Hi all,
Some friends and I are interested in trying the system. As none of us have played it before, I'm deciding to take up the mantle of GM for us. My question is how do the published adventures scale in terms of difficulty. What I am planning on doing is running "Escape from Mos Shuuta" as the first installment so my friends and I can learn the system. Then probably move into "Long Arm of the Hutt." I then want to run the "Jewel of Yavin." Some of the information that I read online is that Jewel should be for higher level parties.
Is there a recommended progression for the published adventures?