In yesterday campaign game (3rd mission in Twin Shadows) we were a little lost about what figures can and can't do depending on their types. Up to this point, Rebels rarely had any allies but had 2 during this mission (R2-D2 and C-3PO). As an Imperial, I had very few vilains too. I was trying to guess if unique allies like C-3PO would pass ability tests or automatically lose it, and couldn't find the answer. After a litle search today, I found that several rules about figures types and what they can and can't do was not so clear to me so I'm trying to post a recap and ask you if I'm right or not about this :
Heroes :
Attack twice : Yes
Rest : Yes
Interact : Yes
Interact with doors : Yes
Interact with crates : Yes
Attribute test : Roll dice
Elite Figures / Uniques :
Attack twice : No
Rest : No
Interact : Yes (?)
Interact with doors : Yes (?)
Interact with crates : No
Attribute test : 1 Success
Non Elite Figures :
Attack twice : No
Rest : No
Interact : Yes (?)
Interact with doors : Yes (? Even when Imperial ?)
Interact with crates : No
Attribute test : Fail
Is there a difference between Unique rebel allies like Han Solo, Unique imperial allies like Darth Vader and a group of Elite Heavy Troopers about what they can and can't do ?
Thank you for your advices !
PS : rules during a campaign, no skirmish here