Fenn Rau's Pretty Cool I Guess

By ObiWonka, in X-Wing

What you guys think, would this list have chance in tournament?

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Or just change the Attanni Mindlink for Fearlessness or Crack Shot and go for jousting and protect the squad from stress lists? Like someone said before Attanni Mindlink is double edged sword, but excellent for creating loads of Focus tokens, I still personally like more the idea of Attanni Mindlink. Ps5 also gives tiny bit of edge for U-boats, but not much.

Taking mindlink on those ships would likely be worse than no EPT at all. It limits you so hard on maneuver and if the enemy can load stress on you, it's incredibly hard to do anything at all. Even with the respectable dial, it is super tough to make a mindlink list like that work.

Taking mindlink on those ships would likely be worse than no EPT at all. It limits you so hard on maneuver and if the enemy can load stress on you, it's incredibly hard to do anything at all. Even with the respectable dial, it is super tough to make a mindlink list like that work.

Have you played with Mindlink? I've been practicing with it lately and none of the above seems true so far. Yes, you can only do one red maneuver at a time. Plan accordingly. No, getting loaded up with stress doesn't really hurt that much, since only one gets chained through Mindlink. You have lots of green to clear stress, and even if three of them have to Boost/Barrel Roll to reposition after their more limited maneuver options, as long as the fourth one Focuses, everyone's covered. The action economy of Mindlink is absolutely bonkers.

What you guys think, would this list have chance in tournament?

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Or just change the Attanni Mindlink for Fearlessness or Crack Shot and go for jousting and protect the squad from stress lists? Like someone said before Attanni Mindlink is double edged sword, but excellent for creating loads of Focus tokens, I still personally like more the idea of Attanni Mindlink. Ps5 also gives tiny bit of edge for U-boats, but not much.

Been wanting to try this. Let me know if you run it.

I will be doing some testing on next week with these options, first with 4x Fearlessness and see how it goes and go from there to Attanni Mindlink and Crack Shots.

Taking mindlink on those ships would likely be worse than no EPT at all. It limits you so hard on maneuver and if the enemy can load stress on you, it's incredibly hard to do anything at all. Even with the respectable dial, it is super tough to make a mindlink list like that work.

Have you played with Mindlink? I've been practicing with it lately and none of the above seems true so far. Yes, you can only do one red maneuver at a time. Plan accordingly. No, getting loaded up with stress doesn't really hurt that much, since only one gets chained through Mindlink. You have lots of green to clear stress, and even if three of them have to Boost/Barrel Roll to reposition after their more limited maneuver options, as long as the fourth one Focuses, everyone's covered. The action economy of Mindlink is absolutely bonkers.

Lets see next weekish how these work!

Edited by Zazaa

Anyone knows if I use IG-88C and Manaroo with IG-88D crew and Engine Upgrade and take Fenn Rau with these guys, can Manaroo get free evade from the boost that I can sling it to Fenn Rau?

I hope so, because that would give Fenn Rau that missing evade! :)

Anyone knows if I use IG-88C and Manaroo with IG-88D crew and Engine Upgrade and take Fenn Rau with these guys, can Manaroo get free evade from the boost that I can sling it to Fenn Rau?

I hope so, because that would give Fenn Rau that missing evade! :)

Yes that works, but do you have the points for it? 36 for a naked IG-88C, 32 for Manaroo with IG-88D crew and Engine, and Fenn naked is 28. That leaves you with 4 points to work with and that isn't much.

What you guys think, would this list have chance in tournament?

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Protectorate Starfighter: Concord Dawn Ace (23)

Attanni Mindlink (1)

Concord Dawn Protector (1)

Or just change the Attanni Mindlink for Fearlessness or Crack Shot and go for jousting and protect the squad from stress lists? Like someone said before Attanni Mindlink is double edged sword, but excellent for creating loads of Focus tokens, I still personally like more the idea of Attanni Mindlink. Ps5 also gives tiny bit of edge for U-boats, but not much.

With Attanni, I still prefer Scyks. Focus+Evade works better to me, than over Protectorates.

Anyone knows if I use IG-88C and Manaroo with IG-88D crew and Engine Upgrade and take Fenn Rau with these guys, can Manaroo get free evade from the boost that I can sling it to Fenn Rau?

I hope so, because that would give Fenn Rau that missing evade! :)

Yes that works, but do you have the points for it? 36 for a naked IG-88C, 32 for Manaroo with IG-88D crew and Engine, and Fenn naked is 28. That leaves you with 4 points to work with and that isn't much.

I know that, but it is rather challenge to use that 4p wisely, but there you have that evade what Manaroo can move if needed.. :D

IG and Manaroo are good blockers too if needed, where IG88C is pretty good for attacks if it would have focus and evade, so I would look at linking them together and maybe tittle for Rau.. It is pretty plain list, but has evades for both attackers and focus. I dont see that IG would need to be fully loaded to 50p to be effective and in the end it is always actions that we try to pump for the lists.

Edited by Zazaa

Taking mindlink on those ships would likely be worse than no EPT at all. It limits you so hard on maneuver and if the enemy can load stress on you, it's incredibly hard to do anything at all. Even with the respectable dial, it is super tough to make a mindlink list like that work.

Have you played with Mindlink? I've been practicing with it lately and none of the above seems true so far. Yes, you can only do one red maneuver at a time. Plan accordingly. No, getting loaded up with stress doesn't really hurt that much, since only one gets chained through Mindlink. You have lots of green to clear stress, and even if three of them have to Boost/Barrel Roll to reposition after their more limited maneuver options, as long as the fourth one Focuses, everyone's covered. The action economy of Mindlink is absolutely bonkers.

Yeah I've played a bunch with it. If the enemy brings just ONE thing that can load stress on you (tactician, Ventress, whatever) you can be stuck doing exactly no reds. That's incredibly hard to deal with and while the Protectorate fighter is actually better than most other mindlink jousters because it has green turns, it's intensely hard to avoid anyone getting stress and it limits you an awful lot. The flip side is you only need to clear one ship to give everyone a focus - but if you're not doing reds you really need to boost/BR to get the enemy in range.

I've played a bunch of games with Fenn Rau, Talonbane and Manaroo all with mindlink and that's pretty good, you can get more mileage out of mindlink but you STILL end up in situations very regularly where you'd really like to talon roll or k-turn and can't due to mindlink stress. It can be intensley aggrivating and I've lost a number of games purely because enemy taticians etc keep my ships from turning round. With 4 jousters like that it's going to get worse. I've run a 4 scyk mindlink list and it brought it from merely a bad list to utterly terrible. It's great on the merge - and then it hamstrings you.

In other news I'm warming to Fenn Rau. As I said I've been playing him alongside Talonbane and he is simply better than Talonbane in pretty much every way for cheaper.

Anyone knows if I use IG-88C and Manaroo with IG-88D crew and Engine Upgrade and take Fenn Rau with these guys, can Manaroo get free evade from the boost that I can sling it to Fenn Rau?

I hope so, because that would give Fenn Rau that missing evade! :)

Yes that works, but do you have the points for it? 36 for a naked IG-88C, 32 for Manaroo with IG-88D crew and Engine, and Fenn naked is 28. That leaves you with 4 points to work with and that isn't much.

4 points?

Fearlessness, Autothrusters, Concord.

Taking mindlink on those ships would likely be worse than no EPT at all. It limits you so hard on maneuver and if the enemy can load stress on you, it's incredibly hard to do anything at all. Even with the respectable dial, it is super tough to make a mindlink list like that work.

Have you played with Mindlink? I've been practicing with it lately and none of the above seems true so far. Yes, you can only do one red maneuver at a time. Plan accordingly. No, getting loaded up with stress doesn't really hurt that much, since only one gets chained through Mindlink. You have lots of green to clear stress, and even if three of them have to Boost/Barrel Roll to reposition after their more limited maneuver options, as long as the fourth one Focuses, everyone's covered. The action economy of Mindlink is absolutely bonkers.

Yeah I've played a bunch with it. If the enemy brings just ONE thing that can load stress on you (tactician, Ventress, whatever) you can be stuck doing exactly no reds. That's incredibly hard to deal with and while the Protectorate fighter is actually better than most other mindlink jousters because it has green turns, it's intensely hard to avoid anyone getting stress and it limits you an awful lot. The flip side is you only need to clear one ship to give everyone a focus - but if you're not doing reds you really need to boost/BR to get the enemy in range.

But...that's not the clue of Mindlink. You don't need to clean all the stress, doing all green maneuvres. You need just one, ad give focus to all other ships.

That's why Attanni is a counter build stress. Because you still give 1 focus token to the ship tageted by Tactician, Ventress etc.

But... what's the point of mindlink then? If you're going to stress everyone then give everyone a focus - I could just have taken a focus action with everyone!

The whole strength of mindlink is getting focuses when you're doing other actions (boosting, TL, etc) or when you are pulling a red maneuver yourself. Occasionally it'll be nice when a ship is stressed and wants to do a white maneuver or double-stressed but the back-flow of stress often makes this a wash.

But... what's the point of mindlink then? If you're going to stress everyone then give everyone a focus - I could just have taken a focus action with everyone!

The whole strength of mindlink is getting focuses when you're doing other actions (boosting, TL, etc) or when you are pulling a red maneuver yourself. Occasionally it'll be nice when a ship is stressed and wants to do a white maneuver or double-stressed but the back-flow of stress often makes this a wash.

I mean, is not necessary to do all 4 ships a green maneuver. If you can, is ok. But you can "sacrifice" 1 or 2 green movements, to just get a better position. You'll still have a focus token.

Anyway, I prefer Scyk with Mindlink, and always with a focus engine (Mannaro, Guri, Palob..)

Edited by Cerve

Sure. But the sharing of stress tokens definitely makes it hard sometimes to do what you wanted. If you can engineer it that even in the face of enemy stress loading you still come out ahead ... great! Mindlink is very much a double edged sword and while it can work - four jousters is by far the hardest work!

I'm going to keep playing with mindlink because it's fun and it's tough to play and requires a lot of thought but if I were going to be going to a tournament I wanted to be competitive at - let's say I'd not be looking at the mindlink.

Sure. But the sharing of stress tokens definitely makes it hard sometimes to do what you wanted. If you can engineer it that even in the face of enemy stress loading you still come out ahead ... great! Mindlink is very much a double edged sword and while it can work - four jousters is by far the hardest work!

I'm going to keep playing with mindlink because it's fun and it's tough to play and requires a lot of thought but if I were going to be going to a tournament I wanted to be competitive at - let's say I'd not be looking at the mindlink.

A tip: never fly in swarm with Mindlink. Fly all the ships separately

Sure. But the sharing of stress tokens definitely makes it hard sometimes to do what you wanted. If you can engineer it that even in the face of enemy stress loading you still come out ahead ... great! Mindlink is very much a double edged sword and while it can work - four jousters is by far the hardest work!

I'm going to keep playing with mindlink because it's fun and it's tough to play and requires a lot of thought but if I were going to be going to a tournament I wanted to be competitive at - let's say I'd not be looking at the mindlink.

Im not too into all the common competative Scum lists, it's more fun to exploit new areas and maybe you will do well in tournament.

I also think that you dont have to care so much about the stress when you can always generate more focus, sure your movement is restricted bit.

Sure. But the sharing of stress tokens definitely makes it hard sometimes to do what you wanted. If you can engineer it that even in the face of enemy stress loading you still come out ahead ... great! Mindlink is very much a double edged sword and while it can work - four jousters is by far the hardest work!

I'm going to keep playing with mindlink because it's fun and it's tough to play and requires a lot of thought but if I were going to be going to a tournament I wanted to be competitive at - let's say I'd not be looking at the mindlink.

A tip: never fly in swarm with Mindlink. Fly all the ships separately

This is key. If you mindlink jousters don't fly them in formation where they will all want to kturn together. Spread them out and attack from multiple angles so at least half of them can just hard turn onto the target.

Is it harder to fly? Yes, but it is a lot of fun too once you figure it out. The action economy with Mindlink is pretty awesome but it isn't easy to use.

Sure. But the sharing of stress tokens definitely makes it hard sometimes to do what you wanted. If you can engineer it that even in the face of enemy stress loading you still come out ahead ... great! Mindlink is very much a double edged sword and while it can work - four jousters is by far the hardest work!

I'm going to keep playing with mindlink because it's fun and it's tough to play and requires a lot of thought but if I were going to be going to a tournament I wanted to be competitive at - let's say I'd not be looking at the mindlink.

But sure maneuverin is in important role more than before in those linked lists.

Edited by Zazaa

You know what? I take it back, I was wrong. Mindlink is amazing on Protectorates. The green on the dials plus boost makes it work so much better than with other Scum jousters.

You know what? I take it back, I was wrong. Mindlink is amazing on Protectorates. The green on the dials plus boost makes it work so much better than with other Scum jousters.

I agree! I do love Protectorates a lot and Kad Solus has become my favorite with Stay On Target! Still need to get into those Mindlink Protectorates, because I feel like these are pretty darn solid ships, no matter what people say, I did well in one Mini-Tournament with Fenn Rau, Kad Solus and Asajj Ventress and had only few upgrades per ship.

Asajj Ventress

-Push The Limit

-Latts Razzi

Fenn Rau

-Fearlessness

-Concord Dawn Protector

Kad Solus

-Stay on Target

-Concord Dawn Protector

I found that Latts Razzi with Ventress is amazing!!! It is pure turtle!!!