Clone Wars Era Ships

By sgtdeadman, in Star Wars: Armada

I think it's fair to say it's time for Mr. Venator himself to weigh in on this conversation:

I recently read the novel Tarkin, and it really put the empire into perspective to me. Up until a point the fanbase believed that when the clone wars ended....the ships...the walkers...the guns...the tech all vanished overnight and the civil war era stuff appeared....but lets be real that's almost a 20 year gap between episode 3 and episode 4.

So Tarkin essentially puts a realistic spin on things....the Empire is not all end all be all...new tech rains from the heavens...there is a gradual build up and retooling. Remember here that there were THOUSANDS of Venators and Acclimators built for the war....throw in a few hundred thousand V-wings....Arcs....whatever. Now you suddenly win a war and you have to hold that territory you just subjugated by force.

TL/DR: Venators and the like served in the empire for a long time following the end of the war...the empire needed ships and they were provided.

Now if anything, it's obvious the Venator will see use with the Empire...it's an Imperial ship. It's a dedicated starfighter carrier...and oddly enough I could see it being refitted to carrying ties rather easily. Acclimators probably along a similar vein...sure they aren't the most up to date...but they are there, sturdy, reliable, and can do the job as dictated. It's only when you really piss off the empire is when the ISD's show up.

It's pretty clear they would keep the capital ships and refit them for newer starfighters...their mentality is numbers...period...and gutting a Venator's flight deck to have it carry a few hundred ties and then sending it off to patrol is easier (and more cost effective) than to send an ISD 2 that costs much more...and might be needed elsewhere.

Now the starfighters are a different story, they are sturdy and reliable....and expensive to run...which flies in the face of the empire's doctrine of numbers numbers numbers. Arc 170's and V-wings probably ended up in the hands of the Rebels.

Capital ship wise...the rebels would get their hands on the mid sized droid cruisers. The Luce's most likely not....it's too big to crew and use effectively. It flies in the face of their early doctrine, hit and fade. It's easier to get your hands on and crew a smaller, more nimble droid cruiser and fit it with some crew spaces for a living crew (with a fraction of the crew cost) and roll from there.

Droid fighters....I'd say no period...the empire probably figured out a way to shut them down/jam their signals.

I think it's fair to say it's time for Mr. Venator himself to weigh in on this conversation:

I recently read the novel Tarkin, and it really put the empire into perspective to me. Up until a point the fanbase believed that when the clone wars ended....the ships...the walkers...the guns...the tech all vanished overnight and the civil war era stuff appeared....but lets be real that's almost a 20 year gap between episode 3 and episode 4.

So Tarkin essentially puts a realistic spin on things....the Empire is not all end all be all...new tech rains from the heavens...there is a gradual build up and retooling. Remember here that there were THOUSANDS of Venators and Acclimators built for the war....throw in a few hundred thousand V-wings....Arcs....whatever. Now you suddenly win a war and you have to hold that territory you just subjugated by force.

TL/DR: Venators and the like served in the empire for a long time following the end of the war...the empire needed ships and they were provided.

Now if anything, it's obvious the Venator will see use with the Empire...it's an Imperial ship. It's a dedicated starfighter carrier...and oddly enough I could see it being refitted to carrying ties rather easily. Acclimators probably along a similar vein...sure they aren't the most up to date...but they are there, sturdy, reliable, and can do the job as dictated. It's only when you really piss off the empire is when the ISD's show up.

It's pretty clear they would keep the capital ships and refit them for newer starfighters...their mentality is numbers...period...and gutting a Venator's flight deck to have it carry a few hundred ties and then sending it off to patrol is easier (and more cost effective) than to send an ISD 2 that costs much more...and might be needed elsewhere.

Now the starfighters are a different story, they are sturdy and reliable....and expensive to run...which flies in the face of the empire's doctrine of numbers numbers numbers. Arc 170's and V-wings probably ended up in the hands of the Rebels.

Capital ship wise...the rebels would get their hands on the mid sized droid cruisers. The Luce's most likely not....it's too big to crew and use effectively. It flies in the face of their early doctrine, hit and fade. It's easier to get your hands on and crew a smaller, more nimble droid cruiser and fit it with some crew spaces for a living crew (with a fraction of the crew cost) and roll from there.

Droid fighters....I'd say no period...the empire probably figured out a way to shut them down/jam their signals.

The Rebels certainly had at least one Lucre in the EU. But of course.

You did bring up a steady point there. In the fact that it is Twenty Years between Eps 3 and 4.

Yes, there are Thousands of Venators... But the vast majority of them, in that time, might havebroken down, been destroyed, cannibalised for parts to keep a few favoured ones running.... because they're subject to attrition now. The Victory and the Imperial are what are in Production . The Venator and the Acclamator are in decline .

Its just a matter of how many are left after 20 years. Because if its a vast minority , then perhaps they will not be represented.

I mean, I'm sure they will , but they'll never be shown to be the most common anymore.

I think it's fair to say it's time for Mr. Venator himself to weigh in on this conversation:

I recently read the novel Tarkin, and it really put the empire into perspective to me. Up until a point the fanbase believed that when the clone wars ended....the ships...the walkers...the guns...the tech all vanished overnight and the civil war era stuff appeared....but lets be real that's almost a 20 year gap between episode 3 and episode 4.

So Tarkin essentially puts a realistic spin on things....the Empire is not all end all be all...new tech rains from the heavens...there is a gradual build up and retooling. Remember here that there were THOUSANDS of Venators and Acclimators built for the war....throw in a few hundred thousand V-wings....Arcs....whatever. Now you suddenly win a war and you have to hold that territory you just subjugated by force.

TL/DR: Venators and the like served in the empire for a long time following the end of the war...the empire needed ships and they were provided.

Now if anything, it's obvious the Venator will see use with the Empire...it's an Imperial ship. It's a dedicated starfighter carrier...and oddly enough I could see it being refitted to carrying ties rather easily. Acclimators probably along a similar vein...sure they aren't the most up to date...but they are there, sturdy, reliable, and can do the job as dictated. It's only when you really piss off the empire is when the ISD's show up.

It's pretty clear they would keep the capital ships and refit them for newer starfighters...their mentality is numbers...period...and gutting a Venator's flight deck to have it carry a few hundred ties and then sending it off to patrol is easier (and more cost effective) than to send an ISD 2 that costs much more...and might be needed elsewhere.

Now the starfighters are a different story, they are sturdy and reliable....and expensive to run...which flies in the face of the empire's doctrine of numbers numbers numbers. Arc 170's and V-wings probably ended up in the hands of the Rebels.

Capital ship wise...the rebels would get their hands on the mid sized droid cruisers. The Luce's most likely not....it's too big to crew and use effectively. It flies in the face of their early doctrine, hit and fade. It's easier to get your hands on and crew a smaller, more nimble droid cruiser and fit it with some crew spaces for a living crew (with a fraction of the crew cost) and roll from there.

Droid fighters....I'd say no period...the empire probably figured out a way to shut them down/jam their signals.

The Rebels certainly had at least one Lucre in the EU. But of course.

You did bring up a steady point there. In the fact that it is Twenty Years between Eps 3 and 4.

Yes, there are Thousands of Venators... But the vast majority of them, in that time, might havebroken down, been destroyed, cannibalised for parts to keep a few favoured ones running.... because they're subject to attrition now. The Victory and the Imperial are what are in Production . The Venator and the Acclamator are in decline .

Its just a matter of how many are left after 20 years. Because if its a vast minority , then perhaps they will not be represented.

I mean, I'm sure they will , but they'll never be shown to be the most common anymore.

Didn't the VSD cease production at the end of the clone wars as well?

I think it's fair to say it's time for Mr. Venator himself to weigh in on this conversation:

I recently read the novel Tarkin, and it really put the empire into perspective to me. Up until a point the fanbase believed that when the clone wars ended....the ships...the walkers...the guns...the tech all vanished overnight and the civil war era stuff appeared....but lets be real that's almost a 20 year gap between episode 3 and episode 4.

So Tarkin essentially puts a realistic spin on things....the Empire is not all end all be all...new tech rains from the heavens...there is a gradual build up and retooling. Remember here that there were THOUSANDS of Venators and Acclimators built for the war....throw in a few hundred thousand V-wings....Arcs....whatever. Now you suddenly win a war and you have to hold that territory you just subjugated by force.

TL/DR: Venators and the like served in the empire for a long time following the end of the war...the empire needed ships and they were provided.

Now if anything, it's obvious the Venator will see use with the Empire...it's an Imperial ship. It's a dedicated starfighter carrier...and oddly enough I could see it being refitted to carrying ties rather easily. Acclimators probably along a similar vein...sure they aren't the most up to date...but they are there, sturdy, reliable, and can do the job as dictated. It's only when you really piss off the empire is when the ISD's show up.

It's pretty clear they would keep the capital ships and refit them for newer starfighters...their mentality is numbers...period...and gutting a Venator's flight deck to have it carry a few hundred ties and then sending it off to patrol is easier (and more cost effective) than to send an ISD 2 that costs much more...and might be needed elsewhere.

Now the starfighters are a different story, they are sturdy and reliable....and expensive to run...which flies in the face of the empire's doctrine of numbers numbers numbers. Arc 170's and V-wings probably ended up in the hands of the Rebels.

Capital ship wise...the rebels would get their hands on the mid sized droid cruisers. The Luce's most likely not....it's too big to crew and use effectively. It flies in the face of their early doctrine, hit and fade. It's easier to get your hands on and crew a smaller, more nimble droid cruiser and fit it with some crew spaces for a living crew (with a fraction of the crew cost) and roll from there.

Droid fighters....I'd say no period...the empire probably figured out a way to shut them down/jam their signals.

The Rebels certainly had at least one Lucre in the EU. But of course.

You did bring up a steady point there. In the fact that it is Twenty Years between Eps 3 and 4.

Yes, there are Thousands of Venators... But the vast majority of them, in that time, might havebroken down, been destroyed, cannibalised for parts to keep a few favoured ones running.... because they're subject to attrition now. The Victory and the Imperial are what are in Production . The Venator and the Acclamator are in decline .

Its just a matter of how many are left after 20 years. Because if its a vast minority , then perhaps they will not be represented.

I mean, I'm sure they will , but they'll never be shown to be the most common anymore.

Didn't the VSD cease production at the end of the clone wars as well?

Yep, Pretty much... Because the Imperial was all that.

They were still refitting some Victories to Victory-IIs at that point, which is why I mention "in production", because at least their parts are in production there.

We do not know how similar the parts are between Venators, Victories and Imperials are, after all - so my own point may be somewhat lessened with that potential revelation, but I feel that's why, even from a Background Lore standpoint, while we basically get the impression that the Imperial Star Destroyer is the Ship of the line. Because it essentially is .

I see the Acclamator and Venators being phased out of mainline fleets for a few reasons...

1) Cost-We see in the Clone Wars, the Republic spares no expense in their capital ships, starfighters, support vehicles and even the DC-15 Blaster Rifle that every clonetrooper carries. All this comes with a hefty price tag. So when the Empire starts it's build-up, it's clear that sacrifices need to be made. They adopt a starfighter series that is above all, cheap and easily mass-produced. They phase out the more expensive DC-15 blaster for the BlasTech/Sororsuub series. I feel that they looked at the costs of their current fleets and decided they were too expensive. This leads me into my 2nd reason...

2) The superiority of the Imperial-Class Star Destroyer-The Navy really outdid themselves with the Imperial-Class. Fast, powerful, and with massive capacity for use in multiple roles. The ship was a battleship, fleet carrier, command ship and assault transport all in one. Thus it could replace both the Venator as well as the Acclamator.

But i also feel there's a 3rd reason..

3) The vanity of the Emperor-Let's face it, all of these designs were for the stinking jedi! Jedi were in command of the capital ships as well as starfighter pilots. Thus in the public's mind they are, during the Clone Wars, the very symbols of the fight. Do you allow them to become the symbols for your new Empire?

Nope, you choose new symbols to intimidate and spread fear.

So yeah, the "old" navy stays in service for years, but as more ISD's and "appropriate" ships come into service, the older ships get switched to Mid-Rim and Outer-Rim duties, "mothballed" into reserve fleets and sold to others (CIS, some planetary governments, private owners, etc) so they can be forgotten by the Empire at large.

I guess it depends how wide the scope we are talking about with Armada. We know it'll at least go to Jakku so thats a year after Jedi. We have the Ghost and other rebels ships so thats what three years before ANH?

All I know is the Arquietens and Gozanti were both Clone Wars era ships and they're still in heavy use by the time of Rebels. Maybe the designs remained the same for the hull but they're entirely new ships?

I guess that logic could be applied to a Venator or Acclamator class or any other, but I dont know what the canon answer would be to start. I mean if Mr Bones from the Aftermath books is representative of anything its that technology inz SW takes forever to truly fall apart.

Edited by Forresto

I believe it was in the novel Tarkin (I could be wrong) an imperial space station was mentioned having a venator and two victories docked at it. I think the Venator is able to be used at any point really until the height of the Galactic civil war. They were mainly scrapped but some were used in private defense fleets, sold off or relocated to more remote and lee important imperial outposts. So either way they can be used by both Imperials and rebels.

The Acclamator in the EU was used as a slave transport ship so very much still an active pat of the empire if not as a warship.

The munificent and recusant CIS ships would be the most easily available to the early rebellion as they were a more common CIS ship

The lucrehulks would be very far and few between but it is mentioned that some were used in training exercises for imperial pilots and the rebels got their hands on one in the EU. Others would probably be converted back into large freighters and sold off.

The Providence also wouldn't be common but the rebels did manage to get one called Rebel One (how original).

My point being that such ships could still be found at any point between ROTS and ANH. Junkyards like Raxus Prime had hundreds of old ships left in orbit and on its surface so who's to say that among the many junkyards throughout the galaxy a few ships couldn't be repaired and reused.

Forget size restrictions. I want.

malevolence_strzela.jpg

Edited by Derpzilla88

Malevolence is far less egregious in scale with the current ships then a SSD, it would probably work mechanically better as well. Large focus on broadsides but practically no dice on the front and back.

Edited by Forresto
And enough vulture droids to choke all enemy squadrons. Hell yeah, I want a Subjugator Class!

Malevolence is far less egregious in scale with the current ships then a SSD, it would probably work mechanically better as well. Large focus on broadsides but practically no dice on the front and back.

And enough vulture droids to choke all enemy squadrons. Hell yeah, I want a Subjugator Class!

Malevolence is far less egregious in scale with the current ships then a SSD, it would probably work mechanically better as well. Large focus on broadsides but practically no dice on the front and back.

I totally agree, Cynan!

And enough vulture droids to choke all enemy squadrons. Hell yeah, I want a Subjugator Class!

Malevolence is far less egregious in scale with the current ships then a SSD, it would probably work mechanically better as well. Large focus on broadsides but practically no dice on the front and back.

Giant ion cannon for days!

I'm picturing a 50 point, large base only, ion cannon upgrade. If you roll a blue crit, eveything (friend or foe) in that side arc is disabled until the end of the game. You still have to kill everything, but it no longer activates.

Dumb, but true to onscreen capabilities

I'm picturing a 50 point, large base only, ion cannon upgrade. If you roll a blue crit, eveything (friend or foe) in that side arc is disabled until the end of the game. You still have to kill everything, but it no longer activates.

Dumb, but true to onscreen capabilities

Yes, sadly the one downside to trying to make the Malevolence a ship in Armada would be it's signature ion cannon. That thing was so OP it'd be difficult to transfer to card form.

I imagine what would happen is similar to the show. Counter lists to the Malevolence would probable be fighter and corvette heavy or really anything that's speedy.

Blue crit. Ships can't adjust yaw and reduce all battery armaments by 2. Title Card 20 points.

Ships at distance 1 also effected,.

Edited by TallGiraffe

The Malevolence primary weapon would need to be a one or two shot, to represent a huge recharge time. Either triggering once per game, on set rounds, or possibly requiring the expenditure of three consecutive turns of Concentrate Fire.

Another option would be to build in a glaring weakness, of say, enemy squadrons with bomber cause double damage to the side hull zones while the weapon is changing.

On the plus side, Mel will design one if he can sell between 5-10 Lucrehulks, I will be buying two in the next order... Hopefully tonight.

The Malevolence primary weapon would need to be a one or two shot, to represent a huge recharge time. Either triggering once per game, on set rounds, or possibly requiring the expenditure of three consecutive turns of Concentrate Fire.

Another option would be to build in a glaring weakness, of say, enemy squadrons with bomber cause double damage to the side hull zones while the weapon is changing.

On the plus side, Mel will design one if he can sell between 5-10 Lucrehulks, I will be buying two in the next order... Hopefully tonight.

It would be a fun challenge to design the Malevolence to be a powerful threat with it's Ion Canon, yet still be fair within the mechanics of the game.

If a custom-built Malevolence becomes available to play in fun games of Armada, it may be the very first custom-built ship I ever buy.

Here's what I think. I think it would be a fantastic idea to add clone war ships, but mainly the two Factions (REPUBLIC and SEPARATIST) into the board game. This opens up new and bigger opportunities for this game to have a bigger playing field, 2 vs 2, 4 way free for all, different tactics to play, possibly different missions, also 4 different Faction choices for you to pick. We currently only have 2 factions to choose from and have an increase chance to play against Empire v Empire or Rebellion v Rebellion games (witch I find that boring and not fun in my mind). I know some people say the prequels are horrible (witch by the way I find the clone army to be the most bad to the bone army compared to the storm troopers. Just putting that out there), but since " The Corellian Conflict Campaign Expansion Game" came out. You can now make your own story and maybe be able to make it 3x better then the movies and/or episodes. I do hope that Fantasy Flight Games opens there little box to what I am seeing and make these two factions come to life. Who knows this would ether be a big success or an absolute fail! So, at this point there will be only one question for Fantasy Flight Games to answer- Do you have the guts to make the 2 Clone War Factions for us for a better experience?! Because let get real here this is a board game after all. We are not becoming the next Star Wars movie celebrities to create the most epic ship battle scene in movie history for Disney!

Edited by BuccaneerFlint