Hi Guys!
It took me a while to gather a few parties together and testplay a few rounds with different parties and after that I have to say that I am a little frustrated with the new system...Or let me put it a bit clearer: I think the system is the craft of a genius, but for the system to work the main box would have had to include about 10 times as many talents, action cards, skills, etc.
Most annoying point: In every single of my groups I had at least one, most of the times even two, players that where hitting to something that just was not there... Quote: "I love the belief system... I want to play a priestess of Verena. Where are the cards?" ... Ähm... not there.... "I want to he a Hierophant. How do I start?" Ähm... Not at all.. And I am now only talking about things that are already widely introduced in the main books, not even thinking about the shiffering idea of someone wanting to play a Dwarf runesmith or something like that...
I have not yet been able to lay my hands on the adventurers toolkit, as it was sold out before I could get it from the FFG store and over here in Europe we don't have it in stores yet, but I desperatly hope it gets better with that... Or with something that is close to come. Right now I have to lock away the Tome of Mysteries and the Tome of Blessings to keep frustration levels down...
I would appreciate hearing your throughts for that, or perhaps get a direction pointed to something I missed...
Thanks
Lucifer