Any image-savvy people here?
I can't figure out how @ransburger made the distance overlays for the obstacles (I'm trying to make new ones for the debris fields).
The trick is getting a small token to 'expand' unequally: imagine measuring the distance from any point along the edge of the token.
Just scaling up or resizing doesn't really do the trick.
It's not a HUGE deal, but I'd like to get it right.
I'm sure it's perfectly simple once you wrap your head around it.