Mottis Interdictor Madness

By Forresto, in Star Wars: Armada Fleet Builds

Mottis Interdictor Madness

Author: Forresto

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Motti

Assault Objective: Most Wanted
Defense Objective: Fire Lanes
Navigation Objective: Dangerous Territory


[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Admiral Motti ( 24 points)
- Relentless ( 3 points)
- Weapons Liaison ( 3 points)
- Gunnery Team ( 7 points)
- Spinal Armament ( 9 points)
= 166 total ship cost


Imperial II-Class Star Destroyer (120 points)
- Skilled First Officer ( 1 points)
= 121 total ship cost


Interdictor-class Suppression Refit (90 points)
- Interdictor ( 3 points)
- Admiral Titus ( 2 points)
- Point-Defense Reroute ( 5 points)
- Targeting Scrambler ( 5 points)
- G-8 Experiemental Projector ( 8 points)
= 113 total ship cost

What do you guys (and girls?) think?

I'd drop the spinal armament for leading shots on both star destroyers. Probably switch Most Wanted for Advanced Gunnery if you're not running gunnery team on an ISD. I'd also really think about reworking it to squeeze some squadrons so you don't get ripped apart by the first Yavaris you come across, maybe downgrading to ISD I's

Titus is good if you have lots of speed modifying upgrades like tractors, Konstantine and G8s. Otherwise he is just a minor nuisance. Drop him for Vet captain and change Point defence for Projection experts. Now the interdictor can repair the big boys.

If you aren't taking ECM on an ISD-II drop them to ISD-Is to save points. Take 1 Gunnery team and probably 2 XI7s and/or Leading shots.

Needa on the interdictor. Really helps vs trc and in general.