Couple things from last night : rapid spawn Ketsu Onyo (I know, I know) results in an aggressor.
and Raddus missing from Rebel admirals (both are available from the Pieces menu).
Couple things from last night : rapid spawn Ketsu Onyo (I know, I know) results in an aggressor.
and Raddus missing from Rebel admirals (both are available from the Pieces menu).
On 21.10.2017 at 11:36 PM, Maturin said:Couple things from last night : rapid spawn Ketsu Onyo (I know, I know) results in an aggressor.
and Raddus missing from Rebel admirals (both are available from the Pieces menu).
Ok, Ketus fixed in next build.
Re. Raddus he's a preview card. I generally don't add preview cards to the quickspawn menu bc it's such a hassle to implement. So I save that for the full wave release.
Ok, so after the medium-base MC75 disaster, I didn't feel the urge to play with the graphics for a while...
...but here it is, the Profundity on a LARGE base (arcs are estimates, but good ones I think).
Model is a render from Mel. Obviously I don't have a real model, so nothing to photograph! Anyway, that's why it lacks color.
Also arc lines are Imp green. That's because I wanted to redo the arcs one more time... not!
23 minutes ago, Green Knight said:Ok, so after the medium-base MC75 disaster, I didn't feel the urge to play with the graphics for a while...
...but here it is, the Profundity on a LARGE base (arcs are estimates, but good ones I think).
Model is a render from Mel. Obviously I don't have a real model, so nothing to photograph! Anyway, that's why it lacks color.
Also arc lines are Imp green. That's because I wanted to redo the arcs one more time... not!
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Now we just need ship cards...
9 minutes ago, Thrindal said:Now we just need ship cards...
I can make some good guesses, but for official cards we must wait.
On 10/21/2017 at 11:36 PM, Maturin said:Couple things from last night : rapid spawn Ketsu Onyo (I know, I know) results in an aggressor.
Can't find this bug. You using something old?
1 hour ago, Green Knight said:Can't find this bug. You using something old?
Possibly. I will recheck tonight.
Minor dev blog:
@Green Knight you are appreciated!
On 9/18/2017 at 1:42 PM, xanderf said:That's why I suggested it as just a menu item. You simply select 'movement' and you get a drop-out menu with 5 options...for distance-1, distance-2, etc. All movement buffs I'm aware of cap at 5, so the app doesn't need to know what the fighter squadron currently has, just present the 5 options and let the player choose the right one.
Any hopes on this one? Would love to see some way to 'snap' fighter movement in a bit better...
17 minutes ago, xanderf said:Any hopes on this one? Would love to see some way to 'snap' fighter movement in a bit better...
Maybe. I'm fiddling with it. That's all I'm willing to say atm.
9 minutes ago, Green Knight said:Maybe. I'm fiddling with it. That's all I'm willing to say atm.
You'll go blind if you keep doing that.
Hey @Green Knight JJ and I noticed when you spawn a Tie Phantom, the name is mis-spelled on the squad. Not a huge deal for folks that change the names anyway, but thought you might want to know.
1 hour ago, Drasnighta said:You'll go blind if you keep doing that.
That's a myth. Busted.
59 minutes ago, moodswing5537 said:Hey @Green Knight JJ and I noticed when you spawn a Tie Phantom, the name is mis-spelled on the squad. Not a huge deal for folks that change the names anyway, but thought you might want to know.
I might.
Hate spelling errors!
So I've got a doozy of a bug report from two of my last three games: I lose control of my stuff. Or somewhat more specifically, I lose the ability to interact with the board. Not only can I not spend a defense token (what I was trying to do one of the two times), I can't even drag ships or squadrons around the board. It isn't connection loss because I can still type in chat, and that's about all the useful info I have. Both incidents occured around round 4, and both times it went away after restarting Vassal. If it happens again I'll try to get more data.
6 minutes ago, GiledPallaeon said:So I've got a doozy of a bug report from two of my last three games: I lose control of my stuff. Or somewhat more specifically, I lose the ability to interact with the board. Not only can I not spend a defense token (what I was trying to do one of the two times), I can't even drag ships or squadrons around the board. It isn't connection loss because I can still type in chat, and that's about all the useful info I have. Both incidents occured around round 4, and both times it went away after restarting Vassal. If it happens again I'll try to get more data.
This has happened several times to me. The two I specifically remember, Vis lost control of his stuff, and most recently Veggie lost control of his. Both times it was when we did undoes or other window manipulation whilst the LoS was up. Other times the LoS would stay up even after we clicked away from it.
Only the table window was affected, and eventually Vassal had to be shut down and restarted.
2 hours ago, GhostofNobodyInParticular said:Other times the LoS would stay up even after we clicked away from it.
I've been having this one for a really long time... I had figured out exactly how to reproduce it at one point, but I can't remember now.
The last time we got it, I had the LoS up and then undid moves until it had disappeared. We then undid the undo, and brought it back. It then got stuck. That's the only way I recall what happened. Once I started a game and the LoS#2 was already stuck on screen. I think it may have been left over from my previous game.
Ketsu spawns an Agressor.
9 hours ago, JJs Juggernaut said:Ketsu spawns an Agressor.
Simple fix. Don't use Ketsu...
16 hours ago, Ardaedhel said:I've been having this one for a really long time... I had figured out exactly how to reproduce it at one point, but I can't remember now.
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<cough> Linux <Cough>
You know I KID! I have a couple more components to add to my new Ubuntu box and I'm gonna move my vassal play to it.
22 hours ago, GhostofNobodyInParticular said:The last time we got it, I had the LoS up and then undid moves until it had disappeared. We then undid the undo, and brought it back. It then got stuck. That's the only way I recall what happened. Once I started a game and the LoS#2 was already stuck on screen. I think it may have been left over from my previous game.
@Ardaedhel @GiledPallaeon and others.
The "freeze" bug has been with us for a long time. It seems to be linked to undo and the los tool, specifically if one player has los tool deployed and the other player uses undo.
There is alos another "freeze" bug where the game just...feezes completely. Sometimes it's just a huge delay, but on rare occasions you have to close down Vassal entire.
Edited by Green Knight22 hours ago, GhostofNobodyInParticular said:The last time we got it, I had the LoS up and then undid moves until it had disappeared
13 minutes ago, Green Knight said:It seems to be linked to undo and the los tool, specifically if one player has los tool deployed and the other player uses undo.
Yup, that was it!