Back during wave 6 I bought 3 scyks, and maybe only used one or two, two or three times, but never all three. I've seen some talk about mind link with them, and came up with a fun list. Not a competitive list, just something for fun games.
2x tansari pilots
Mind link
Canon title
Hlc
Serious
Mindlink
Canon title
Mangler canon
Kaa'to leeachos
Mind link
Proton rockets
Now only played two games with them, but it was the best ive seen them perform. My opponent who is a strong player, and loves his shuttles flew
Omnicron
Vader
Omnicron
Gunner
Fcs
Yorr
Emperor
Fcs
Wampa
First game was close, but wampa is very hard on a 2 hull ship, but secind game went better and after taking out wampa and a shuttle he coincided as another was about to die, and behind the other.
Now granted it was 3 shuttles and a tie, it can still be very deadly in the right hands, and as I said he loves his shuttles. Has done well with them competitive etc.
Now to my point. Out of any games we've ever seen a scyk, it usually died horribly, in a lot of cases before it even gets to shoot. As others have said mind link does help them. Allowing them to token up with a focus and evade. However they are still missing something. I'm hoping that with maybe 1 more upgrade, that the scyk may become a good ship.
Problem with it is, it's like a very expensive tie fighter, if you decide to put a Canon on it. A free hull or shield upgrade would definitely help. Especially with that title. If the title read something like "when you equip this title gain an extra shield" kind of help as your paying 2 pts for the title, and a shield is 4, so in a sense your paying two extra pts for a shield and the ability to equip a better gun.
Do you think that would be enough to help the scyks? Or not enough?
They can barrel roll, focus, evade, and target lock. With mindlink you can have 2 defensive tokenz, so should they also need a way to get a third? Scyks mod only maybe? When you become the target of an attack you may immediately perform a free action, cannot be attack if become out of arc.
Maybe to powerful?
This could allow you to gain your focus through mindlink, evade as your regula action, then if you become the target of an attack, you can possibly barrel roll out of arc, no longer becoming a target, or target lock, so at least you have some modification when you attack.
Anyway, just something to discuss.
With mindlink, is the scyk near complete? Could one upgrade help the scyk become a decent ship.
When list building I sometimes end with 23-25 pts and have a hard time finding a decent ship to fill the roll I'm looking for. Something with a little more punch
Thoughts?
Edited by Krynn007