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400/400 points
4x MC30T | SFO - OE - APT
3x GR75 Transport | Comms Net
1x GR75 Transport | <Admiral>
Opening Salvo
Hyperspace Assault
Intel Sweep (maybe Minefields with Dodonna)
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The idea here is to present really terrible options to as many builds as I can. As first player, I can currently pretty consistently get my 2x MC30s into position without taking much fire, so I expect similar performance with 4 of them
The challenge is building for objectives as second player.
Been working on my Opening Salvo game with MC30s recently, and that combo is
strong
. Hyperspace Assault is a non-starter where MC30's are involved. And 4 MC30's with near-guaranteed activation advantage can completely deny access to a large swath of space in Intel Sweep.
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So. Do I use...
* Mon Mothma to counter the squadrons that are going to be this list's biggest weakness?
* Rieekan to guarantee those shitloads of blacks get their shots every time?
* Dodonna to double down on the fearsomeness of the APTs?
* Madine for ridiculous positioning shenanigans?
I would do a bit of reshuffling with the extra 10 points if I went with Dodonna.