(33)
"Quickdraw" (33) - TIE/SF Fighter
Push The Limit (3), Electronic Baffle (1), Special Ops Training (0)
Is that right? PTL to get stress. EB to get rid of stress lose shield. Shoot. Then shoot in attack phase.
(33)
"Quickdraw" (33) - TIE/SF Fighter
Push The Limit (3), Electronic Baffle (1), Special Ops Training (0)
Is that right? PTL to get stress. EB to get rid of stress lose shield. Shoot. Then shoot in attack phase.
(33)
"Quickdraw" (33) - TIE/SF Fighter
Push The Limit (3), Electronic Baffle (1), Special Ops Training (0)
Is that right? PTL to get stress. EB to get rid of stress lose shield. Shoot. Then shoot in attack phase.
It's true. All of it.
Yes, in fact electronic baffle seems to be a key part of making the best use of Quickdraw.
Add shield upgrade!
Rage is better than PTL, because it is cheaper and applies to all your shots.
Rage is better than PTL, because it is cheaper and applies to all your shots.
I disagree.
Rage gives you 2 stress tokens so you'll still be stressed next round (unless you suffer 2 damage) - this makes you predictable (especially with the TIE/sf's "meh" dial) and susceptible to BMSTs,
Rage also doesn't allow any repositioning or defensive actions. I'd much rather barrel roll out of arc, or into position for the double-shot than get to re-roll my dice.
Fair enough.
Different strokes.
Rage is better than PTL, because it is cheaper and applies to all your shots.
I disagree.
Rage gives you 2 stress tokens so you'll still be stressed next round (unless you suffer 2 damage) - this makes you predictable (especially with the TIE/sf's "meh" dial) and susceptible to BMSTs,
Rage also doesn't allow any repositioning or defensive actions. I'd much rather barrel roll out of arc, or into position for the double-shot than get to re-roll my dice.
Twin Ion Engine MK II = 9 total green options
Add Epsilon Leader TIE/fo along with 3 more Zeta Squadron TIE/fo for larfs.
"Quickdraw" (29)
Rage (1)
Electronic Baffle (1)
Twin Ion Engine Mk. II (1)
Special Ops Training (0)
"Epsilon Leader" (19)
Zeta Squadron Pilot (16)
Zeta Squadron Pilot (16)
Zeta Squadron Pilot (16)
Total: 99
Yep enjoy those two shots that's all she'll ever make before blowing up.
I run my Quickdraw with:
Crack Shot
Advanced Sensors
Special Ops Training
Sensor Cluster
(33)
"Quickdraw" (33) - TIE/SF Fighter
Push The Limit (3), Electronic Baffle (1), Special Ops Training (0)
Is that right? PTL to get stress. EB to get rid of stress lose shield. Shoot. Then shoot in attack phase.
edit kinda. Shoot out rear range 1 shoot twice 3 dice each shot. For first "free" shot. Then shoot again for normal attack 3 dice. Get shot at take 1 damage. Shoot for free again twice for rear shot. 18 attack dice in one round. 3+3+3+3+3+3(33)
"Quickdraw" (33) - TIE/SF Fighter
Push The Limit (3), Electronic Baffle (1), Special Ops Training (0)
Is that right? PTL to get stress. EB to get rid of stress lose shield. Shoot. Then shoot in attack phase.
What?!?
How do you figure this out?
B-Wing moves. I move in front of B-Wing.rear facing him. I rage. Get 2 stress and reroll. Remove stress w/ electronic baffle. Take damage. Shoot with 3 dice because I took a damage. Two times. Beginning of combat phase I shoot first. Twice. That's 4 so far. B-Wing shoots. I take a damage. I shoot again twice, because of spec ops. That's 6. 6 shots x 3 dice each. 18 dice total.
Edited by FuzzywookieYou can only double tap out of the front and then back, not twice out of the front or twice out of the back.
Your options are:
Shoot once out of the front with an extra Dice, if there's no target at the rear to shoot/or you don't want to shoot out the rear
You shoot out of the front without the extra Dice and then the rear.
Out of the rear once, no extra Dice (except for range bonuses)
Edit: also Quickdraws ability is only once per round bud
Edited by Goseki1The card says shoot out front with extra dice or shoot out back twice. Ok. 4 shots. 12 dice.
B-Wing moves. I move in front of B-Wing.rear facing him. I rage. Get 2 stress and reroll. Remove stress w/ electronic baffle. Take damage. Shoot with 3 dice because I took a damage. Two times . Beginning of combat phase I shoot first. Twice . That's 4 so far. B-Wing shoots. I take a damage. I shoot again twice , because of spec ops. That's 6. 6 shots x 3 dice each. 18 dice total.
Where are you getting these double shots from?
Edited by ParravonThe card says shoot out front with extra dice or shoot out back twice. Ok. 4 shots. 12 dice.
it's an additional attack to the front attack, not two attacks from the rear.
Your options are (disregarding range bonuses at this stage):
I'm trying to pst a pic of spec ops training. There is a period in the card. Shoot out front with extra attack OR shoot twice with primary out the rear.
No it says when attacking with a primary weapon from your primary arc, add a Dice. If you don't add a Dice, attack out the back. You have to meet the first criteria to perform the second shot (ie shooting out of the front)
I'm trying to pst a pic of spec ops training. There is a period in the card. Shoot out front with extra attack OR shoot twice with primary out the rear.
That's not what it says at all.
You are adding words to the card that are not there. I do not have to shoot out front first. I can shoot out back twice if I want to. There is a period in there that separates both sets of wording.
I'm not a troll. I promise. At the game store I play at. We have agreed that the card says this. We really need a good FAQ on this card. It is very confusing the way they worded it.
You're all wrong, then.
I don't disagree that we copuld stand an FAQ on this and a number of other issues, but suffice it to say,that's not what the card says, at all, and if it was, it would be broken AF.
You are adding words to the card that are not there. I do not have to shoot out front first. I can shoot out back twice if I want to. There is a period in there that separates both sets of wording.
If we assume that the two sentences can be taken separately, then the second one makes no sense on it's own.
" If you do not, you may perform an additional attack from your auxiliary arc. "
If you do not... what ? It is obviously referring to the choice of adding the additional die to the primary arc attack. If you do not [add the die], you may perform an attack from your auxiliary arc, and it's this attack that is additional to the primary (2 dice) attack. If it was allowing you to make two attacks from your auxiliary arc, surely it would just say "When you perform an attack from your auxiliary arc, you may attack twice in that arc", or something to that effect.
To claim that it's referring to not attacking in the primary arc at all, is just clutching at straws. It's not that confusing at all.
PS: No one accused you of being a troll, just incorrect .