Nien Nunb with Push the Limit is insane

By Biophysical, in X-Wing

Niem Nunb

-R3-A2

-Snap Shot

-Autothrusters

-Pick your tech

Stress an ace before it takes actions and shoot at it.

And... the ace will be at r1 for the combat phase 4 red dice atk without modifiers.

This is the build i like. Double stress someone that ends uo in range 1 for no stress on yourself

I'm less bullish on PTL for him, as much of the time you want to be pointing at where you think the ship is going to be, instead of where it is when you move. It's not often that those two things align. I'd much rather take the Snap Shot/R3-A2 combo.

I see that. I think getting effectively white K-turns and T-rolls is pretty strong against aces in its own right, even if you use stress-free PTL less often. Any Nien build can do that, of course.

Against Scouts, you do your best to avoid arcs, but otherwise rely on other Rebel tools for dealing with them.

Ello Asty + R2-F2 + Push the Limit + Experimental Interface

Basically a +1 Defence plus two actions and maybe a red maneuver if you could get close to the enemy (with this red maneuver and the boost).

But how the hell Nien Nunb in a T70 cost 29 points, if a red ace with PS6, no EPT and a "good but not so cool special ability" cost the same?

I'm less bullish on PTL for him, as much of the time you want to be pointing at where you think the ship is going to be, instead of where it is when you move. It's not often that those two things align. I'd much rather take the Snap Shot/R3-A2 combo.

I see that. I think getting effectively white K-turns and T-rolls is pretty strong against aces in its own right, even if you use stress-free PTL less often. Any Nien build can do that, of course.

Against Scouts, you do your best to avoid arcs, but otherwise rely on other Rebel tools for dealing with them.

Oh, yeah. Don't get me wrong, I love the pilot. He basically has no penalty other than action loss if his K-turn is blocked. I just think he'll have better options than PTL for that EPT slot, like Snap Shot with R3-A2 or Stay On Target with a Targeting Astromech.

It probably ends up being a meta call. The Snap Shot version is hot death to action-dependent aces (and pairs great with a Black Market Slicer's Tools ship). The SOT version and PTL version are pretty similar in output, I think. They differ mostly in the details.

I wasn't trying to say that PTL is the only option at all. I probably should have titled the thread "Nien Nunb with Push the Limit is one of the ways he will be insane".

Think you are missing the boat on this.. With r3a2 and snapshot, Nien can park the ace at r1 in front of him for a r1 primary shot during combat phase.

You should also consider EPT Rage. With PtL it will be insane action economy.

swx57-nien-nunb.png

Push_The_Limit.png

At first blush, this combo is really, really good. As long as you're fighting up close, you get to perform white moves to effectively clear your PTL stress. That's good on it's own, but it gets way better. The T70 has good red moves on its dial.

Those Talon Rolls are extremely useful. When fighting against higher PS ships, Nien Nunb can perform one of his three red turnaround moves (and those T-rolls have some shift) to get behind a higher PS ship before it moves, guaranteeing that your move doesn't generate a stress, allowing you to take an action and then use PTL to take another action. As you still have a ship at Range 1 in arc, that stress is free, too. If you're modestly good at guessing dials, you can usually clear the stress against lower PS ships as well.

There's a whole pile of upgrades that can make use of his ability

Vectored Thrusters gives him extra maneuverability options to make sure he ends up in Range 1 of something.

R3-A2 lets you stress someone at Range 1 with no penalty to your own ship. Although this is likely to only work against lower PS ships, so it's probably not the greatest use of the card.

Pattern Analyzer acts as insurance against lower PS ships if you guess incorrectly. You can dial in a red move, then if you're outside of Range 1, you use Pattern Analyzer to perform your action and use PTL to get another action. Unless you're a really terrible guesser, that should allow you to bring your ship into Range 1 of your target. This then lets you dump the stress from PTL, and you then when you "check pilot stress", you're in Range 1, and you drop that stress too.

There's probably a dozen other awesome things you can do with this ability, what do you all think?

your thread should be Nien Nunb with _______ is insane

snap shot r3a2 new meta stressman, rebel stress quickdraw

edit : nien nub and quickdraw fighting on top of a ruined at-at shes yellin BROOOOTHER

Edited by THEMANONTHEM00N

Sure, it looks cool on paper. It's still a 32 point ship that will die instantly to Torp Scouts or Dengar (unless you're throwing 26 more points away on Biggs to die instantly), and I don't see how he ever shoots down Palp Aces with only PS7 and no way to crack through green dice + tokens + palps. He'll also struggle to wound X7s. So, godspeed, little Nien, but he seems like minimally 32 points that is going to struggle against the most common match-ups.

Is he the best non-Poe T70? Probably. Does that make him competitive? Probably not.

Hey look Debbie downer over here with no imagination. So quick to write it off with out seeing if it will be worth while. You might be surprised how quick things don't die to those things you listed. While yes in perfect vaccum with no other variables and perfect dice, this would be true.

Whatever, bud.

I "might be surprised," but seeing as I played in three Regional and two National tournaments in 2016 (making the cut in all except one of the Nationals) and played almost every single game of those tournaments against Torp Scouts, Dengaroos, Palp Aces, and Crack Swarms, I think I've got a fair amount of actual tournament table experience against those lists I'm talking about (not to mention dozens of practice games against all of those big archetype builds). So I really doubt I'd be all that surprised by anything, in all honesty. I also tried desperately to make Ello Astry work when he released, and he's about the closest analog to Nien Nunb we've had.

Prove me wrong, though, as nobody would be happier than me to see Nien Nunb win Worlds (or 2017 Regionals, pending release date). I'm just very skeptical that'll happen barring some crazy meta shakeups in Wave 10 or the few unspoiled cards still lingering in HotR. But based on what we know, there's no reason to think Nien will become a top tier competitive piece. He may be decently insulated against Asajj's auto-stress token, but he's very vulnerable to the Shadowcaster's tractor token and Thug's TLTs. So we'll see.

Ok, we need a Rebel Berserker list. Nein Nunb, Tycho Celchu, and who else would be good as a perma Rager?

Whatever, bud.

I "might be surprised," but seeing as I played in three Regional and two National tournaments in 2016 (making the cut in all except one of the Nationals) and played almost every single game of those tournaments against Torp Scouts, Dengaroos, Palp Aces, and Crack Swarms, I think I've got a fair amount of actual tournament table experience against those lists I'm talking about (not to mention dozens of practice games against all of those big archetype builds).

You placed, but didn't win any of them? You want a badge for that? Placing in top 32/16 ain't the hardest to do. I made it into the top 32 at the Chicago open. It wasn't exactly the most difficult thing. Unless you travelled 8+ hours or more to get to those tournaments, you are only showing you are lucky enough to have a plethora of events near you. I can't go to nationals unless I take 3-4 days off for travel.

But honestly, unless you are winning all of them, meh.

What I'm telling you is that much like many releases of this game, people need to stop down playing it before it has reached its potential. No one was playing dengaroo at the open series because it wasn't a common idea yet. Give it time and you will see things in this expansion, even the Xs do something. Nien is setting up to be one of the better stress givers in the game now and that might shift things back around. We don't know. It's to early for us to know, and you pretending that you are the final authority on it because you played in one meta, one year, and made the cut a few times isn't that impressive.

I love that they are making Stay on Target better!

I know right? You can ditch the stress on any foreward maneuver! This combo has been around since wave 2 though.../s

Ok, we need a Rebel Berserker list. Nein Nunb, Tycho Celchu, and who else would be good as a perma Rager?

honestly, anything with PA rage that can green ends up with only 1 stress

so even Ret Vet with R2 astro would work just fine

He's also arguably one of the best APT carriers in the game.

Nien Nunb (29)

Push the Limit (3)

Advanced Proton Torpedoes (6)

R3-A2 (2)

Integrated Astromech (0)

Total: 40

View in Yet Another Squad Builder

Fly him in with Biggs, and he can focus + target lock, remove stress to T-roll or K-turn, dump his APTs, and still have R3-A2 to be useful afterwords. Granted it's an expensive combo that's almost 100% not worth it, but it could still be a fun trick.

as someone on the local group pointed out, you might want PA on the nubster

getting stress after performing an action means you can boost into range 1 before the stress is allocated, allowing you to just shed it without issue

also allows you to PTL without using Nien's ability on greens

He's also arguably one of the best APT carriers in the game.

Nien Nunb (29)

Push the Limit (3)

Advanced Proton Torpedoes (6)

R3-A2 (2)

Integrated Astromech (0)

Total: 40

View in Yet Another Squad Builder

Fly him in with Biggs, and he can focus + target lock, remove stress to T-roll or K-turn, dump his APTs, and still have R3-A2 to be useful afterwords. Granted it's an expensive combo that's almost 100% not worth it, but it could still be a fun trick.

eh....

the only xwing-type ship i havnt felt like i was wasting my time and points with Adv Proton Torps with was Tarn Mison. Get range1 with a focus....dare them to attack you because if they do OHH THE PAIN if they dont you just got a free range1 attack (and at low PS youre relatively safe to spend the focus).

Multiple people ive done that to have commented "if he didnthave the bloody torps i'd just fire at his ass and weather the rerolls from R7" lol - R7 was there in case they actually rolled naturally good and i didnt like that idea.

Think you are missing the boat on this.. With r3a2 and snapshot, Nien can park the ace at r1 in front of him for a r1 primary shot during combat phase.

How? Most Ace dials don't even have 1 speed maneuvers, so they'll jump away from R1 instantly after getting behind them.

Snap Shot reads: After an enemy ship executes a maneuver, you may perform this attack against that ship. So by the time they've completed the move, they're already outside R1 for both your Snapshot and whatever stopping them you're imagining. Unless, you've done it in such a way that you're just in front of them, facing the same direction, so that they pass over you on their move, into your R1.

But if that happened, you wouldn't need Nien and generics would be viable, lol.

Edited by Mef82

Think you are missing the boat on this.. With r3a2 and snapshot, Nien can park the ace at r1 in front of him for a r1 primary shot during combat phase.

How? Most Ace dials don't even have 1 speed maneuvers, so they'll jump away from R1 instantly after getting behind them.

Snap Shot reads: After an enemy ship executes a maneuver, you may perform this attack against that ship. So by the time they've completed the move, they're already outside R1 for both your Snapshot and whatever stopping them you're imagining. Unless, you've done it in such a way that you're just in front of them, facing the same direction, so that they pass over you, into your R1.

But if that happened, you wouldn't need Nien, lol.

You pick your move so they're (predicted) move lands them at range 1 in front of you. Then you stress them with r3a2 so they cant boost or barrel roll out of arc

thats why you predict their movement so they end their maneuver inside your arc range1.

Snapshot goes off before actions, so unless they have a "do a free boost/barrelroll after executing a maneuver" rule AND have initiative they cannot dodge your snapshot. R3A2 gives you both a stress, Nein destresses and said Ace is now stressed and cannot do any actions.

Its not 100% foolproof, as they can do somethingn unpredictable, but usually if you dont end your maneuver in someones face they cant arcdodge you and still have a shot themselves.

Edited by Vineheart01

Nien Numb can also hop over debris fields and shed that stress.

I really like the snapshot, r3a2 combo. That is gonna be legit smackdown. He might not work against torp scouts, but that is why you have 2-3 other ships in your list. One ship cant deal with everything.

Nien Numb can also hop over debris fields and shed that stress.

I really like the snapshot, r3a2 combo. That is gonna be legit smackdown. He might not work against torp scouts, but that is why you have 2-3 other ships in your list. One ship cant deal with everything.

it DOES work against torp scouts, though

well, one scout, if they move into range

Nien Numb can also hop over debris fields and shed that stress.

I really like the snapshot, r3a2 combo. That is gonna be legit smackdown. He might not work against torp scouts, but that is why you have 2-3 other ships in your list. One ship cant deal with everything.

it DOES work against torp scouts, though

well, one scout, if they move into range

Problem is no EPT/Astro combo at low enough PS. i guess they could move into Nien's range 1, but that seems unlikely unless they've already gotten their torps off.

Nien Numb can also hop over debris fields and shed that stress.

I really like the snapshot, r3a2 combo. That is gonna be legit smackdown. He might not work against torp scouts, but that is why you have 2-3 other ships in your list. One ship cant deal with everything.

it DOES work against torp scouts, though

well, one scout, if they move into range

Problem is no EPT/Astro combo at low enough PS. i guess they could move into Nien's range 1, but that seems unlikely unless they've already gotten their torps off.

Named E-Wings with Enhanced Scopes.

Not saying it's good but it gets you an EPT and Droid moving at low PS.

Edited by WWHSD

Whatever, bud.

I "might be surprised," but seeing as I played in three Regional and two National tournaments in 2016 (making the cut in all except one of the Nationals) and played almost every single game of those tournaments against Torp Scouts, Dengaroos, Palp Aces, and Crack Swarms, I think I've got a fair amount of actual tournament table experience against those lists I'm talking about (not to mention dozens of practice games against all of those big archetype builds).

You placed, but didn't win any of them? You want a badge for that? Placing in top 32/16 ain't the hardest to do. I made it into the top 32 at the Chicago open. It wasn't exactly the most difficult thing. Unless you travelled 8+ hours or more to get to those tournaments, you are only showing you are lucky enough to have a plethora of events near you. I can't go to nationals unless I take 3-4 days off for travel.

But honestly, unless you are winning all of them, meh.

What I'm telling you is that much like many releases of this game, people need to stop down playing it before it has reached its potential. No one was playing dengaroo at the open series because it wasn't a common idea yet. Give it time and you will see things in this expansion, even the Xs do something. Nien is setting up to be one of the better stress givers in the game now and that might shift things back around. We don't know. It's to early for us to know, and you pretending that you are the final authority on it because you played in one meta, one year, and made the cut a few times isn't that impressive.

Vassal?

You can make any Nien Nunb builds you want, and I'll play flavors of Dengaroo, Torp Scouts, Palp Aces, and Crack Swarms. If you want some empirical evidence, I'm also curious in seeing how he actually flies. We can see if my skepticism is warranted or pre-emptive.

Whatever, bud.

I "might be surprised," but seeing as I played in three Regional and two National tournaments in 2016 (making the cut in all except one of the Nationals) and played almost every single game of those tournaments against Torp Scouts, Dengaroos, Palp Aces, and Crack Swarms, I think I've got a fair amount of actual tournament table experience against those lists I'm talking about (not to mention dozens of practice games against all of those big archetype builds).

You placed, but didn't win any of them? You want a badge for that? Placing in top 32/16 ain't the hardest to do. I made it into the top 32 at the Chicago open. It wasn't exactly the most difficult thing. Unless you travelled 8+ hours or more to get to those tournaments, you are only showing you are lucky enough to have a plethora of events near you. I can't go to nationals unless I take 3-4 days off for travel.

But honestly, unless you are winning all of them, meh.

What I'm telling you is that much like many releases of this game, people need to stop down playing it before it has reached its potential. No one was playing dengaroo at the open series because it wasn't a common idea yet. Give it time and you will see things in this expansion, even the Xs do something. Nien is setting up to be one of the better stress givers in the game now and that might shift things back around. We don't know. It's to early for us to know, and you pretending that you are the final authority on it because you played in one meta, one year, and made the cut a few times isn't that impressive.

Vassal?

You can make any Nien Nunb builds you want, and I'll play flavors of Dengaroo, Torp Scouts, Palp Aces, and Crack Swarms. If you want some empirical evidence, I'm also curious in seeing how he actually flies. We can see if my skepticism is warranted or pre-emptive.

Hahahaha God's I am dying of laughter here.

I will let you all in on the joke. You see, I have challenged AllWingsStandingBy before and he backed right out but is more than willing to take that idea and push it on someone else.

Ignore AllWingsStandingBy. He likes to make wild claims and never backs them up except with anecdotal claims.

God's this is funny.