Measuring Snap Shot

By nigeltastic, in X-Wing Rules Questions

Interesting question coming out with HotR. When someone has Snap Shot when are they allowed to measure range to check for the ability? This becomes especially weird if major rhymer has snap shot equipped and can then trigger it out to range 2. My theory is you're only allowed to measure when the person ends up in arc and relatively close to legal firing range but can you attempt to declare snap shot any time someone moves in front of you assuming you haven't successfully shot it yet and you do shoot it if they're a legal target?

I'd guess that it'll be similar to actions. If you declare it and measure, you need to attack if you can.

But I doubt there's much in the rules to support that, or any other interpretation.

In my opinion, you can trigger Snap Shot anytime someone perform an action maneuver, regardless of the estimated distance/arc. However, since measuring the range is part of the attack , if the target is out of range/arc, than the attack is failed, and you wasted your opportunity, since you cannot attack any more in this phase.

That interpretation would prevent players to abuse Snap Shot to measure ranges. Your theory would not work, because the " ends up in arc and relatively close to legal firing range " is not a well defined condition.

Edited by Ubul

They're allowed to measure if they think the enemy ship meets the conditions to trigger snap shot.

There will be no hard description of when you can't do it, but no doubt comes down to sportsmanship/not being a ******.

However, since measuring the range is part of the attack

It doesn't work that way, no more than it does with normal attacks which you can also only perform once per phase.

Edited by VanorDM

In my opinion, you can trigger Snap Shot anytime someone perform an action, regardless of the estimated distance/arc. However, since measuring the range is part of the attack , if the target is out of range/arc, than the attack is failed, and you wasted your opportunity, since you cannot attack any more in this phase.

I'm assuming you meant "anytime someone performs an action a maneuver " :P

That said, I have very strong doubts that if you measure, and the ship isn't in arc / range then you're **** out of luck for the phase. Nothing works like that in the game :

  • Wanna TL and your target is out of range? Pick a different action.
  • Wanna BR or Boost, but it doesn't fit? Pick a different action.
  • Your turn to attack? You can measure to all ships and check arc before deciding which to attack.

In my opinion, you can trigger Snap Shot anytime someone perform an action, regardless of the estimated distance/arc. However, since measuring the range is part of the attack , if the target is out of range/arc, than the attack is failed, and you wasted your opportunity, since you cannot attack any more in this phase.

That interpretation would prevent players to abuse Snap Shot to measure ranges. Your theory would not work, because the " ends up in arc and relatively close to legal firing range " is not a well defined condition.

This is an interesting point. Snap Shot adds an attack sequence during Activation, so I can see this point argued both for it and against it.

If there is no valid target - Have you actually performed an attack???

I expect this will need a clarification once it comes out.

If there is no valid target - Have you actually performed an attack???

No you haven't. You haven't gone through the whole attack sequence so you have not performed an attack. The same way that you haven't performed an action if you try to TL something and no ship is in range.

My theory is you're only allowed to measure when the person ends up in arc and relatively close to legal firing range

As to this point... You could check after any enemy ship has moved no matter how close it is or if it's in arc or not. There is nothing in the rules that say you can only check range/arc if you think they're a valid target anyway.

There is nothing in the rules that stops me from checking for a TL on a ship on the other side of the table from me, or checking arc on a ship directly behind me.

Edited by VanorDM

Actually, I think this is pretty clear cut. Here is the relevant FAQ entry...

Measuring Range
Players may only measure range and/or use the range ruler to determine whether a ship is inside or outside of a firing arc at the following times:
When a ship becomes the active ship during the combat phase, [... irrelevant]
When a player declares a ship’s ability that requires another ship (or ships) to be at a certain range, the player trying to resolve the ability can measure range from their ship to any valid ships before resolving the ability.
After declaring the intended target of a target lock action, [... irrelevant]

The second bullet point is what applies here.

When you are trying to resolve Snap Shot, you are allowed to measure range from your ship to any valid ship , before resolving the ability.

You cannot measure range from your ship to a friendly ship. Nor can you measure from another friendly ship. But from your ship to an enemy ship? All good.

See VanorDM's post below.

Edited by Klutz

Actually, I think this is pretty clear cut. Here is the relevant FAQ entry...

I was looking for that but missed it.

When you are trying to resolve Snap Shot, you are allowed to measure range from your ship to any valid ship, before resolving the ability.

In this case that would be any ship that just completed an manuver. Since again there is no 'if you think it's in range/arc anyway' rule. However you could only measure within the ship's primary arc, since this is secondary attack. So no measuring to a ship that's behind you.

It would also mean you couldn't measure directly to a ship that hadn't just completed an maneuver, because that's that's not a valid target.

Lastly it doesn't mean that checking arc/range every time an enemy ship moves is cool. But just because something isn't socially acceptable doesn't mean it's against the rules.

As a TO, you could give someone a warning for delay if they did something like that.

They're allowed to measure if they think the enemy ship meets the conditions to trigger snap shot.

There will be no hard description of when you can't do it, but no doubt comes down to sportsmanship/not being a ******.

Also: delay of game.

I agree with everything VanorDM just added !

</thread>

Edited by Klutz

I agree with everything VanorDM just added !

Of course you do, you're a wise and discerning dinosaur... ;)

I agree with everything VanorDM just added !

Of course you do, you're a wise and discerning dinosaur... ;)

Oh, stop it you. You're making my scales tingly!

I agree with everything VanorDM just added !

</thread>

Yeah, I could see nothing in the rules limiting what you're measuring to or even stating that you have to measure to 'reasonable' targets, just wanted to see some second opinions.

Snap shot = Bomb. Do you loose your attack phase when you use your action to drop a bomb on a ship the gets hit? Same with snap shot.

You cannot measure range from your ship to a friendly ship. Nor can you measure from another friendly ship. But from your ship to an enemy ship? All good.

And if a friendly ship just happens to be between you and an enemy ship whose range you want to measure... :D

Snap shot = Bomb. Do you loose your attack phase when you use your action to drop a bomb on a ship the gets hit? Same with snap shot.

This makes no sense at all...

Snap shot = Bomb. Do you loose your attack phase when you use your action to drop a bomb on a ship the gets hit? Same with snap shot.

This makes no sense at all...

JimbonX 's brain works... differently.

The trigger on the card is "After an enemy ship executes a maneuver". What happens when the trigger is met is that "you may perform this attack". There is nothing in any of that which implies a limit of range or arc in regards to it triggering. As long as you have not already used the Snap Shot attack already in the phase, it should be legal to measure and check arc to every enemy ship that moves to see if they are legal targets for your attack.

So... Biggs moves into R1 and in arc of a ship with Snap Shot... Said ship does not trigger SS. Then Wes moves in range and arc of a ship with SS. NOW the ship triggers SS. Is Biggs a legal target? I'm tempted to say no because Biggs hasn't just completed a maneuver to make him a legal target of SS.

The trigger on the card is "After an enemy ship executes a maneuver". What happens when the trigger is met is that "you may perform this attack". There is nothing in any of that which implies a limit of range or arc in regards to it triggering. As long as you have not already used the Snap Shot attack already in the phase, it should be legal to measure and check arc to every enemy ship that moves to see if they are legal targets for your attack.

Yes, it is legal to measure to every enemy ship that moves to see if they are legal targets... However, your opponent will come to despise you eventually, and might call over the TO who could feel inclined to slap you with a warning for being a ******-nozzle and delaying play.

So... Biggs moves into R1 and in arc of a ship with Snap Shot... Said ship does not trigger SS. Then Wes moves in range and arc of a ship with SS. NOW the ship triggers SS. Is Biggs a legal target? I'm tempted to say no because Biggs hasn't just completed a maneuver to make him a legal target of SS.

No, Biggs is not a legal target. "...an enemy ship executes a maneuver, [...] against that ship."

Yep, concur. If you choose not to trigger it on Biggs, you can then choose to trigger it on anyone else who also satisfies the condition.