Are Slicer Tools really what we need to bring balance to the mat???

By clanofwolves, in X-Wing

Sabine: ace hunter

Sabine Wren (TIE Fighter) (15)

Snap Shot (2)

Black Market Slicer Tools (1)

Sabine's Masterpiece (1)

Total: 19

View in Yet Another Squad Builder

My VI bots LOVE them.

My VI bots LOVE them.

How is Slicer Tools the best action you could take with a PS 8 bot without PtL and not boosting?

It removes the stress opening dial options said stressed ships wouldn't have otherwise.

Please stop saying this. It's not true. The only time it might be true is on a double stressed ship that really doesn't want to be stressed. For anyone this matters on, the stress is going to be pulled off before they move but after dials are set, so they can't rely on it at all.

Example. Soontir gets hit with a damage, which also strips his stress. Next turn he now has his 1 turns, 3 bank/ turns, and his 5 straight which would be no use/sub optimal to him if he was still stressed.

If you're using bmst on a ptl ship, you're giving him option to be less predictable.......

Edited by Ralgon

My VI bots LOVE them.

How is Slicer Tools the best action you could take with a PS 8 bot without PtL and not boosting?

I have taken out Coran and the Inquisitor on two stress rolls, and had Soontir to one hull with BMST on my VI bots. Besides that, its not about having to take the action. Its about making my opponent think hard about theirs. I do miss inertial dampeners at times, but BMST is the smarter choice for a tournament build in my local meta, and likely the larger tournament meta as a whole.

Its a strong build.

Well it's not if you're not thinking a turn ahead. I will admit it makes no difference to someone with kanan crew nearby or is packing on stress without caring about it

Example. Soontir gets hit with a damage, which also strips his stress. Next turn he now has his 1 turns, 3 bank/ turns, and his 5 straight which would be no use/sub optimal to him if he was still stressed.

If you're using bmst on a ptl ship, you're giving him option to be less predictable.......

That's not how it plays out unless you are using a PS9+ slicer...which you don't do.

Let's say Soontir starts off with a stress, because he's friggin Soontir, he's always Stressed.

Dials are set, Soontir sets a Green to ditch stress. Activation turn. Low PS slicer moves, actions, and slices Soontir. Coinflip, he takes damage and removes the stress. Soontir then moves, shows the Green he dialed earlier and removes 0 stress, then does his PTL Boost/BR/Focus/Evade +Focus junk and he ends his Activation turn Stressed again. Combat turn...

And next turn Soontir sets a Green to ditch stress....

The only way this situation ever "frees up" Soontir is if you are slicing after his activation (ie PS9+), or... and this is a stretch... if the Soontir pilot is crazy enough to not dial a Green and 50/50 risk losing his actions with a White move and being a sitting duck if you miss the slice, or dialing Red and being crashed into an asteroid or off the map.

Edited by kris40k

Well it's not if you're not thinking a turn ahead. I will admit it makes no difference to someone with kanan crew nearby or is packing on stress without caring about it

Example. Soontir gets hit with a damage, which also strips his stress. Next turn he now has his 1 turns, 3 bank/ turns, and his 5 straight which would be no use/sub optimal to him if he was still stressed.

If you're using bmst on a ptl ship, you're giving him option to be less predictable.......

That's not how it plays out unless you are using a PS9+ slicer...which you don't do.

Let's say Soontir starts off with a stress, because he's friggin Soontir, he's always Stressed.

Dials are set, Soontir sets a Green to ditch stress. Activation turn. Low PS slicer moves, actions, and slices Soontir. Coinflip, he takes damage and removes the stress. Soontir then moves, shows the Green he dialed earlier and removes 0 stress, then does his PTL Boost/BR/Focus/Evade +Focus junk and he ends his Activation turn Stressed again. Combat turn...

And next turn Soontir sets a Green to ditch stress....

The only way this situation ever "frees up" Soontir is if you are slicing after his activation (ie PS9+), or... and this is a stretch... if the Soontir pilot is crazy enough to not dial a Green and 50/50 risk losing his actions with a White move and being a sitting duck if you miss the slice, or dialing Red and being crashed into an asteroid or off the map.

Edited by Ralgon

So bad example, but soontir isn't the only pilot around using ptl/single stress mechanics, and people are putting bmst on more than just z's

...and it will play out the same versus almost any Palp-Ace pilot, which, like I said before, is the target of the card. Its for getting around the defenses that have been put in place by that combo.

If someone wants to use a PS 8, 9, or more pilot as a slicer and slices after an Ace's activation, well, its their fault for using a screwdriver as a hammer.

Edited by kris40k

So bad example, but soontir isn't the only pilot around using ptl/single stress mechanics, and people are putting bmst on more than just z's

...and it will play out the same versus almost any Palp-Ace pilot, which, like I said before, is the target of the card. Its for getting around the defenses that have been put in place by that combo.

If someone wants to use a PS 8, 9, or more pilot as a slicer and slices after an Ace's activation, well, its their fault for using a screwdriver as a hammer.

And it's got nothing to do with those 2 new shiny cards coming in hotr that ignore stress for actions either, or the scummers/stressbots that just don't care, right?

And it's got nothing to do with those 2 new shiny cards coming in hotr that ignore stress for actions either, or the scummers/stressbots that just don't care, right?

Nah. I mean, you can hit anyone that has a Stress, like a rebel ace, but there are better ways of doing that. There are not really good ways of hitting a SD+AT+Focusx2+Evade+Palp Ace.

And if you want to beat your head against Dengar's 5 hull or a Party Buses 6, instead of an Imp Aces 2 or 3, be my guest...

...its not the tool's fault.

Slicers are a great tool for cheap generics to be able to mix it with the galaxy's finest. Ventress loves em; splatter the enemy with a stress, then they're playing with fire if you don't dial in a green next turn;

Huh ? I normally remove their stress with Latts Razzi for the free evade.

Slicers are a great tool for cheap generics to be able to mix it with the galaxy's finest. Ventress loves em; splatter the enemy with a stress, then they're playing with fire if you don't dial in a green next turn;

Huh ? I normally remove their stress with Latts Razzi for the free evade.

Your choice. Both are viable. I prefer K4 on Ventress (Dengar's on the Bus), for damage and more control.

Slicers are a PTL deterrence, and pretty much little else.

I faced a Fenn, Manaroo, and 4Lom where both manaroo and 4lom had it. He only triggered it three times, did damage twice on my Omega Ace which was self-stressing with PTL to get his shenanigans off every turn, other than that it didnt do anything however it was rather annoying since that 2 damage was what killed him in the end, since when he finally got hit he took 2 damage :P

The way i see it (and have used it as such) is more of a way to make your opponent think. It is psychological warefare. Do i use PTL and get a stress and possibly get hurt in the process? Or do i take my chances with one action? Do i stress myself for a benifit and possibly take some extra damage? Or do i play it safe?

The one game i have used BMST it performed ok. It is more of a trick in the toolbox and not something to build a list around.

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Is this what we need to bring real ballance to the mat where it seems U-boats, Denga-Roo and Defenders slightly hold court over the other standard squads of Rebel-Regen, TLTs and Palp-Aces? I'm afraid that it hits some fun and barely seen ships like Tycho harder than the supposed target....or an I missing the point?