This is a game design flaw :
TIE /X7
TIE DEFENDER ONLY. TITLE.
Hey, this ship now doesn't give a **** about how well you play against it, it just gets an evade and 3 green dice.
-2 pts
Or maybe, you know, the card says what the designers wanted and it works, as it should. Sounds like someone can't hang. Jus sayin.
Like it's the first time the designers made a mistake on one of xwings cards.
[...]
How much did the Advanced title help (to sell) the Advanced, not to mention moving Raiders? There was a ton of whinging then too (adding a crit is too much/ title is OP), but now it's an accepted part of the game.
[...]
I have no problem with Adv title, since you can get rid of it the classic way : just prevent the thing from doing an action, problem solved. With the defender you're just limiting the playable lists by requiring a shitload of firepower to get rid of it.
But globally, yes, I think you are right.
I hear what you're saying about the usual ways to stop actions being ineffective. That's unequivocally the case. But, I think that's part of the intention. I wouldn't be surprised that as more waves come out there will be more options for actions outside of the usual ways. It opens design space and gives players more opportunities to field different types of lists. I also expect counters for actions that happen outside of the usual way. However, since it comes out piecemeal like this, it has the effect of having some ships being more lopsided until the "fix" comes out for it. I am hopeful that eventually it will all balance out, more or less.
I just wish this way of doing things felt less like Magic: The Gathering and more like wave one X-wing. Not sure how I feel about this new "normal".
