Wave 7

By Crabbok, in Star Wars: Armada

The argument that dropping a $100 randomly on this game is moot when that is cheaper then the cost of completing an entire wave when it releases, and that's without buying multiples.

Its not moot, when that $100 Random is on top of the fact that the Upgrades in the Core Set, will be different than the upgrades in the Singular Expansions released alongside it .

So, say, they mirrored the current Expansion, but FO'd it.

The Imperials would get a FO SD... The rebels would get 2 Upgraded Shippies.

But those 3 Ships would then become available separately - just as the Victory Class, the Nebulon-B and the Cr90 are , as separate packs, with different upgrades.

Its a further $100 to the Cost of a Full Wave in its entirety, as I see it.

Maybe so but I guess what I meant was that if they ever did a core set for the sequel movies, the factions themselves may not cross over to the current OT era game. I doubt they would ever do it but I was imagining almost a separate game (that's exactly the same) that only gets a few ship class for both sides. I don't think FFG will extensively produce materials for the new sequel trilogy however.

First of all if it wasnt a separate game how could we account for the advanced technology in both the New Republic/Resistance's and First Order's militaries within a game that's mostly OT? Compatibility would seem somewhat crazy to me. Unless the upgrade cards for the sequel era ships were faction specific to the New Republic/ Resistance and the First Order.

Edited by Forresto

And thusly, when you apply Occam's Razor to it, why duplicate a completely separate development and supply chain, when you can just focus on your first?

And thusly, when you apply Occam's Razor to it, why duplicate a completely separate development and supply chain, when you can just focus on your first?

Too true. Still the hype around each sequel movie is going to be enormous and we still have two to go over the course of about what? Three years? The Force Awakens made 2 billion from box office revenue alone with another billion from merchandise. They will eventually try to capitalize on this, that is inevitable.

I'm not saying if they add sequel trilogy stuff they need to make a separate game, I just don't see how they can add them to the current game for balancing reasons. All of the ships in TFA are FAR more advance then any in the OT from what we've seen. I don't know how they did it in X-Wing but from what I've heard that game is becoming a mess.

Edited by Forresto

And thusly, when you apply Occam's Razor to it, why duplicate a completely separate development and supply chain, when you can just focus on your first?

Too true. Still the hype around each sequel movie is going to be enormous and we still have two to go over the course of about what? Three years? The Force Awakens made 2 billion from box office revenue alone with another billion from merchandise. They will eventually try to capitalize on this, that is inevitable.

I'm not saying if they add sequel trilogy stuff they need to make a separate game, I just don't see how they can add them to the current game for balancing reasons. All of the ships in TFA are FAR more advance then any in the OT from what we've seen.

Points.

If its better. It costs more.

Why do things need to be more complicated than that?

And thusly, when you apply Occam's Razor to it, why duplicate a completely separate development and supply chain, when you can just focus on your first?

Too true. Still the hype around each sequel movie is going to be enormous and we still have two to go over the course of about what? Three years? The Force Awakens made 2 billion from box office revenue alone with another billion from merchandise. They will eventually try to capitalize on this, that is inevitable.

I'm not saying if they add sequel trilogy stuff they need to make a separate game, I just don't see how they can add them to the current game for balancing reasons. All of the ships in TFA are FAR more advance then any in the OT from what we've seen.

Points.

If its better. It costs more.

Why do things need to be more complicated than that?

What kinds of points are we talking then? Imperials already have trouble enough getting upgrades, squadrons, and flotillas on lists with two Imp Star deuces. If a Resurgent class is more expensive in point cost, and the cheaper one by this logic would still have to be more expensive then an Imperial II, there's going to be problems getting proper 400 point lists that aren't only two Resurgents and no squadrons. I am of course exaggerating slightly but still the point remains. The faction opposite to the FO probably won't have as many problems with lists. The FO would need several smaller ship types, which means more models and expansions which is more investment on FFG's part, in order to avoid lists always being only two Resurgents.

More points doesn't simplify matters it complicates them just as much. Unless we do cross faction matches or fleets that can include the ships from the OT the latter of which makes no sense.

Edited by Forresto

More points doesn't simplify matters it complicates them just as much. Unless we do cross faction matches or fleets that can include the ships from the OT the latter of which makes no sense.

You're still overcomplicating things.

You operate under the assumption that they're fundamentally incompatible.

They're not.

If you really want the case in point, just look at X-Wing.

Included right there, with an Upgrade Slot that's unique to the new stuff, to show that they're more advanced (The Tech slot).

But for the most point, they're just pointed based on their capabilities, straight up.

If a Resurgent is twice as good as an Imperial, it'll cost twice as much as an Imperial. You get 1 Insurgent or you get 2 Imperials for your points. 'nuff said.

AS MUCH AS IT PAINS ME, BECAUSE I HATE IT:

The whole "The FO and Empire aren't compatible" and all, for the game, is completely bollocks. If they're included, they're included. We've already got Upgrade Cards out and Coming for people Who Died Before A New Hope BEGAN (and that shouldn't be a Spoiler anymore)... So there's that. I mean, one of the most popular Cards for the Rebels is THE FIRST SPEAKING CHARACTER TO DIE IN EPISODE 4 .

If you want to talk about preserving Timelines, you're talking about casual and campaign play. It has no place in the Tournament system, the tournament system will always and ever have things that are based purely on their points and nothing else.

I'd much prefer it to stay purely OT. I think the few years before and few years after that we'll get with Aftermath, leading up to Jakku, will be more than enough to personally satisfy me with the Lore and Story surrounding the games. I feel that 30 years is too much of a jump forward, even if there are surviving Characters who seem fundamentally unchanged.... ( LOOKING AT YOU, FISH-GUTS ...)

But if they are added, they'll just be tossed into the hot-options.

It may feel like its a ham-fished smash edition, and I'd probably agree with you.

But its also the simplest, most straightforward, most economically way to do things, both from a monetary and design standpoint.

Either it'll be Done, or it Won't be. We're not FFG, we've got no sway on it.

If its done, it'll be done the same way everything has been done thusfar .

If its not done, its moot, right?

Very good points and yes certainly from an economic stand point that would be the most straight forward way of doing things.

I really hope they do make models because I really like the Resurgent Class, imagine that next to an Imperial class, oh man that would be too cool. However I agree I would prefer they stay in the OT otherwise things get all screwy and honestly contrived to make things work for the game. Otherwise they have no real excuse to not include Clone Wars era ships other then to snub them on purpose for being prequel content.

That in itself is a level of petty i'm not cool with. Anyways that's a different tangent all to itself. :D

Edited by Forresto

We've already got Upgrade Cards out and Coming for people Who Died Before A New Hope BEGAN (and that shouldn't be a Spoiler anymore)... So there's that. I mean, one of the most popular Cards for the Rebels is THE FIRST SPEAKING CHARACTER TO DIE IN EPISODE 4 .

I hope you're talking about X-Wing here, because I have no idea who you might be describing otherwise.

Edited by JgzMan

We've already got Upgrade Cards out and Coming for people Who Died Before A New Hope BEGAN (and that shouldn't be a Spoiler anymore)... So there's that. I mean, one of the most popular Cards for the Rebels is THE FIRST SPEAKING CHARACTER TO DIE IN EPISODE 4 .

I hope you're talking about X-Wing here, because I have no idea who you might be describing otherwise.

Raymus Antilles.

Popular Rebel Card.

People die before he does, but I'm pretty sure He's the only one with Lines before he dies.

Otherwise, if you are in with Rebels (and the Season 2 Prem. "Siege of Lothal"), Minister Tua is killed, and she is an Upgrade Card in the upcoming Arquitens.

We've already got Upgrade Cards out and Coming for people Who Died Before A New Hope BEGAN (and that shouldn't be a Spoiler anymore)... So there's that. I mean, one of the most popular Cards for the Rebels is THE FIRST SPEAKING CHARACTER TO DIE IN EPISODE 4 .

I hope you're talking about X-Wing here, because I have no idea who you might be describing otherwise.

raymus-antilles.png

Antilles.png

why not make the first order and resistance / new republic only have 300pts-350pts and different dice for more accurate guns. also the resurgent can only be 150pts because of the total points to use.

They need to ad grand admiral Thrawn but i don't think that they'll ad the executor or the eclipse or some ships with that size because then you'll need to buy a way bigger table to play the game on +this ship would cost like 500$/€ it would have like 35 hitpoints, 20 upgrade icons, 20 dice in it's armament, and probably 10 shields on every side (if they would ad it, it would be a great chance to think about admiral Piett, one of my favorite commanders)

On 6/5/2017 at 7:24 PM, starbat861 said:

why not make the first order and resistance / new republic only have 300pts-350pts and different dice for more accurate guns. also the resurgent can only be 150pts because of the total points to use.

Why? The 150 point, learn to play game for the core set,i s only 150 because that is what can be done with what is in the box. FFG only needs to include Resistance ships/squadrons of comparable poit value, and they can make a new core set with a different learn to play point value. Not hard.

Unless FFG decides to make an entirely new scale of ships for TFA, and thus make them incompatible with the rest of the game, we won't see the Resurgent in a new core set. Big models are more expensive, and any core set NEEDS to be affordable in order to pull new players into the game. A box including a 12" long space triangle could be called many things, but "cheap" is certainly not one of them - not to mention all the other ships that would need to be included to make a balanced play experience.

Remember, core sets are not marketed towards people who already play the game. They are designed to provide a starting point in the game, and if that entry cost is prohibitive then many potential players would be pushed away.

Besides, we haven't actually seen any Alliance capital ships of that era, so the point is kind of moot. X-Wing has already made that move with a new core, so there is certainly precedent set, but that was only possible because both main factions had at least one immediately-recognisable ship to be included. I would argue that brand recognition is more important for the Alliance side of things, as their ships tend to get a lot less screen time - whereas even someone who has only the most vague knowledge of Star Wars can immediately recognise the Victory for what it is, despite it having never actually gotten any screen time.

It'd be a hard sell to go "here's our new core set, it's three times the price of the old one and fully half the ships in it only the most hardcore of fans would have even heard of, and we had to make the designs up ourselves anyway".

I know I sound like I am harping on against the Resurgent, but I'm really not completely against its inclusion into the game - in theory. It just has some fairly important logistical issues involved due to its size that would need to be addressed. I don't *like* the ship, but all that means is that I just probably wouldn't use it myself - it's not a reason why those who want it shouldn't get it. The precedent for mixing material from different eras is already well and truly set by X-Wing, but there just isn't enough Armada-scale material available for FFG to start producing *quite* yet. Give it a couple more waves.

Besides, we have yet to get the deliciously sexy Venator, which is still my vote for wave 7.

What role would the Venator play? It's a carrier. Seems unlikely they will make another carrier focused ship just after the quasar came out. Even if they did an imperial combat version, with the VSD & the ISD I wonder what role it could play?

I still think a fresh new design for an XL base ship like they did with the raider would be a fair idea.

23 minutes ago, ISD Avenger said:

What role would the Venator play? It's a carrier. Seems unlikely they will make another carrier focused ship just after the quasar came out. Even if they did an imperial combat version, with the VSD & the ISD I wonder what role it could play?

I still think a fresh new design for an XL base ship like they did with the raider would be a fair idea.

strong broadside heavy ship for imps

44 minutes ago, Visovics said:

strong broadside heavy ship for imps

Could do I guess, although from what I recall of the clone wars show it seemed to be a primarily front arc ship. Which is not to say FFG can't tinker with it.

1 minute ago, ISD Avenger said:

Could do I guess, although from what I recall of the clone wars show it seemed to be a primarily front arc ship. Which is not to say FFG can't tinker with it.

In RotS it really looks like it has a strong broadside, and could also introduce the belly laser as an upgrade

What ability could Thrawn have?

Like, what if he could take away 1 command dial of every ship to a minimum of 1 ? What would his worth be?

On 7/21/2017 at 9:50 PM, cynanbloodbane said:

Why? The 150 point, learn to play game for the core set,i s only 150 because that is what can be done with what is in the box. FFG only needs to include Resistance ships/squadrons of comparable poit value, and they can make a new core set with a different learn to play point value. Not hard.

I was thinking of their point total for tournament play.

16 minutes ago, starbat861 said:

I was thinking of their point total for tournament play.

No, I get that with the 300-350 point value statement.

What I don't get is " also the resurgent can only be 150pts because of the total points to use."

I was assuming you were referring to 150 point maximum for the Resurgent because of the learn to play rules... My fault for assuming.

I am however even more confused as to why the Resurgent has a maximum point cap of 150, in your opinion.

20 minutes ago, cynanbloodbane said:

No, I get that with the 300-350 point value statement.

What I don't get is " also the resurgent can only be 150pts because of the total points to use."

I was assuming you were referring to 150 point maximum for the Resurgent because of the learn to play rules... My fault for assuming.

I am however even more confused as to why the Resurgent has a maximum point cap of 150, in your opinion.

no the base resurgent is 150 but it feels like 200 because of the present of points used. It can still have upgrades

1 hour ago, starbat861 said:

no the base resurgent is 150 but it feels like 200 because of the present of points used. It can still have upgrades

Ok, I think I get you now. I wouldn't be opposed to a 150 point ship.

I just don't expect to see any new Trilogy stuff until they can do a wave 2 sized release of just new Trilogy ships and squadrons.

I also don't expect it until after epic play has been released.