Hi all,
Curly one. How do you handle removing Initiative slots when an NPC (or PC!) Is dropped or incapacitated? Any other system is easy because you just remove their exact slot.
However not so easy with this one. As any character can use any slot (of their respective slot i.e PC, allied NPCs or enemy NPCs) you can come into tricky situations. The three posible methods I forsee each have issues.
Remove their exact slot: if that slot is far down on the initiative order, and the killed character went early, it could mean that an ally of theirs misses out on a slot this round
Remove one from the bottom: Same result as above, an un activated character misses a slot for this round
Remove from the top: whilst this would ensure that all characters of that side activate that round, it means that the death of a mook would remove the high up slot that the BBEG nemesis earnt with its awesome roll is lost
So what do you fellow GMs do?