How to get Boba Fett back on our tables?

By CorvusITA, in Imperial Assault Skirmish

Hello everybody, after playing the campaign and tested the skirmish mode I decided to jump in the game. I want to use Boba Fett...and find out he s*cks in skirmish... well, he doesn't really, but he is way too expensive. I'm a big fan of Boba Fett...I am his fan since the first time I saw him when I was 9 and I first saw Return of the jedi...and after...5 minutes?...maybe less, and he was dead killed by a blind man... that was much worse than the "Luke I?m your father" thing to me...I still hope he will find a way out of the Saarlac, Jabba did, and without mandalorian gear, so...

But the question is: HOW TO GET HIM BACK ON THE TABLE?

I think the designers are planning to release some cards (command or skirmish) to make the solos that are too expensive to be point effective again. I wish Jabba's pack will do a lot for the hunters, for example.

But before this happens (if it will ever) I would like to know if anyone has ideas about it. I was just thinking of having Leia helping him shoot twice and getting his personal command card coming back in the deck. I know she is slower than him, but that's why we get Gideon or 3PO. It just looks like a Twin list but the other units can make it feel definitely different, i think.

I honestly don't think he's that bad. He's a little overcosted, but not a lot. He can survive a lot of punishment, and the speed and mobility makes it near impossible for the opponent to withdraw the last figure in a group to deny points. Boba goes everywhere.

I think you should save the points needed by dropping either Gideon or Threepio. Boba, Greedo and C-3PO is 20 points. Then you need some meat, which scum lacks altogether though. Perhaps a group of eWing Guards and an eNexu that's 15 more. Then you got 5 points for something. You can still look to rebels here as well. Perhaps eSmuggler. Then upgrade Threepio to Gideon or take an upgrade. So:

Boba Fett

Greedo

eWing Guard

eNexu

Temporary Alliance

eSmuggler

Gideon

6 activations. At least some meat, though not a lot.

Leia (as Boussh of course) and Gideon would make a great addition to any Merc list. You may want to add some elite Wing Guard to temper the shots coming in at Leia. Jabba will do more for Boba and the Merc faction in general as he allows extra attacks and movement. You actually want Boba taking the shots more than Leia as he is harder to damage, has greater health and can still recover. So you don't necessarily have to use all of his movement and over extend him. He needs to be focused though, as his damage output is low. Prey on the Weak can help him as any higher point cost figure. I'd also add Bossk as he hits hard and you'll need some hard - hitters. The problem is you start to run out of points if you put all the things you "feel" like you need to make the list successful.

13 Boba

8 Leia

1Temp All

3 Gideon

8 Bossk

9 eWing guard and I'm at 42pts

so you may have to dump Gideon or Bossk and grab something like above, Greedo and Ugnaught or Nexu or whatever

Edited by buckero0

My Boba Fett List:

Boba Fett w/Explosive Armaments (14)
Bossk (8)

HK Assassin Droid (8)

Greedo (4)

Temp Alliance (1)

Gideon Argus (3)
C-3PO (2)

If you wanted to play Devious Scheme instead of Explosive Armaments, I'd be okay with that. But the point is to keep Boba focus'd and extra move pts with Gideon and have him shoot from a far. With BYGG, you're hoping to be rolling 3+ surges each attack. 2 for the Blast and 1 for the +2 dmg or recovery. C-3PO sticks with Bossk for focus and +1 evade. HK Assassin droids hopefully do enough dmg in the back to allow Bossk/Boba to clean up then.

~D

In my experience Boba almost never dies if you play him defensively. Keep him focused with Gideon and he's not a bad points investment.

Boba might become playable again with Jabba.
Having him focused all the time will make a big difference as you won't be able to ignore him anymore.

With a focus he average 6 damage against a black dice. So at least now he can kill a trooper or Gideon.

Actually that's still pretty low...

I take it back. He's still nearly unkillable, but just doesn't do enough damage to worry people.

Maybe with explosive armaments since the focus will help with surges I guess.... But that's also already half your list.

Statistically, you averaging close to two surges not anywhere close to three even when focused. So against black dice you can use your +1 & blast, but you won't get enough damage still. It's just not a great combo of dice, you're better off hoping for all damage and use your surge to recover, because despite having a free white die (block & evade) he'll still die when focused at, because he costs close to 30% of your list he needs to do more damage, not just stay alive. I you could get targeting computer he'd be better, Prey on the Weak is better and more reliable if you need an upgrade on him, but I don't think that makes him strong enough still. At current cost, he really needs access to all his surges so he can recover and extra damage in the same turn. He really needs to be cheaper as is or he needs some sort of damage maker or way to score more points like free vp when he defeats a unique character.

Edited by buckero0

Yea agree with everything here, think he works OK in a points retention type list as he's really durable but he's going to struggle to work in a normal list.

Chuffed to see people not making outright claims that he's unplayable though, and offering legitimate options for using him instead.

I've tried him in a couple of different lists and will give it a go again when Jabba comes out, atm I'm considering a hit and run style list with Jabba, boba, two elite nexu with feeding frenzy, hired guns/greedo, beast tamer, then either devious scheme or prey on the weak

I think BF price is ok, the problem is he "sucks" points from the rest of the list to make him attack twice, to make him focused, to add attachments then to protect the guys supporting him. I like the Idea of Boba, Gideon to keep him focused and Leia to add one attack and get is command card back in the deck. But that means I have to use a miniblock with this 3 figures all close together, then sombody to take care of them if they are outnumbered. It means I have nobody running for the objectives.

I was thinking about:

13 Boba

8 Leia

1Temp All

3 Gideon

9 eWing guard

6 eHired guns or rWing guard

It's just 5 activations. The boba-leia-gideon will deal with the core of the enemy army, the hired guns can run for objectives, the wguard can adapt to the situation

Boba

2x eWing Guard

Ugnaught

Gideon

3PO

I think Boba is too expensive. But if I were in a situation, where I have to play him, I would use that list or a quite similar imperial list:

Boba

2x eStormies

4x Officer

Edited by DerBaer

Once Jabba hits the streets, you can get that second attack all the time. But blue/green/yellow, just isn't that amzing to begin with, it's the same attack as a focused rebel trooper and you can have 3 of them for 4 points less (or take wing guard, since they're better), using Leia and Jabba with Fett sounds cool, but i would just rather use those points/activations on getting a quality attack like Bossks. Also, when you use Jabba to shoot twice, you aren't getting focused.

Boba Fetts greatest strenght is his speed and mobile ... But for 7 points I get an eNexu with beast tamer and access to survival instincts, ferocity and grisly contest, which makes for a much faster and more consistent output.

I don't know man, you can totally play Boba Fett and have a fun time, I just don't see him as being competetive at all right now.

On the other hand, he wasn't really that formidable in 'jedi' either.

Edited by sejestephan

I agree, his damage is just underwhelming. Plus one of his abilities doesn't make sense for his role in your army.

Like the AT-ST and Vader, I think he was designed almost entirely for campaign, where durability, single-target damage and strain are more important. Based on their recent releases, they'd do a much better job if they redesigned him now. He'd either have a skirmish-only version with multiple attacks, or have a design that was better suited to both campaign and skirmish.

I wonder if he could get mileage out of his Battle-Presence (the strain ability) together with two groups of eGamorreans. Swoop Boba in to hold/damage enemy targets while the Gamorreans close in tight to deliver the blow. Would have helped if he was a brawler though, to make use of all the close quarter cards.

Yup. He is definatly made for campaign play, where he seems pretty good.

In skirmish he is just a bunch of mismatched abilities that doesn't work well together. Poor output, great range, an odd close range ability and locked abilities.

Actually I feel like Strain in skirmish should have been cut out in testing, it's a silly, scewed game mechanic, that works really well in campaign, but is just cumbersome and unnecessary in skirmish.

I personally think Strain is an awesome concept and the very thing that drew me into Scum from the beginning (with Trandos and IG-88). Though the abilities should be better balanced. For instance, when I wrote the above, I immediately thought "why isn't it two strain". That would make the choice to leave or stay much harder.

It's pityful. I've always hated abilities on my models/cards ect in nerdgames, that triggers only if certain criteria I have no control over, are met. Like Boba Fetts strain ability, where the opponent is in full control of what he wants to happen. Do I move away? If I do, do I want to take a damage to my model or drop a (or 2) card(s). Abilities like that, are always inferior to active abilities, something that whoever designed Boba Fett should have been aware of.

When Jabbas comes out:

Boba Fett w/Explosive Armaments (14)

Jabba the Hutt (6)

Temp Alliance (1)

eRebel Saboteurs (7)

Gideon Argus (3)

HK Assassin Droid (8)

Devious Scheme (1)

I think Ill try that. Snipe away and Blast away. Its only 5 activations but I think it can work.

~D

He should get the vehicle keyword as well, like the jump troopers. That would open up overrun and maximum firepower for him as well as the targeting computer card.

I have a hard time believing that Boba Fetts jets are worse than the empires.

Actually, with the new spoiled cards for hunters and access to vehicle cards, I could see myself paying 13 points for Boba Fett and play him as a one man army. He can either play his own card for double tap, maximum firepower, have Jabba make him shoot again, wreck face Davith Elso style with overrun, or maximum + assassinate for + 7 damage!!! Thats desintigration man for you.

FFG, I would be completely happy with that keyword on Boba Fett, it would be amazing.

Edited by sejestephan

It is funny that maximum firepower doesn't work on vehicles, only heavy weapons. Tis most unfortunate, but that does sound like fun.

Urgh, anyway, overrun does and thats good enough :)

He should get the vehicle keyword as well, like the jump troopers. That would open up overrun and maximum firepower for him as well as the targeting computer card.

I have a hard time believing that Boba Fetts jets are worse than the empires.

Actually, with the new spoiled cards for hunters and access to vehicle cards, I could see myself paying 13 points for Boba Fett and play him as a one man army. He can either play his own card for double tap, maximum firepower, have Jabba make him shoot again, wreck face Davith Elso style with overrun, or maximum + assassinate for + 7 damage!!! Thats desintigration man for you.

FFG, I would be completely happy with that keyword on Boba Fett, it would be amazing.

I love this post, and I completely agree. Just a minor change. This is the thing I hate about these ever developing games, especially based around an IP. If jets mean being a vehicle, then it should apply to retroactively, but then of course, with a card and miniature game, it isn't that easy. Still, if they were going to make an errata change, that would be a really good one for Fett.

I have a hard time believing that Boba Fetts jets are worse than the empires.

A blind man hit his jetpack with a stick then he got launched into a pit and died. His jets are terrible.

Well, to be fair it was a one in a million shot :)

He should get the vehicle keyword as well, like the jump troopers. That would open up overrun and maximum firepower for him as well as the targeting computer card.

I have a hard time believing that Boba Fetts jets are worse than the empires.

Actually, with the new spoiled cards for hunters and access to vehicle cards, I could see myself paying 13 points for Boba Fett and play him as a one man army. He can either play his own card for double tap, maximum firepower, have Jabba make him shoot again, wreck face Davith Elso style with overrun, or maximum + assassinate for + 7 damage!!! Thats desintigration man for you.

FFG, I would be completely happy with that keyword on Boba Fett, it would be amazing.

I love this post, and I completely agree. Just a minor change. This is the thing I hate about these ever developing games, especially based around an IP. If jets mean being a vehicle, then it should apply to retroactively, but then of course, with a card and miniature game, it isn't that easy. Still, if they were going to make an errata change, that would be a really good one for Fett.

I just played him again the other day, and his problem is simply his price vs his output. Even with Jabba, he just doesn't get half as much work done as Bossk. I get that he's faster and has better range, but his surges are so limited. Giving him vehicle would help a lot, but after thinking some more about it, I'm not certain that even covers it. He needs to be able to use the +2 damage surge every attack or he just doesn't hit hard enough to constitute 13 points. And even then his output is weak as opposed to Bossk. He can take a punch for sure, but again, it's not good enough. He should probably fire blue, red, yellow instead of his dice pool, and he should have acces to all his surges all the time ... I don't know, I don't think we'll ever get the Boba Fett we all want, they f'ed him up, and thats too bad. I don't think they care to change him.

He should probably fire blue, red, yellow instead of his dice pool, and he should have acces to all his surges all the time ...

Id be fine with BGR (like Fenn) and agree his ability should be available for all surges.

~D