ok, I saw this coming for a while already, but why is there only a tiny downside to stacking stress?
There are a few lists out there where stress stacking means absolutely nothing to the ship... it can keep taking stress, sure it can't S-Loop, K-turn, perform red manuvers or actions, but most of the ships stacking stress dont really need to bother about those and most of the time once you have atleast 3 stresses, you aren't going to care about any of those manuvers.
Just a thought...
maybe as a way to try and limit the amount of stresses a ship can take, after 10 stress tokens the ship takes a damage a round until he minimizes the amount? Most of the ships that do the stress stacking wont really care too much about this as they have tons of shields and hull already.
or another one, add a title or modification to Eaden Vrill (who already has a native ability that if the ship has a stress he can roll one additional dice) or a generic mod/title card that allows more attack dice to be rolled against a stressed ship after it has more than 10 stress.
something like "when performing a primary weapon attack against a stressed ship, roll an additional dice for each stress token over 10 that ship has"
opinions?
Obviously those that love stress stacking will go against my points, but its still a interesting point.