's been on screen.

We haven't had Slave-2 yet... though tbh, I never liked that ship.

The EU was never considered canon by George Lucas

EU was considered canon by George Lucas, he just felt not bound by that canon.

If you are not bound by canon, than you don't feel the material is actually canon. So your own argument is that Lucas considered stuff canon... until it became inconvenient and then he didn't. A.K.A the royal mess the previous commenter was talking about.

Yeah and? That applies the freaking bible canon too. Lucas considered the EU as a canonical part of star wars. That's it. There is no immutable canon, there is no guarantee against contradiction nor retcons either. The royal mess is based on the later EU when the whole thing started to cover literally hundreds of publications and just as many years of star wars history … there are detailed time-limes from 0 aby to 110 or so aby. Not to speak of the whole eras at -4000 bby ;-)

What will make the Quadjummer a good ship is entirely dependent on how much fun it is to fly in the game and nothing to do with what it did, or rather, didn't do in the latest movie.

What will make the Quadjummer a good ship is entirely dependent on how much fun it is to fly in the game and nothing to do with what it did, or rather, didn't do in the latest movie.

Truest of Facts. FFG can dump the stupidest, laziest, bat**** insane-iest ship design(s), but if they're fun and interesting on the table that should be all that matters.

That said, movie presence - or popular TV presence, Or popular book presence, or not popular but highly marketed book presence, or comic book presence (etc, etc) - definitely makes FFG's job on that part easier.

What will make the Quadjummer a good ship is entirely dependent on how much fun it is to fly in the game and nothing to do with what it did, or rather, didn't do in the latest movie.

Not everyone thinks this way. Some people actually care about what's attached to the peg.

I do only moderately. My main driving factor in flying something is 'how well it does on the table', but I enjoy it even more when I'm also flying ships that I enjoy from a lore standpoint.

I was hoping for a tug boat for a long time :)

Makes also absolutely sense for pirates to have combat-worthy modified tugs.

I would guess its really about recognisability. Everyone knows the X-wing and TIE fighter. In terms of getting people excited about playing the game for the first time, everyone that isn't a die-hard EU fan is going to recognise the Millenium Falcon but not the Punishing One. FFG dredged through the EU for really quite obscure ships (much as I love all the bounty hunter ships) so they'd have ships to keep releasing to keep us on our plastic crack. But that dilutes out the iconic imagery that draws people to the game. The new movies introduce new ships and these are already waaay more iconic than mist hunter or whatever. Anyone who's seen Episode VII (and that's everyone) will recognise Fen Rau's black shuttle. The Ghost is also very recognisable due to the show and the characters like Ezra are more relatable than many of the really obscure pilots and crew.

While I agree with the general point you are making, I don't think all ships that appear in the movies/Rebels are really that recognizable. How recognizable is the Quadjumper (without the explanation of where it appeared in TFA). Or, in first Episode of Rebels season 3 the Phantom runs into a couple Mining Guild TIEs and a larger ship (no idea hiw it's called). How recognizable is that ship?

Yeah but they've already exhausted all the iconic ships in TFA by that point, which are mostly revamps of old ships anyway.

TIE fighters, the SF, T70s including Poe's new paint job, the Falcon with a new radar dish and Kylo Ren's shuttle. By that point you're scraping the bottom of the barrel of "new" ships and in fairness, everyone remembers that moment in TFA when the quadjumper is blown up, even if they don't remember the ship itself particularly. It was mentioned by name and had a good four seconds of screen time ;)

:)

You see a second quadjumper (or is it the same - just bad cutting?) behind BB-8 frantically rolling towards the MF after the first Quadjumper was shot to pieces.

Coming from 25 years of Games Workshop games, where the Truth is much more mutable, I find the levels of angst over this whole canon / not-canon thing quite baffling.

What will make the Quadjummer a good ship is entirely dependent on how much fun it is to fly in the game and nothing to do with what it did, or rather, didn't do in the latest movie.

Not everyone thinks this way. Some people actually care about what's attached to the peg.

I do only moderately. My main driving factor in flying something is 'how well it does on the table', but I enjoy it even more when I'm also flying ships that I enjoy from a lore standpoint.

Certainly there are people who buy them to collect them, but at this point, they made all the fan favorite ships and they are what they are. Of course die hard collectors would still buy a ship that was only in the movie for 3 seconds. They will collect just to collect. This is a game not stamps, so how the ship plays is the important aspect of it.

Coming from 25 years of Games Workshop games, where the Truth is much more mutable, I find the levels of angst over this whole canon / not-canon thing quite baffling.

Ah yes, the masters of the unreliable narrator. The truth is definitely only ever from a certain point of view. ;)

It's not that difficult to sort this stuff out. Instead of wild speculation about the contracts between large far away companies, just ....search your feelings...

In the past as the game was growing up it FEELS like ships were chosen to add ...whatever

...to the game.

Whatever felt missing or added a new flavor.

K wings and punishers.... big ole' slow Bomby things

E wings,phantoms....high tech fancy pants toys.

The number of unique mechanics or play styles got smaller.

Then, suddenly...there's new ships all over the place and they just keep comming...(forever it appears)

And the job of expanding the game suddenly FEELS quite different.

Now the evidence shows an opposite direction in design,

Now there's ships galore with no or almost no actual role to play in the game.they are trying to find jobs for ships instead of ships for jobs.

Or so it FEELS to me.

I have searched my feelings and I know it to be true.

But this is why the game feels ...awkward now. And less interesting to me. I preferred it when ships were released and had that "WHOA, a game changing new style is here"

To the new feeling of "MEH, it looks like they are trying to give this new tie fighter some reason to exist in the game and imperials don't really have something as overcosted and underwhelming as a T70..so...let's make it do that".

And this fang thing...I suppose we could have it pretend to be an ace type thing

When you let go of trying to determine the policies of anonymous contract lawyers and act on instinct...with the blast shield down...what do you feel?

Edited by Velvetelvis

But this is why the game feels ...awkward now. And less interesting to me. I preferred it when ships were released and had that "WHOA, a game changing new style is here"

To the new feeling of "MEH, it looks like they are trying to give this new tie fighter some reason to exist in the game and imperials don't really have something as overcosted and underwhelming as a T70..so...let's make it do that".

I agree, but the problem is fundamental to FFGs release style. If they had followed the style of other games companies, where a selection of core 'special' rules are used in combination with each other to create new and interesting effects, I don't think we'd be having this problem. Instead, each new ship includes a special mechanic because the designers think it is important that each new ship works differently, and so the game becomes bloated with minor effects that are all very similar, yet not the same. I'm hoping this changes when 2.0 is released.

Coming from 25 years of Games Workshop games, where the Truth is much more mutable, I find the levels of angst over this whole canon / not-canon thing quite baffling.

Ah yes, the masters of the unreliable narrator. The truth is definitely only ever from a certain point of view. ;)

It's smart honestly - provide multiple, often conflicting perspectives rather than one great unified truth that will inevitably run into continuity errors. White Wolf learned this lesson - rather than a single, coherent truth in 1st and 2nd edition Vampire (and others), with 3rd edition onward the truth is always fragmentary, mythological or tinted by perspective.

It's smart honestly - provide multiple, often conflicting perspectives rather than one great unified truth that will inevitably run into continuity errors. White Wolf learned this lesson - rather than a single, coherent truth in 1st and 2nd edition Vampire (and others), with 3rd edition onward the truth is always fragmentary, mythological or tinted by perspective.

Legends is still published and sold for the same reason. They provide a realm of "what if's" and "this might have happened." It's still the Expanded Universe, only the name has changed.

Coming from 25 years of Games Workshop games, where the Truth is much more mutable, I find the levels of angst over this whole canon / not-canon thing quite baffling.

Ah yes, the masters of the unreliable narrator. The truth is definitely only ever from a certain point of view. ;)

It's smart honestly - provide multiple, often conflicting perspectives rather than one great unified truth that will inevitably run into continuity errors. White Wolf learned this lesson - rather than a single, coherent truth in 1st and 2nd edition Vampire (and others), with 3rd edition onward the truth is always fragmentary, mythological or tinted by perspective.

Which for me is ok and makes some sense, we know when 10 people see something and you ask them about you can get up to 10 different stories just ask the police, and we know our brain can edit our memories that is why stories can change over time and that is also why something you tell is the truth for you but it might be wildly inaccurate to what really happened.

Even more curious than the E-wing is the Tie Punisher in my opinion. (Ninja'd)

Doubly so when renaming it - the exact same ship had been in the Age of Rebellion Ace Career Book (Stay On Target) as the TIE Interdictor only briefly beforehand.

There is literally 0 evidence of a Disney-led anti-Legends conspiracy.

In fact, there's plenty of evidence for the exact opposite, because FFG continues to produce Legends material in all of their games, including X-wing.

What has FFG added to X-Wing from Legends recently? I'm pretty sure I haven't seen anything outside of their new canon in awhile.

wave 7 wasn't THAT long ago

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then again, after the glorious K, what could possibly be left that's worth adding?

Dats about it dow...

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Yeah I'm surprised we haven't had the Kimogila. The Dune lizard and the Rihkxyrk may be too close in ability to the Kihraxz. But the Kimogila both fits with the Scyk and serves a very different role to the others.

Yeah I'm surprised we haven't had the Kimogila. The Dune lizard and the Rihkxyrk may be too close in ability to the Kihraxz. But the Kimogila both fits with the Scyk and serves a very different role to the others.

Yup it is The Hutt Berger King; being a nice bit of a B-Wing and a K-Wing. Basically it should of been like a Heavy Mist Hunter ... kinda.

:lol:

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