Star Viper, whats worth keeping?

By Deadfool, in X-Wing

I still find her a lot harder to run without Lone Wolf, even with Mindlink. That extra re-roll just ends up being just that extra edge of efficiency she needs to for the points.

But then I also swear by Advanced Sensors on her, so I think I'm a bit of an outlier in general.

I prefer her with Adv Sensors usually, but if Palob is also in the list, sensor jammer is a must. I run Guri with Predator or preferably Lone Wolf if the list suits it, but in that list it isn't even close.

As many people have stated, 3 agility sometimes fails but Palob/sensor jammer makes it much harder to.

Predator/Lonewolf and AdvSensors is what I also used to fly in the pre-attanni-era.

But with Palob and Manaroo on her side Guri doesn't need the Lonewolf-Rerolls nor the AdvSensors.

She's completely bump-resistent thanks to Manaroo.

She gets her offensive rerolls through Manaroo (passed TL), so no need for Predator here.

And defense-wise she get's more durability through Sensorjammers and Palobs ability then she ever could gain through that lonewolf-reroll (with the added benefit, that you don't have to seperate her from the rest of your fleet).

All of the sudden Guri becomes a crazy good ship for her 38 points.

Predator/Lonewolf and AdvSensors is what I also used to fly in the pre-attanni-era.

But with Palob and Manaroo on her side Guri doesn't need the Lonewolf-Rerolls nor the AdvSensors.

She's completely bump-resistent thanks to Manaroo.

She gets her offensive rerolls through Manaroo (passed TL), so no need for Predator here.

And defense-wise she get's more durability through Sensorjammers and Palobs ability then she ever could gain through that lonewolf-reroll (with the added benefit, that you don't have to seperate her from the rest of your fleet).

All of the sudden Guri becomes a crazy good ship for her 38 points.

But, at the same time, in the mindlink era you can expect to be facing lists with more focus than Palob can handle. Every time I tried Sensor Jammer people just shrug and take a focus off their remaining stacks and just work their way though my green dice that have no re-rolls.

As for example?

I hardly ever see ships with multiple focus-tokens on the board... (except for my own ofc)

Well, anything with RecSpec/Kyle/Mindlink/etc or even something with multiple tokened up ships, like 3 Jumps/Defenders where they don't need all of them to shoot to wreck a Guri. Considering a part of the meta recently was based on pulling focuses off Jumpmasters with Wes and Palob I've certainly seen a lot of lists that have been built on the understanding that action denial is going to be something they need to deal with.

Well ok, but consider this: Even vs. ships with 2 Focus-Tokens Palob and Sensor-Jammers have their use:

Getting one focus stolen by Palob the opposing player has to decide if he spends his 2nd token to do damage on Guri but in return weakening himself for counterattacks by Guri and Palob.

Thanks to her shield and up to 4 focus-tokens per round she's able to joust Aces like Soontir, Corran and Whisper

Because of her great dial + boost/barrelroll she's also a strong blocker who can setup opportunities for Manaroo or Palob to fire Torpedo- or TLT-shots at tokenless targets.

But usually it's Manaroo who might be able to block the enemy and prevent them from taking that double-focus.

You got the tools to deal with RecSpec/Kyle and Mindlink - you just have to use them. ;)

Sure, I just find all that easier to achieve with Advanced Sensors - it gives her way more manoeuvrability for blocking (a boost into s-loop is a beautiful thing, and barrel roll into hard ones are almost as lovely). With Sensor Jammers I find I'm at the mercy of dice and token stacking too often whereas AdvS means I'm just not getting shot at as much at all.

Well, I'd recommend everyone to keep their starvipers. :)

I've been flying Guri competetively for quite a while now and had a great time and a good ammount of success.

As mentioned before: Mindlink is what makes Guri work.

My list is called "The A-Team" and features a linked Guri, Palob and Manaroo.

Took it to the System Open in Stuttgart/Germany where I got 5th place out of ~130

Also played the German Nationals with that list and ended up 15th out of ~130

Won a couple of smaller tournaments too.

My overall win-loss-ratio on tournaments is now 32-6 and I've beaten some of the best german players with that list.

All of the 6 losses were very close games, which also could have ended in a win for me, if I hadn't made some minor mistakes.

So far I haven't encountered a matchup in which I had the feeling, that my list would have no chance at all (and I already played and won vs. all type of lists: Dengaroo, Triple-Jumpmasters, Partybus, Triple-Defender, Palp-Aces, Stress-Control (e.g. Rebel Captive or Stresshog)).

Just give the starviper a try.

Maybe there aren't many useful setups with that ship, but if you find one that works for you it's pretty satisfying. :wub:

I use Guri quite a bit myself. Toying with a Guri, Ketsu/Asajj list. Please post your list. Would love to actually see it. Thanks,

Well I might give this one a try, as it offers a bit of a different playstyle.

But Sensorjammers have often proved their worth to me. They are very useful vs. many common seen ships, like Partybus, FCS/Autoblaster-Ghost, CorranHorn, OmegaLeader, Whisper, Dash(/w Kanan).

@General Mayhem

The A-Team:

Guri (30)
Attanni Mindlink (1)
Sensor Jammer (4)
Autothrusters (2)
Virago (1)

Palob Godalhi (20)
Attanni Mindlink (1)
Twin Laser Turret (6)
Cloaking Device (2)

Manaroo (27)
Attanni Mindlink (1)
Plasma Torpedoes (3)
Intelligence Agent (1)
Guidance Chips (0)

Total: 99

View in Yet Another Squad Builder

Edited by KettchGER

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Well ok, but consider this: Even vs. ships with 2 Focus-Tokens Palob and Sensor-Jammers have their use:

Getting one focus stolen by Palob the opposing player has to decide if he spends his 2nd token to do damage on Guri but in return weakening himself for counterattacks by Guri and Palob.

Thanks to her shield and up to 4 focus-tokens per round she's able to joust Aces like Soontir, Corran and Whisper

Because of her great dial + boost/barrelroll she's also a strong blocker who can setup opportunities for Manaroo or Palob to fire Torpedo- or TLT-shots at tokenless targets.

But usually it's Manaroo who might be able to block the enemy and prevent them from taking that double-focus.

You got the tools to deal with RecSpec/Kyle and Mindlink - you just have to use them. ;)

If I'm flying whisper, I'd just kill palob first. I have a hatred for palob, and once he's dead guri will drop pretty fast. I don't see guri doing very well against ships like fel and whisper. If she was that good she be used a lot more in competitive play

And again who the **** is jousting with soontir? Sounds like they are doing it wrong

Edited by Krynn007

There's a difference between "Soontir is jousting someone" and "Someone is jousting Soontir".

You can fly straight towards Soontir to stop him from doing his flanking-maneuver. Then he either has to disengage and will be out of the game for a couple of rounds - or it will result in a joust.

Soontir won't joust you - but there's also no need for you to offer him your flank.

If he disengages you can either kill the 2nd Ace or the Palp-Shuttle.

So far I haven't lost a game vs. Whisper and/or Soontir with my list.

EDIT:

Palob's not an easy target for Whisper either:

He can cloak and steal whisper's focus-token to lower the damage-output (especially on that first shot, when Whsiper doesnt't have a TL yet).

If Whisper's missing an attack he's got a major problem himself: He wouldn't get a new focus-token through his ability, which will most likely result in damage dealt from Guri and Manaroo.

Edited by KettchGER

Well I might give this one a try, as it offers a bit of a different playstyle.

But Sensorjammers have often proved their worth to me. They are very useful vs. many common seen ships, like Partybus, FCS/Autoblaster-Ghost, CorranHorn, OmegaLeader, Whisper, Dash(/w Kanan).

@General Mayhem

The A-Team:

Guri (30)

Attanni Mindlink (1)

Sensor Jammer (4)

Autothrusters (2)

Virago (1)

Palob Godalhi (20)

Attanni Mindlink (1)

Twin Laser Turret (6)

Cloaking Device (2)

Manaroo (27)

Attanni Mindlink (1)

Plasma Torpedoes (3)

Intelligence Agent (1)

Guidance Chips (0)

Total: 99

View in Yet Another Squad Builder

Before Wave 8, I used a Guri, Palob, Kavil list ; so I am familiar with using Guri and Palob. I am trying to come up with a list using your three, but tweaked for my style. I think I would drop IA in mine though. Thanks.

Reading this thread has pulled my thoughts into a slightly different direction. The Juke/Sensor Jammer combo on a high PS ship would be pretty nasty. Unfortunately, I can't think of a ship that has: Evade Action + System Slot + PS 8/9 + EPT that isn't much better served with a different combination of System and EPT.

I mean. Vader + Jammer is a hilariously bad use of his points.

Quick Draw + Juke would be amazing- if the TIE S/F had the Evade Action.

I dunno. Maybe Corran? But I think PTL or VI are better on him...

I have always found the Viper to be a good ship. It's just...i don't known missing something i guess. It doesn't seem to have any real identity. It doesn't have the efficiency to arc dodge, nor the durability to joust. It is supposed to be a superior fighter (similar to the defender) but superior it is not. It needs something extra to let it live up to its potential. At the moment it balances on the edge of good and useless. It just needs a poke in the right direction.

FFG is probably aware that it sucks, and will give it a buff of some sort some day. Might be worth it to just hold onto it!

FFG is probably aware that it sucks, and will give it a buff of some sort some day. Might be worth it to just hold onto it!

How about those results? Good enough? :)

This years DM had about 60 players. Must have been last year's event.

It's been this years national championships:

https://www.tabletopturniere.de/t3_ntr_list.php?action=show&tid=17587

The tournament Structure was slightly different then in the US (With qualifying flights being played). It were a total of 127 People competing for the national title.

I stand corrected.

FFG is probably aware that it sucks, and will give it a buff of some sort some day. Might be worth it to just hold onto it!

I still believe that the leak photo awhile back maybe legit. With the scum huge ship with viper included. They released a huge ship for imps and rebels that included a small ship, and they'll likely do the same when scum gets theirs. Some said it was a fake, but I never truly felt their reason as to why it was fake warranted enough evidence to state so. I mean, maybe it was, but it looked legit to me. Maybe it got pushed back due to something they found was severely broken with the design or something. Who knows. Maybe after the scouts ffg took a step back and thought let's not make that same mistake twice.

Scum huge is coming but it will be the M3A Interceptor, not the Star Viper unfortunately.

The Viper actually sees limited play, the M3A is behind even where the TIE Advanced was pre-fix, no one flies them. Ever.

I'm not going to lie, I was really annoyed when I saw someone else at Yavin with a Syck. That was MY thing, damnit!

FFG is probably aware that it sucks, and will give it a buff of some sort some day. Might be worth it to just hold onto it!

I still believe that the leak photo awhile back maybe legit. With the scum huge ship with viper included. They released a huge ship for imps and rebels that included a small ship, and they'll likely do the same when scum gets theirs. Some said it was a fake, but I never truly felt their reason as to why it was fake warranted enough evidence to state so. I mean, maybe it was, but it looked legit to me. Maybe it got pushed back due to something they found was severely broken with the design or something. Who knows. Maybe after the scouts ffg took a step back and thought let's not make that same mistake twice.

Scum huge is coming but it will be the M3A Interceptor, not the Star Viper unfortunately.

The Viper actually sees limited play, the M3A is behind even where the TIE Advanced was pre-fix, no one flies them. Ever.

Except those guys who brings quit good placement with Mindlink, yes. Scyks needs a fix

FFG is probably aware that it sucks, and will give it a buff of some sort some day. Might be worth it to just hold onto it!

I still believe that the leak photo awhile back maybe legit. With the scum huge ship with viper included. They released a huge ship for imps and rebels that included a small ship, and they'll likely do the same when scum gets theirs. Some said it was a fake, but I never truly felt their reason as to why it was fake warranted enough evidence to state so. I mean, maybe it was, but it looked legit to me. Maybe it got pushed back due to something they found was severely broken with the design or something. Who knows. Maybe after the scouts ffg took a step back and thought let's not make that same mistake twice.

Scum huge is coming but it will be the M3A Interceptor, not the Star Viper unfortunately.

The Viper actually sees limited play, the M3A is behind even where the TIE Advanced was pre-fix, no one flies them. Ever.

Except those guys who brings quit good placement with Mindlink, yes. Scyks needs a fix

And more power to them.

However for the points, 18 is it for a PS5 Syck with Mindlink? For two more points you are in Khiraxz and Protectorate territory which have better stats and options available to them.

Sorry for derailing the topic!

As for the StarViper, I love that ship. Guri has a decent pilot ability and can often pull a win out of the bag unexpectedly I still think sensor and Illicit slot should have been standard and the title should of granted an evade token when you target lock.

FFG is probably aware that it sucks, and will give it a buff of some sort some day. Might be worth it to just hold onto it!

I still believe that the leak photo awhile back maybe legit. With the scum huge ship with viper included. They released a huge ship for imps and rebels that included a small ship, and they'll likely do the same when scum gets theirs. Some said it was a fake, but I never truly felt their reason as to why it was fake warranted enough evidence to state so. I mean, maybe it was, but it looked legit to me. Maybe it got pushed back due to something they found was severely broken with the design or something. Who knows. Maybe after the scouts ffg took a step back and thought let's not make that same mistake twice.

Scum huge is coming but it will be the M3A Interceptor, not the Star Viper unfortunately.

The Viper actually sees limited play, the M3A is behind even where the TIE Advanced was pre-fix, no one flies them. Ever.

Except those guys who brings quit good placement with Mindlink, yes. Scyks needs a fix

And more power to them.

However for the points, 18 is it for a PS5 Syck with Mindlink? For two more points you are in Khiraxz and Protectorate territory which have better stats and options available to them.

Sorry for derailing the topic!

As for the StarViper, I love that ship. Guri has a decent pilot ability and can often pull a win out of the bag unexpectedly I still think sensor and Illicit slot should have been standard and the title should of granted an evade token when you target lock.

OT:

Serissu w/ Crackshot

Tansarii Point Veteran w/ Crackshot

Tansarii Point Veteran w/ Crackshot

Cartel Spacer

Cartel Spacer

Cartel Spacer

99 points

Scum Crack Swarm!!

.....I don't think it will be competitive, but is funny :)

Sad thing is for 14 points, you get a Z-95 w/Vectored Thrusters

OT end.

Edited by Cerve