GG: Scyk is even more worthless now

By Blail Blerg, in X-Wing

Scyks were supposed to be a customizable light ship. Problem is that there are not enough options and the three builds are not that good.

  • As an interceptor missing the hard green makes it impossible to take EU and PTL and then bleed the stress.
  • For the stripped down swarm it cost too much points and is too fragile when compared to a Z-95 or TIE Fighter.
  • And the one title the Heavy Scyk interceptor makes it a glass cannon. But the dial is so restricted and if you spend too much points (HLC, EU) on it you turn it into a Crystal Cannon. Even more expensive but not much more powerful and not at all more durable.

What the scyk needs is an alternate title that allows it to have more options with upgrades. Maybe something that gives it green turns and an illicit slot might help. Thing is with the heavy scky interceptor it almost acts like blaster turret acting as a power cap. You can't make anything that is more powerful than that title without having it cost more points.

I think it might be interesting if a title like Heavy Scyk affected the dial. E.g. for a non title ship, give it more greens to act like an intercepter, but for carrying a cannon, etc, give it the crappy dial it currently has. This could be done with a 0-point title card "light scyk" or similar.

Otherwise, i still think it just needs free autothrusters to be appropriately costed. Not sure how to work that in.

Mangler Scyks are brutal against targets with no or low shields.

Its a pity that Flechette cannons cannot stack stress. I would really like a Scyk with a cannon which hands out more stress.

Or a Scyk ion cannon which hands out 2 Ion tokens - that would be interesting. Pesky little bugger harassing all the stupid large bases, until they manage to sqash that mosquito. Maybe unique, to make it not too OP (imagine several of them, they would just escort the larges off the board edge).

I have 4 scyks because I'm crazy and they're very fun to paint. I also had/have dreams of them being good eventually.

Has anyone actually tried the Tractor beam syck with 4 khirahsldfnkmksd?

I like the Scyk despite it's flaws. I have two of them.

It has a pretty nice dial as long as you aren't taking PtL. One speed banks and turns as well as three and five speed k-turns. It has six green maneuvers, just not green where you would want them so that you could take PtL and stress yourself every turn.

All of the pilots are about a point too expensive. If the Cartel Spacer was 13 points at PS2 with 2h/1s that might be about right, it certainly wouldn't break the game(currently). What really makes TIE fighters great is Howlrunner and the plethora of good pilots besides her. A Black Squadron Pilot is the same price as a Spacer for two more pilot skill, an EPT, and oh yeah you can put it in a swarm with HOWLRUNNER. Laetin might be useable if he had an EPT; Serissu's ability is too restrictive, making it range 2 or letting her re-roll her own dice would both make it much more useable.

The most success and consequently most fun I have had with a Scyk is by running a TPV with Mindlink and a Mangler Cannon(24 points) as a flanker/sniper. The trick is to have other ships in the list that are more immediately threatening than the Scyk and jam them down the other guy's throat so the TPV can get it's Focus via Mindlink, use it's action for Target Locks or Barrel Rolls and focus on dealing damage.

I recommend three or four ships, not all of them have to be mindlinked but if you can fly it well it is pretty fun. Note that the cheapest way to get a Mindlinked Focus battery for Scum is Kaa'to Leachos at 16 points(pilot + Mindlink). Kaa'to plus the TPV leaves 60 points to bring something else to draw agro. It isn't a terrible idea to give Kaa'to a missile and GC so that he can contribute offensively a little more if you have the points.

*Seriously though, its incredible how much better the Fang is compared to the Scyk and the Kihaskdnfkdl

The generics aren't better - they're about the same.

The unique pilots for the Protectorate are pretty impressive, however.

*Seriously though, its incredible how much better the Fang is compared to the Scyk and the Kihaskdnfkdl

The generics aren't better - they're about the same.

The unique pilots for the Protectorate are pretty impressive, however.

Well consider Rau is at least possibly viable and none of the Sycks are even close.... I'd say the Fang wins.

And Teroch might be ok. Maybe on the same level of Mindlink TPVs. But I feel like mindlink TPVs are less viable than teroch.

Well consider Rau is at least possibly viable and none of the Sycks are even close.... I'd say the Fang wins.

And Teroch might be ok. Maybe on the same level of Mindlink TPVs. But I feel like mindlink TPVs are less viable than teroch.

How many times have you played with any of the ships you just mentioned Blail? I mean actually used, on the table, in a tournament setting?

All this hate for the Scyk is just unwarranted.

Attanni Mindlink might not be the buff that brought Scyks to the top-tier level, but it's still a very significant buff.

Give them HLCs and run them with Manaroo.

Tansarii Vet [HLC, title, Attanni, Hull Upgrade]
Tansarii Vet [HLC, title, Attanni, Hull Upgrade]
Manaroo [K4 Security Droid, Proton Torps, Guidance, Attanni, R5P8]

It just crushes. You can blow a Contracted Scout off the board before it gets to fire. And a 4-hull, 3-agi, HLC Scyk with evade, focus, TL every turn is no joke. They used to explode when hit; but with Manaroo and Attanni, that 1-hull Scyk can now stack evade, focus, focus.

These are not the same Scyks as those that were released dead on arrival.

edit: I've won a tournament and placed 3rd twice with that build or something similar.

Edited by zerotc

I'm glad I only ever bought one (because it was the only ship I didn't own at the time). I think I've flown it.. 0 times! record!

Oddly, there are a lot of good ships I've flow 0 times.

OTOH, I have a lot of fun with my mind-linked four Scyk swarm (in Epic):

Tansarri Vet, Mind-Link, Prockets, VI, title. They make for a sweet alpha strike.

Edited by Darth Meanie

All this hate for the Scyk is just unwarranted.

Attanni Mindlink might not be the buff that brought Scyks to the top-tier level, but it's still a very significant buff.

Give them HLCs and run them with Manaroo.

Tansarii Vet [HLC, title, Attanni, Hull Upgrade]

Tansarii Vet [HLC, title, Attanni, Hull Upgrade]

Manaroo [K4 Security Droid, Proton Torps, Guidance, Attanni, R5P8]

It just crushes. You can blow a Contracted Scout off the board before it gets to fire. And a 4-hull, 3-agi Scyk with evade, focus, TL every turn is no joke. They used to explode when hit; but with Manaroo and Attanni, that 1-hull Scyk can now stack evade, focus, focus.

These are not the same Scyks as those that were released dead on arrival.

edit: I've won a tournament and placed 3rd twice with that build or something similar.

Edited by Cerve

Yeah, and that user isn't the only one to have success running them either.

Attanni is great. Can't wait to pair ut with Black Market Slicer Tools on Black Sun Aces.

Well consider Rau is at least possibly viable and none of the Sycks are even close.... I'd say the Fang wins.

And Teroch might be ok. Maybe on the same level of Mindlink TPVs. But I feel like mindlink TPVs are less viable than teroch.

How many times have you played with any of the ships you just mentioned Blail? I mean actually used, on the table, in a tournament setting?

I played against Rau. I just got it today, so havn't had the chance to play it myself. But I'll say it looks a lot more viable than the Sycks.

I think you mean to ask me how much I've played Sycks... The answer is a moderate bit. I've used the PS2 with Mangler and HLC, usually with Hull about 3 games, PS5 Manglers about 5 to 7 times (Usually against newer friends to get them into the game.) Mindlink only about once.

I've played only 2 tournaments (and won) in my life, cuz I work when they have tournaments, but otherwise I play to win at the weekly meet up. Of such, players I've played against include regional champions and worlds attendees.

So, if you're insinuating I have no experience with Sycks, that wouldn't be perfectly true. Although I could make a strong argument that I could get more information about them, but 10 games I'd recognize as at least, gave them a shot.

If you mean to say Rau and Teroch specifically (as those are the ones I mentioned, as no I haven't seen the generic Fangs either), I could see a case being made that I could see them more and may change my opinion about how good they are -> becoming worse as people get familiar with them. However, I don't see that as being the case from other players in the area's experiences and what I'm hearing about the ship.

What's your problem with me?

Also do note, this thread is a little in jest - I am talking about the GG TL token after all. And I would welcome if you can show us the syck is actually rather good now with mindlink.

The Scyk had been so bad for so long, so I don't blame people for holding onto that perception. The other factor is that Attanni in general is underappreciated. It's basically PTL for one point unless you run into Tactician, R3A2,and now Asajj..

I always try to encourage people to use Attanni because it's borderline broken in my mind.

Attanni Mindlink Heavy Scyk swarms are the terror of Epic play.

Dang straight!! When will these people ever learn?

If you want to love the Scyk, one or two is not enough.

Attanni Mindlink Heavy Scyk swarms are the terror of Epic play.

Dang straight!! When will these people ever learn?

If you want to love the Scyk, one or two is not enough.

I have bought and played 3 , is that enough to join the club?

The Scyk had been so bad for so long, so I don't blame people for holding onto that perception. The other factor is that Attanni in general is underappreciated. It's basically PTL for one point unless you run into Tactician, R3A2,and now Asajj..

I always try to encourage people to use Attanni because it's borderline broken in my mind.

It's actually BETTER than PtL for one point, because with it stressed ships can still be given focus tokens. All you need is one unstressed ship - or a method of independently acquiring focus tokens (Palob, Guri, Outlaw Tech, Manaroo...)

Just slap on a 3 point title that gives them an extra attack die and will solve everything with this useless p.o.s. They'll still die like chumps but they might kill something on the first pass.

Attanni Mindlink Heavy Scyk swarms are the terror of Epic play.

Dang straight!! When will these people ever learn?

If you want to love the Scyk, one or two is not enough.

I have bought and played 3 , is that enough to join the club?

If you have had them on a stand and on the table, you are in the club. :D

I prefer 5-6, myself.

The Scyk had been so bad for so long, so I don't blame people for holding onto that perception. The other factor is that Attanni in general is underappreciated. It's basically PTL for one point unless you run into Tactician, R3A2,and now Asajj..

I always try to encourage people to use Attanni because it's borderline broken in my mind.

It's actually BETTER than PtL for one point, because with it stressed ships can still be given focus tokens. All you need is one unstressed ship - or a method of independently acquiring focus tokens (Palob, Guri, Outlaw Tech, Manaroo...)

Yep. The great thing about AML is that (especially if all pilots have the same PS), the order in which you activate the ships can moderate some of the Stress issues.

Edited by Darth Meanie

... Kaa'to plus the TPV leaves 60 points to bring something else to draw agro. ...

Perfect! Just the right amount to fit 3 Khixarz fighters.

Completely different ship.... filling drastically different roles. If you have been trying to fly the M3A like you would a protectorate all this time then i can see why you were having issues with it.

I've had much better luck with them in epic. Just 3 of them with HLC won't draw much attention but will put out some real damage.

I got eight and dammit they are (almost) great!

:lol: :lol: :lol: