The thing with ffg's marketing is it is very often wrong (even with the game rules
)
So the image of the jousting fang, while exciting, is also bunk
Damned if it isn't a cool idea, though
But yeah, these guys don't joust. You gotta remember these aren't your everyday run of the mill pirate or thug to feed to the meatgrinder, these are mandalorians!
Its not about jousting, but rather clever tactics and stuff
Which means just having the tools for a job doesn't necessarily mean using them (because some ships, like x7 defenders, will mulch you at range 1). It's more about being flexible and learning which is your position of power v every specific matchup
Hence the combination of title thrusters giving you advantages at every range outside 2 and epts that aren't fearlessness giving you benefits without so many dang hoops to jump through
Note that I personally don't much stock in thrusters on generics though. Even if you're not jousting (could be blocking or trolling), you're still probably too close for thrusters
Edited by ficklegreendice