My local meta is pretty saturated with rebels, and all rebel list are running heavy bomber wings an example would be something around these lines.
2x X-wings
5x B-wings
1X Jan
there are some other slight variations of that bomber wing but its ruffly the same. I have been looking for a fighter screen that is not to expensive but can deal with this bothersome bomber screen. I personally found it very difficult to keep bombers locked down where I needed them to be because of Intel I would have a a group of bombers locked down then the Intel ships would come in and free them up and my ships would take a beating. I tested out IG-88 to knock out Intel ships, and he works well against nameless Intel ships it takes about two shots from him to finish them off, but the Jans just took way to long to take down.
I played around with fighters that could burn though Jans escorts but it still seamed to take too long or I invested to much points in fighters and not enough in my ships. so that is when I started playing with the raider.
My first time trying the raider I tried the Interrogator title it crashed and burned literately, but I learned a lot form that game being able to go first and get the jump on the fighters is huge, and it is though most of my experience that bomber list because of Intel like to clump up into a ball of death so that made Mauler Mithel a go to pick with a Jumpmaster to keep him jumping around and a kitted out Raider I like this
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
= 55 total ship cost
With Mauler landing in at the end of the round when all other fighters have activated dealing one damage then activating raider first before the fighters activate to activate Mauler with the raider for another one damage all around then you take your three black dice shot with re-rolls thanks to Ordnance Experts at Jan who is at 2 life if you get 3 damage witch I have found to be the case more often then not she will die and you get 2 damage more often then not leaving most ships at 1 health. Impetuous is there for insurance against Jan, and can be used to secure key kills on squadrons if Jan was killed. With most fighters at one health you can add another raider for clean up, or Soontir Fel. so your anti fighter could look something like this:
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
= 55 total ship cost
Gozanti-class Cruisers (23 points)
- Jamming Field ( 2 points)
= 25 total ship cost
1 Soontir Fel ( 18 points)
1 "Mauler" Mithel ( 15 points)
1 Dengar ( 20 points)
total=159
or something like this:
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
= 48 total ship cost
Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
= 55 total ship cost
1 "Mauler" Mithel ( 15 points)
1 JumpMaster 5000 ( 12 points)
Total=130
The Raider I is not without its faults it would struggle against squadrons with scatter, but if you could double arch that squadron with Impetuous you have 3 attacks forcing them to burn the scatter, but in my local meat there are not really any named squadrons with scatter flying around, a raider II would be better suited to take out a scatter named squadron like Dengar, Kitted out something like this:
Raider-II Class Corvette (48 points)
- Impetuous ( 4 points)
- Agent Kallus ( 3 points)
- Sensor Team ( 5 points)
- Point-Defense Reroute ( 5 points)
= 65 total ship cost
You can also always add blue dice to the Raider-I with agent Kallus, but as I said in my local meta this is not a problem for me.
The build that I have settled on can be found in this link: http://armadawarlords.hivelabs.solutions/view_list.php?token=47412&key=410c66b3acda425a078d3505ad4921c3
I picked the two raider clean up in a Demo triple tap list with ATPs, with this list you go first all bomber list I have run into have Precision Strike as objective take that I have cleaned up 134 points worth of fighters by turn 2 and now there objective is to your advantage as they have no bombers maybe Ill post a more detailed description of the list in the fleet build section, but this is why I have fallen in love with the Raider give me activation, more than double the fire power of a Gozanti for just under double the points and the AA with Ordnance Experts is amazing!
Edited by xero989