One list I think has a bit of weight in the current meta is the 2 Scouts and Party Bus. High alpha strike, good HP to take a punch or too, and some dice mods on both sides. I was thinking if there was anything out in wave 9 to aid or improve this. This is what I came up with:
Contracted Scout (33)
JumpMaster 5000 (25), Plasma Torpedoes (3), Extra Munitions (2), Overclocked R4 (1), Inertial Dampeners (1), Deadeye (1), Guidance Chips (0)
Old Teroch (30)
Protectorate Starfighter (26), Veteran Instincts (1), Stealth Device (3)
Trandoshan Slaver (36)
YV-666 (29), Zuckuss (1), 4-LOM (1), Dengar (3), Feedback Array (2)
I know some people are going for Fenn but I think the token stealing is really helpful, and SD helps him stay alive longer, hopefully to endgame after alpha striking and ramming the bus down their throats.
Thoughts? Am I far off?