Can you share the reason why she joins up with the players? If you don't want to spoilt it for others, you can do it in private.
Please no spoilers! I like seeing cards but I want to play this one out for myself.
Can you share the reason why she joins up with the players? If you don't want to spoilt it for others, you can do it in private.
Please no spoilers! I like seeing cards but I want to play this one out for myself.
For great justice! ![]()

Nice!
Wow... So if you spend 5 resources, she can attack or defend for 12! With a few readying effect, she's kind of a famle version of Boromir!...
Wow... So if you spend 5 resources, she can attack or defend for 12! With a few readying effect, she's kind of a famle version of Boromir!...
A little less good; the bonus only applies to the current attack or defense.
Wow... So if you spend 5 resources, she can attack or defend for 12! With a few readying effect, she's kind of a famle version of Boromir!...
A little less good; the bonus only applies to the current attack or defense.
Yes, thanks for the ehads up! Still, it can be pretty useful! I can't wait to play with her.... huh... well, you know what I mean.... ![]()
Wow... So if you spend 5 resources, she can attack or defend for 12! With a few readying effect, she's kind of a famle version of Boromir!...
A little less good; the bonus only applies to the current attack or defense.
Yes, thanks for the ehads up! Still, it can be pretty useful! I can't wait to play with her.... huh... well, you know what I mean....
I know what you mean. I already built a deck on Ringsdb with her.
Also, a bear comes to the rescue. The images are up on Hall of Beorn.
This quest is hard. I don't know if it's Cairn Dum hard, but it's hard. Really bad things happen when you are off course and THEY ARE NO TILLER ICONS!! It's like impossible to pass the sailing test. And the treacheries! I'm not sure I could have drawn any better and I just got owned. I think this one might be easier with four players. (I played two handed.)
13 tillers in 36 encounter cards. Ugh! Need to sideboard for that.
I've only played it twice -- 1-1 with a pretty powerful pair of decks -- but no way this is anything like Carn Dum hard. Even Raid on the Grey Havens is tougher.
Still, definitely the toughest quest of the Dreamchaser cycle proper (so far), though. I found the objective that directly helps with Sailing tests hugely helpful in both my runthroughs.
My main takeaway: there are a lot of friggin' ships! Kudos to the developers for making it really feel like a naval battle, as opposed to the pressured chase of Flight of the Stormcaller or the meandering journey of Voyage across Belagaer.
Have to disagree Sappidus. I think it's considerably harder than Grey Havens. I'm 1-1 as well, but I got so lucky at the end.
Depends on the decks I suppose.
I find Raid on the Grey Havens extremely punishing in solo, and one of my least liked quests ever. I'm scared.
Those who have Storm on Cobas Haven can you private message me and let me know if we find out what is in that goddamn treasure chest?
I find Raid on the Grey Havens extremely punishing in solo, and one of my least liked quests ever. I'm scared.
Yeah, Raid... asksfor a all-round performing deck in pure solo.
I've played it with a Dunedain deck and killed the enemy during the irst turn, not questing and taking the threat hit.
Those who have Storm on Cobas Haven can you private message me and let me know if we find out what is in that goddamn treasure chest?
PM sent.
PM sent.Those who have Storm on Cobas Haven can you private message me and let me know if we find out what is in that goddamn treasure chest?
Me too, me too!
A prove of my pack:

Did somebody doubted your pack? =O
Did somebody doubted your pack? =O
Nope, but i just wanted to show it ![]()
Wow... So if you spend 5 resources, she can attack or defend for 12! With a few readying effect, she's kind of a famle version of Boromir!...
Umm... correct me if I'm wrong, but can't you only use this ability once?
I thought that this was sort of like Steed of Imladris where is specifices that you discard "a" card to put 2 progress on the quest. I thought that there was a ruling that this meant that this particular steed was limited to "a" discard.
Wouldn't that be the exact same with Na'Asiyah?
That's still pretty boss to be able to buff +2 for any 1 attack or defense...especially in the action window after shadows.
Steed of Imladris is a response to the attached hero committing to the quest, which is why you can only trigger it once, because you only commit to the quest once (barring shenanigans). Na'asiyah's ability on the other hand is an action, so in the absence of a printed limit you can trigger it as many times as you have resources in any action window.
However, readying effects won't do you much good as those bonuses last for the duration of the particular attack they were activated within.
It's a great ability for single attacks and defenses, but too expensive to sweep the board with readying effects.
Tried this twice with the Noldor deck I have used through the whole cycle so far. I could not even get to stage two (I play one hand solo). I think I have to change setup.