Just another ARC list - Norra/Ezra Combo

By Shadow345, in X-Wing Squad Lists

Has anyone tried it alongside a VCX?

Norra Wexley — ARC-170

29

Push the Limit

3

Ezra Bridger

3

R2-D2

4

Alliance Overhaul

0

Ship Total: 39

Lothal Rebel — VCX-100

35

Fire-Control System

2

Autoblaster Turret

2

Han Solo

2

Kanan Jarrus

3

Ship Total: 44

Tala Squadron Pilot — Z-95 Headhunter

13

Concussion Missiles

4

Guidance Chips

0

Ship Total: 17

39 Norra Wexley (29), Push the Limit (3), Ezra Bridger (3), R2-D2 (4), Alliance Overhaul (0)

I am not convinced that Ezra is such a natural fit for Norra as everyone assumes. She only has Focus and TL actions so if she takes both to gain a stress (and feed Ezra) then what will she do with the stress token? If she only has 1 Focus result on attack then all she can do is keep the Focus for defense. If she rolls a Focus naturally on the attack then she is better off spending the Focus token which means Ezra is wasted.

Finding points for Vectored Thrusters would be a good idea as it provides a another action for PTL which does not conflict with Ezra's ability. Repositioning at PS7 is pretty useful.

Although I am still very new to the ARC, I would echo @Karhedron

I like the build you have plus the inclusion of Vectored Thrusters. I am still doing the 2 Arc/Biggs thing with a Straylen Stress Bot. I like the inclusion of the Ghost and a blocker. However, due to no Corvette, mine would have to have Hera instead of Han.

Yeah, adding VT or EU would be good to give her more options. Or maybe one of the Action bots.

But I think Norra/Ezra is a strong combo. I don't think regen is worth it on ARCs, they just die too quickly.

Ezra seems nice until you figure out for yourself just how little use the front guns get after the first pass (most often, literally none at all)

he's just utterly redundant with the far more used aux arc title benefit

for which you bring the cheaper and overall more useful tail gunner

and regen on Norra is 2000% essential

you WILL WIN GAMES just because Norra is the last ship alive. that's how powerful she is with it. It stacks with her ability when used defensively and allows her to simply win against otherwise formidable late game opponents such as literally any imperial ace ever and even against IGs.

I have yet to play a game where r2-d2 wasn't directly responsible for Norra's performance (unless she never got shot at) and where he did not generate at least 4 shields and greatly prolong her life allowing her to continue damaging and outlasting opponents

I'd go so far as to say to not even bother fielding ARCs without either r3-a2 (thane/braylen) or r2-d2 (norra) if you have any competitive inclination.

but of course, this is with Biggs. I wouldn't fly ARCs without him, personally, but if my hand were forced I'd actually try to give Norra some speed via Nien Nub and EU so she's not such a sitting duck

bet your ass r2-d2 would still be there, though

Edited by ficklegreendice

you WILL WIN GAMES just because Norra is the last ship alive. that's how powerful she is with it. It stacks with her ability when used defensively and allows her to simply win against otherwise formidable late game opponents such as literally any imperial ace ever and even against IGs.

Lolwut?

I'd fully expect Soontir to absolutely dominate Norra one on one. Unless you've got stressing capacity, he'll be punching through two damage per attack and never getting shot at. Ditto Inq, ditto Vader, ditto OL, ditto basically anyone of higher PS with two actions. if you're using her ability and focus token defensively you just won't hit them with your two dice attack and if you're not... well, you still won't hit them with your three dice attack most of the time..

A well flown Imperial ace should kill a well flown ARC trivially. Might take a while, but the outcome wouldn't be in doubt for my money.

OL in particular is poison to Norra.

you WILL WIN GAMES just because Norra is the last ship alive. that's how powerful she is with it. It stacks with her ability when used defensively and allows her to simply win against otherwise formidable late game opponents such as literally any imperial ace ever and even against IGs.

Lolwut?

I'd fully expect Soontir to absolutely dominate Norra one on one. Unless you've got stressing capacity, he'll be punching through two damage per attack and never getting shot at.

this is what we call "forum-wing"

i.e, the vacuum state where Soontir is invincible and can never be outflown ever because obstacles don't exist and he never has to account for his positioning because...it's soontir, I guess?

but even in forum-wing, Norra has the decided advantage because:

soontir has 3 dice with focus most of the time. Rolling over 2 hits is neither guaranteed nor particularly likely

two of those potential hits are automatically canceled by norra's ability and r2-d2, not counting an evades/focus she rolls naturally

Norra is worth more points than soontir

mod wins no longer exist

you will win on time, barring horrible luck or horrible play

OL also isn't a big deal. He's more annoying than soontir, but he has less dice and does not stop r2-d2 from functioning

anyone else who isn't soontir and can't commit full actions to arc-dodging and still have mods (or who doesn't have evade +thrusters) is food for tailgunner or simply won't put in the necessary damage needed to get anywhere near killing norra before time is called

Edited by ficklegreendice

Norra also has to deal with obstacles too though? You can't use that as an excuse on one side for why they lose and ignore it as a reason for why you do.

That's why I mentioned OL (because the only thing Norra has that works, including her defence die, is then R2S2 and with average dice and a focus token he's doing two damage per round), Vader (ATC), Soontir (free focus), and Inq ('free' TL/evade plus kiting making it a lot easier to stay out of arc).

Tailgunner's nice, but arcdodging is a thing that exists and the ARC dial isn't exactly unpredictable if you're wanting to do a green every round.

Plus, going to time isn't part of the standard game rules :P

Edited by thespaceinvader

Norra also has to deal with obstacles too though? You can't use that as an excuse on one side for why they lose and ignore it as a reason for why you do.

someone hasn't enjoyed how easily auxiliary arcs navigate through obstacles and still bring their arcs to bear

also kinda missing the point that norra doesn't ever have to shoot soontir to win

she's worth more points, she will win by simply not dying

if you're not going to time, you're commiting yourself to playing one game all evening. Time your games, for the sake of everyone involved if fielding ANYTHING that can stack evades and/or regen

not exaggerating, I spent an entire evening on one game because x7 ryad and r2-d2 norra weren't doing diddly to each other. Sure, I still won (norra worth more points) but I could've also won and played a second game.

Edited by ficklegreendice

Tailgunner's nice, but arcdodging is a thing that exists and the ARC dial isn't exactly unpredictable if you're wanting to do a green every round.

You only need to go green if you are below your total number of shields. Even if not at full health, it may be worth not pulling a green if it will confuse your opponent. Soontir is slippery but Norra has 2 arcs to work with and if you pull an unpredictable move, your opponent won't always be able to get into your side arc AND still be able to shoot at you.

Norra also has to deal with obstacles too though? You can't use that as an excuse on one side for why they lose and ignore it as a reason for why you do.

someone hasn't enjoyed how easily auxiliary arcs navigate through obstacles and still bring their arcs to bear

also kinda missing the point that norra doesn't ever have to shoot soontir to win

she's worth more points, she will win by simply not dying

if you're not going to time, you're commiting yourself to playing one game all evening. Time your games, for the sake of everyone involved if fielding ANYTHING that can stack evades and/or regen

not exaggerating, I spent an entire evening on one game because x7 ryad and r2-d2 norra weren't doing diddly to each other. Sure, I still won (norra worth more points) but I could've also won and played a second game.

Eh, fair enough. You can carry on ignoring me and being right, and I'll carry on ignoring you and also being right, and we're both satisfied.

Assuming I've not flown against them would be like me assuming you've not flown against arc-dodgers. Condescending.

Edited by thespaceinvader

Has anyone tried it alongside a VCX?

Norra Wexley — ARC-170

29

Push the Limit

3

Ezra Bridger

3

R2-D2

4

Alliance Overhaul

0

Ship Total: 39

Lothal Rebel — VCX-100

35

Fire-Control System

2

Autoblaster Turret

2

Han Solo

2

Kanan Jarrus

3

Ship Total: 44

Tala Squadron Pilot — Z-95 Headhunter

13

Concussion Missiles

4

Guidance Chips

0

Ship Total: 17

I flew Thane and Biggs along with a VCX. It was a blast. Thane did a lot of work at the local tourney. I had R2-D2 on him with Tailgunner and VT. VCX was standard Lothal, hera/FCS/AB turret and standard torp soak Biggs.

Your list looks like a lot of fun and something I would love to try though!

Norra also has to deal with obstacles too though? You can't use that as an excuse on one side for why they lose and ignore it as a reason for why you do.

someone hasn't enjoyed how easily auxiliary arcs navigate through obstacles and still bring their arcs to bear

also kinda missing the point that norra doesn't ever have to shoot soontir to win

she's worth more points, she will win by simply not dying

if you're not going to time, you're commiting yourself to playing one game all evening. Time your games, for the sake of everyone involved if fielding ANYTHING that can stack evades and/or regen

not exaggerating, I spent an entire evening on one game because x7 ryad and r2-d2 norra weren't doing diddly to each other. Sure, I still won (norra worth more points) but I could've also won and played a second game.

Eh, fair enough. You can carry on ignoring me and being right, and I'll carry on ignoring you and also being right, and we're both satisfied.

Assuming I've not flown against them would be like me assuming you've not flown against arc-dodgers. Condescending.

Guys you are both "Kind of" right.... space invader you are right that soontir would be a challenge, but to post as if soontir would roll through late game nora is kind of silly. ive seen nora eat imp aces late game. ive also seen her get chewed through. FGD, I mostly agree with you, i have been playing a lot of nora and late game she is insane. you have so many options on how to win. you can engage with insane mods to dice or disengage and regen shields. because of her 2 arcs, she has crazy reposition ability AND her ability works on defense.... however! these things all depend on who is piloting! both ships are great late game, but i think the scale gets tipped a bit in the favor of norra because of regen, versatile pilot ability, and that free eye to a crit can really hurt, cuz, tail gunner.

now play nice boys! we fly plastic ships around for crying out loud lol