Stalemates in X-Wing, Your Stories

By RStan, in X-Wing

My future brother in law and myself had a game last night where the last two ships duking it out probably took up more time and rounds that the entire rest of the game. This was just a fun game with no time limits and we both thought about calling it a draw, but were both interested and eventually just committed to see it play out.

I had Norra Wexley (PTL, Vectored Thrusters, Tail Gunner, R2-D2, Alliance Overhaul) and he had Omega Leader (Juke, Comms Relay, TwinIon MKII). They started finishing off their targets on opposite ends of the map which gave Norra time to regen shields and Omega hadn't taken any damage yet, only a bunch of stress to clear. We both realized really quick that this was going to take a while since Norra can't modify dice, which is her main goal and Omega can't push through enough damage. We had each started with a target lock action in the first pass (he already had evade token) and pretty much kept it all the way. Most of the time, my action was barrel roll to try and catch him in arc, which either would cause us to bump, or we would trade shots, where I would maybe get 1-2 hits, but he would evade and use his evade token. About 80% of this dogfight, he was in my back arc, which is nice with tail gunner, but I couldn't take advantage of Alliance Overhaul's ability for rear arc anyway. Anytime he would get damage through, I was doing a green maneuver to get shields back. There was even a time when he got on my side arc at range one after a nasty sloop (no shot for me), he blanked out his attack rolls, actually used his target lock since I didn't have a shot that turn, and 2 focus/blank with no focus token since he slooped. We went all over the map, but eventually, I got a hit through to get rid of his shield, then 4 turns later got a crit through which caused his turns to all be reds, then about 3 turns after that, he tried another sloop, but I luckily predicted it, and finished him off in my front arc (which I maybe was able to shoot out my front arc 4 times out of the entire 15+ turn stalemate). It was hilariously terrible how nothing was really happening and we just made tons of jokes along the way.

What I wanna know are these type of Stalemate stories you've had in your X-Wing games. Curious to see what ships seem to stalemate each other when 1v1 too.

basically the story of my life in almost every game involving norra and the empire

when you're dealing with focus + evades and your dice aren't cooperating, you're tanking behind your ability and r2-d2 and allowing time to bleed out until you win (mod wins don't exist!)

sometimes against x7 defenders, you get one giant stalemate of a game

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you know something special's going on when even Biggs is hanging on

Edited by ficklegreendice

Just had one last night: Kanan in the Vcx (with ABT, FCS, RecSpec and Rey) vs. Manaroo.

Kanan was shieldless when Dengar died (another fluke; only a crit got through on Dengar, it was Console Fire and he killed himself with that).

What followed was 30-40 minutes of Kanan seldom getting arc on Manaroo and Manaroo seldom getting any damage through (range 2 she had 1 die and Kanan used Evade as often as he could and range 3 she had 2 dice vs. usually 1 green and 1 Evade). Stuff only went dowhill for Kanan when I managed to sneak through the crit that gives you damage when bumping.

basically the story of my life in almost every game involving norra and the empire

when you're dealing with focus + evades and your dice aren't cooperating, you're tanking behind your ability and r2-d2 and allowing time to bleed out until you win (mod wins don't exist!)

sometimes against x7 defenders, you get one giant stalemate of a game

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14054506_10157312095035142_6067684555228

you know something special's going on when even Biggs is hanging on

Seriously, how the #$@& did the Defender player manage not to kill a ps5 x-wing?

First epic game I played, against another new player. We finished off all the little/large ships and ended up with a Transport against an Assualt Carrier.

The Transport had slicer tools...which don't do anything to huge ships.

The Carrier had its 3 dice turret, but needed 3 hits to do even one damage against the Bright Hope's double-strength reinforce. No focus actions, of course, and the Transport recovered one shield per round due to its Backup Shield Generator.

We called it a draw rather than try to manoevre into a ramming position and see who drew the worst criticals.

basically the story of my life in almost every game involving norra and the empire

when you're dealing with focus + evades and your dice aren't cooperating, you're tanking behind your ability and r2-d2 and allowing time to bleed out until you win (mod wins don't exist!)

sometimes against x7 defenders, you get one giant stalemate of a game

you know something special's going on when even Biggs is hanging on

Seriously, how the #$@& did the Defender player manage not to kill a ps5 x-wing?

people say the 4k is predictable, but they know nothing of the stressed defender :P

i.e it's FAR more predictable

Edited by ficklegreendice

Ok so I taught a good friend the game and he has become very **** good with the imperials

We were playing just a friendly game one night at our local flgs

Well I ended up with a fully loaded Jake with full shields and he had a fully loaded Soontir....we literally flew around the board for 15 minutes or so and didn't fire a bloody shot cause we are both so confident with those types of fighters...we just called it a draw cause we both agreed it would take a lot of stupid mistakes for either of us to even dent the others lone ace

First epic game I played, against another new player. We finished off all the little/large ships and ended up with a Transport against an Assualt Carrier.

The Transport had slicer tools...which don't do anything to huge ships.

The Carrier had its 3 dice turret, but needed 3 hits to do even one damage against the Bright Hope's double-strength reinforce. No focus actions, of course, and the Transport recovered one shield per round due to its Backup Shield Generator.

We called it a draw rather than try to manoevre into a ramming position and see who drew the worst criticals.

Best one I've heard. =)

This one happened in my game. My shuttle, my opponents' contracted scouts. Neither scout could move, and my shuttle wouldn't move.

SHUTTLEBLOCK.jpg

This one happened in my game. My shuttle, my opponents' contracted scouts. Neither scout could move, and my shuttle wouldn't move.

SHUTTLEBLOCK.jpg

It doesn't get much better then that