So the inquisitor for the campaign i am planning has more then one ship. Naturally these are Imperial Warships modified for the Inquisition, he has good ties to the Imperial Navy and the Imperial Guard.
So he has his own battle cruiser and has allowed his Interrogator [one of them anyways] to have their own ship a cruiser with a frigate escort. I am thinking that if the players can justify back up with good roleplaying and solid *IN GAME REASONS* to get some back up generally speaking the Inquisitor will atleast try and give it to them. They will start out having most contact through the Interrogator and not the Inquisitor himself this being a test for his favored 'disciple' [the Interrogator].
So if they *WERE* to establish vox contact [a trial in itself in an Underhive] with their 'handler', have a good deal of evidence which they should certainly have before even considering calling their boss for any reason, and a homing beacon [which they may 'deploy' with] how accurate and or deep into a underhive and or spacehulk can the players reasonably hope to get back up?
It should be noted that i dont plan on handling the homing beacon or any form of back up as a magical 'save our skin' button they need to deal with things on their own but to me it makes in game sense given how i tend to have the Inquisition work in my games. Subtly and subterfuge first Almighty hammer of the emperor if needed.
Back up should take time and planning to get but if my players can make it work i *WONT* deny it to them as a reward for their efforts.
Im thinking they could reasonably deploy a platoon of guardsmen/naval sercurity ratings to their location im just really not sure how 'accurate' a teleportarum deployment is.
What do you guys [and girls] think? I am looking for house rules or just basic game information regarding the technology. I have played some Battle Fleet Gothic Armada but again not too sure on how the tech works other then ship to ship.