

At first blush, this combo is really, really good. As long as you're fighting up close, you get to perform white moves to effectively clear your PTL stress. That's good on it's own, but it gets way better. The T70 has good red moves on its dial.
Those Talon Rolls are extremely useful. When fighting against higher PS ships, Nien Nunb can perform one of his three red turnaround moves (and those T-rolls have some shift) to get behind a higher PS ship before it moves, guaranteeing that your move doesn't generate a stress, allowing you to take an action and then use PTL to take another action. As you still have a ship at Range 1 in arc, that stress is free, too. If you're modestly good at guessing dials, you can usually clear the stress against lower PS ships as well.
There's a whole pile of upgrades that can make use of his ability
Vectored Thrusters gives him extra maneuverability options to make sure he ends up in Range 1 of something.
R3-A2 lets you stress someone at Range 1 with no penalty to your own ship. Although this is likely to only work against lower PS ships, so it's probably not the greatest use of the card.
Pattern Analyzer acts as insurance against lower PS ships if you guess incorrectly. You can dial in a red move, then if you're outside of Range 1, you use Pattern Analyzer to perform your action and use PTL to get another action. Unless you're a really terrible guesser, that should allow you to bring your ship into Range 1 of your target. This then lets you dump the stress from PTL, and you then when you "check pilot stress", you're in Range 1, and you drop that stress too.
There's probably a dozen other awesome things you can do with this ability, what do you all think?
