So 2 squad lists I'm mulling over:
"Pull Over!"
"It's not obsolete, it's vintage"
So 2 squad lists I'm mulling over:
"Pull Over!"
"It's not obsolete, it's vintage"
Looks interesting. Making the warthogs more accurate is nice.
And Thane can potentially do more than 6 attacks per turn if you change his lock mid-combat...
Edited by thespaceinvaderUnfortunately there's no window between when the warthogs are gonna shoot and when thane is. I guess I could drop them to golds instead of greys and set it up with thane locking the tala and an enemy, then move it to the warthogs if my opponent lets me. Or I could get the tala to shoot dengar/quickdraw. That'd be funny.
Dropping the Greys to Golds would be risky against triple U-boats as you could lose a Y-wing before it even gets to fire. On the other hand, you could use the points saved to replace the Tala with Blount to guarantee that IPM will hit even a fully turtled-up Soontir.
Ion Pulse with Blount is nice, but Soontir is gonna just fly as far away from that as he can. Keeping them as Greys is probably worthwhile. Also keep in mind that you can't perform the same action once in a single round, so you'll need to get the locks on the Y-wings before you enter combat.
As far as the first list goes: First, K4 is actually arguably better than Dengar on a PTL Shadowcaster due to the ridiculous amount of green in the dial. Second, get TLTs in there. ICTs are fun and all but if you want damage output at any kind of decent range TLT is the way to go. (They also synergyze beautifully with tractor beam tokens as the agility is reduced for both attacks). If the meta is Uboat heavy drop either the Unhinged Astros or Gyroscopic Targeting; otherwise, drop the Hired Guns to Syndicate Thugs and add BMSTs and Rigged Cargo Chutes to Ventress.
Definitely keep them as Gray Squadron - because you're not saving enough by dropping their PS to get a much better ship.
If you've got a TLT-equipped, BTL-A4 Y-wing, though, my brain suggests equipping one with R3-A2. A stresshog is nice, but a stresshog who can actually hit someone is doubly useful....
Always wondered if alpha strike named ys could pick up some slack v uboats
Horton protorps hit a like a runaway freighter and protorps chips sorta emulate torp scout offense
Given how little I feel z95s ever accomplish, I'd go that route with the "obsolete" list
You can get
TLT Horton protorps chips
TLT dutch protorps chips
And r3a2 proton chips thane
Sadly no double stress potential ![]()
Plasmas on thane would accomplish about the same but sadly not enough points for tactician
When I re-buy the transport, or if I'm just dicking around casually, i'll put R3-a2 in my lists. Until then, I have to build with stuff that wasn't in my binder at the time it got stolen.
So no R3a2, no R5-P9, no palpatine....
When I re-buy the transport, or if I'm just dicking around casually, i'll put R3-a2 in my lists. Until then, I have to build with stuff that wasn't in my binder at the time it got stolen.
So no R3a2, no R5-P9, no palpatine....
**** dude that sucks that you got your stuff stolen.