For the Lack of Han Solo - help me fill 2 points

By Kasuvari, in X-Wing Squad Lists

I've been trying to nail down a list for a store tournament this weekend:

Lothal Rebel - FCS, Autoblaster Turret, Hera, Chopper

Nera - Deadeye, Proton Torps, Extra Mu, Chips

Tarn Mison - R7, Integrated Astro

I originally tested it with Biggs, but found that neither the Lothal or Nera made good endgame ships. I like Tarn for being a little more tanky in the endgame, but that leaves me with 2 points to spend. Naturally, I would put the Han Solo crew on the Lothal, but I don't have access to that card.

In your opinion, what should I add?

FCS to Nera - harder hits after torps are gone, but makes her a bit more expensive for a ship that normally dies quick

Tactician on Lothal - adds stress element

Upgrade to Sensor Jammer on Lothal - hopefully soaking 2-3 hits over the course of the game

Flechette Torps / Chips on Lothal - for the rare time I can't K turn and catch something behind

Anti Pursuit Lasers on Lothal - for 50/50 damage on blocks

Anything I missed?

I think 2pts FCS is hard to beat, especially for 2 torps. Action economy and dice mod.

I agree. FCS on Nera seems like a no-brainer.

Dash Rendar Crew. Lets you park on a rock and still use the autoblaster turret. Makes for some unpredictable moves. Plus if you have FCS you still get mods. It's a win win in my book.