Not going to make this a long post, just figured I'd throw a couple of lists I've been experimenting with at you guys and see what sticks.
#1: Triple-ARCs
Norra Wexley (35)
ARC-170 (29), BB-8 (2), Push the Limit (3), "Zeb" Orrelios (1), Alliance Overhaul (0)
Shara Bey (35)
ARC-170 (28), Targeting Astromech (2), Wingman (2), Weapons Engineer (3), Alliance Overhaul (0)
Braylen Stramm (29)
ARC-170 (25), R3-A2 (2), Tactician (2), Alliance Overhaul (0)
Total: 99 points. 1 point free to upgrade Braylen to Thane if you want the PS4/Thane's ability instead. Squad flies in formation; Braylen/Thane stresses a target, Shara locks on and helps peel stress off of Norra's PTL (or Braylen/Thane if they need it), Norra puts Zeb to good use by trying to get into Range 1, even if it means bumping. Then they focus fire on a single ship, trying to take it down through sheer weight of fire while trying to tank incoming fire. Pull a really slow maneuver, let the stressed enemy ship get right behind you and blast them with the tail guns. Rinse and repeat.
#2: XXU
Red Squadron Veteran (33) x 2
T-70 X-Wing (26), R2 Astromech (1), Primed Thrusters (1), Push the Limit (3), Vectored Thrusters (2)
Cassian Andor (33)
U-Wing (27), Wingman (2), Fire-Control System (2), Jyn Erso (2), Pivot Wing (0)
Pretty straightforward. T-70s lock on an enemy early, and free themselves to do as much boosting, barrel rolling, and the likes that they need thanks tot he U-Wing following and peeling stress off of them when they can't safely pull a green maneuver. Could replace Jyn with Kanan to help ensure that the stress goes away, or Lando to increase the U-Wing's survivability and damage output.
#3: Corran & Hera
Corran Horn (47)
E-Wing (35), BB-8 (2), Sensor Jammer (4), Push the Limit (3), Stealth Device (3)
Hera Syndulla (53)
VCX-100 (40), Fire-Control System (2), Dorsal Turret (3), Navigator (3), Nien Nunb (1), Engine Upgrade (4)
Pretty straightforward. My super-survivable Corran build coupled with my attempt at making a self-sufficient Hera. I'm tempted to change out Nien Nunb and the Ghost's EU for Lando, or maybe replace Nien with Lando and swap Corran's Sensor Jammer for a FCS. Thoughts?
#4: Red Squadron
Red Squadron Veteran (33) x 3
T-70 X-Wing (26), R2 Astromech (1), Primed Thrusters (1), Push the Limit (3), Vectored Thrusters (2)
A little copy-paste, but I think that it maximizes the T-70 and makes it a viable threat to virtually any list. It can dish out 12 shots if they all get in Range 1, and with the combination of Vectored Thrusters, primed Thrusters, and PTL, they can arc-dodge with the best of them.
Edited by Kepora