TIE Fighter: The Movie

By mad mandolorian, in Star Wars: Armada Fleet Builds

Based off of this video

this is what i came up with:

Opening Salvo

Jamming Barrier

Minefield

Admiral Konstantine: 23

VSD I + Warlord + Flight Controller + Tractor Beam + XX-9: 98

VSD I + Dominator + Weapons Liaison + Gunnery Team + Boosted Comms + Spinal Armament: 108

ISR + Interdictor + Admiral Titus + Projection Experts + MS-1 + G-8 + Targeting Scrambler: 116

Soontir Fel: 18

TIE/Adv: 12

TIE/B: 9

2x TIE Fighters: 16 (8*2)

the plan is to stay in a wedge formation and keep the enemy at long range

i would like to replace the second VSD I "Dominator" with a VSD II but i cant find the 12 points i need

i am new to the game so if there are any fatal flaws please comment

Why take VSD-Is when you want the enemy to stay at long range?

Why take VSD-Is when you want the enemy to stay at long range?

Indeed, Konstantine is far more versatile than this sort of logic.

If you face some slow rolling nebulon jousters, speed them up, bring them into close range fast! Force feed them black dice.

If you face a MC30 torpedo trying to outflank round the side, slow him down. Keep the little nat at long range and ineffective.

Konstantine is all about taking away your opponents plan. Going in with a plan to slow everyone down isnt good enough.

I wanted to recreate that video, and it came to like 600 points of Imperials against around 300 points of Rebs....lol

I wanted to recreate that video, and it came to like 600 points of Imperials against around 300 points of Rebs....lol

yea i tried making a more accurate version (used ISDs instead of VSDs) and ended up with ~ 500 pts

Why take VSD-Is when you want the enemy to stay at long range?

Because i couldn't afford a VSD II

Why take VSD-Is when you want the enemy to stay at long range?

Indeed, Konstantine is far more versatile than this sort of logic.

If you face some slow rolling nebulon jousters, speed them up, bring them into close range fast! Force feed them black dice.

If you face a MC30 torpedo trying to outflank round the side, slow him down. Keep the little nat at long range and ineffective.

Konstantine is all about taking away your opponents plan. Going in with a plan to slow everyone down isnt good enough.

thx for the advice